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I'm going with Walter (and ellie and Kevin) on this one. Gary & Dmitri, I like both of you guys, but I think you've pretty much gone berzerk, and I must say I'm a bit peeved you pulled this cloak and dagger act on us without even waiting until our trial games were concluded. But it is done, and I don't want to argue about that; I'll just say I think Fencer's decision was hastily and arbitrarily made. I would also like to know where this supposed "analysis" is that proves it would be virtually impossible for player 2 to win at keryo 13 without that restriction. Or, did Fencer just conjure up this phrase from thin air? I have a lot of games at IYT that would prove otherwise (including some against VERY STRONG keryo13 players).
Gary, you have stated before that you would really like to get pente players from IYT to come here. I believe your intent, but in reality I also believe you have done a fantastic job of accomplishing just the opposite. Telling others how they MUST HAVE IT, despite knowing they have had and can have it how they please elsewhere, isn't going to be very persuasive.
I concur with Walter's assertion that the explosion of internet games has done much more for the rebirth of pente than anything else ever could have. Pente's heyday has come and gone among the general population, whether we like this or not. Perhaps it should have been play-tested and better designed in the origin, and who knows? I think pente is a fascinating genus, but that is just one voice, and I'm not really even a serious pente player, it is kind of a sideline game for me. I'm just a player who mainly enjoys chess variants, but am smitten with just about any type of board game that is mentally challenging, rather than those based on dumb luck.
Keryo13: I hate the restriction because I like the challenge of playing second and letting the first player move close in, then seeing if I can find a win. I am now convinced that aspect is just about totally lost on Gary & dmitri, but..........
Tony, perhaps you can coach Walter on how to make a post that is not total nonsense? In one short post, you managedto do what Walter failed to do in his pages and pages of posts. You actually made a point that is relevant to the game that merits a response!
BY this, I mean:
Keryo13: I hate the restriction because I like the challenge of playing second and letting the first player move close in, then seeing if I can find a win."
here is who I will respond: It sounds like you just acknowledged that it is more difficult to find the win as P2 without the restriction, because you said you like that chappenge of allowing him to get his pieces clsoe together.
so, it sounds like you are agreeing with us, that allowing player 1 to have his initial pieces close together is more of an advantage than forcing him to spread out his first two pieces.
If I am misinterpreting you, please let me know.
That said, I don't think player 2 NEEDS an extra challenge. It is Already challenging for player 2 to win WITH the restriction!
If it is not challenging for you to win as P2 with the restriction, then you are not playing veyr good players. I do realize that you took both games from me many moons ago at IYT, but those were my first 2 keryo games ever (or maybe my 4rd and 4th, I might have played POD first).
Now, I think I give anyone a good challenge in first seat with the restriction.
So, if it is the challnge that you seek as reason for wanting the restriction removed, I am taking the position that the challenge you seek is present WIT the restriction.
(verberg) Zin in een vlugge partij die gegarandeerd binnen 2 uur klaar is? Zet dan in de gewenste spelsoort een nieuwe partij op en stel de tijd in op 0 dagen / 1 uur, de extra tijd op 0 dagen / 0 uur en de limiet op 0 dagen / 1 uur. (TeamBundy) (laat alle tips zien)