Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
grenv: Correct. In my youth, I fortunately have the opportunity to watch out GM Alberic O'Kelly de Galway exploring chess games of play by mail. He was a player of great renown and evidently not a cheater!
redfrog: I agree, the practice board is a copy from the actual game.
Where we can freely move the pieces as if we had a woodden board and pieces.
Hence no need to complicate the Fencer's task with a link to the 'mechanism' of a particular game or variant but only to the shape of the board and pieces.
Walter Montego: Indeed it help to remember we are crossing the promoting zone.
About color for the piece candidate of promotion, I can't see any objection because Japaneses are using a kind of that in Shogi24 club the well known and I think the sole Shogi online in real time actually.
Walter Montego: As Fencer don't react, I suppose my suggestions are without interest though I believed they were useful and easy to implement. Never mind .
Probably I have a narrow view, because when playing I see only what is inside the board and I am deaf when I play (following my spouse's advice). Aren't we numerous in this case? I think no else the online japanese shogi club didn't had make up for.
A perfect solution alerting about promotioncould be to change the color (red?) of the pawn or piece who could be promoted up to the moment we confirm our move.
That could not hurt the purist, I think, because in an online Japanese club we are alerted through a little box appearing on the board
Modificado por Spirou (18. Setembro 2005, 10:54:11)
I own a real (instead of virtual) Shogi board.
This board is, one may say, divided in 9 zones by using a simple mean.
There are 4 black dots at the intersections of the
- 'b' and 'c' with the '3' and '4' and '6' and '7';
- 'f' and 'g' with the '3' and '4' and '6' and '7'.
The reason why I ask is that in the fire of action, often I miss to see that my pawns and pieces are in the promote zone. The proposal to promote up the board is good but not sufficient for an absorbed (and therefore distract) player as I.
I think this little add could help. I suppose I am not alone in this case?
Of course a solid black line could be the best but the risk is to hurt the purists?!
In my opinion, 'cloak mode' is a poor mode.
Wehre is the interest for anyone to see what I am or was watching?
Why not all of of us must be in a claok mode?
For example, actually I am not in mood to play but I am curious to see what could be wrote in discussion boards and fellowships. But I am annoyed imagined opponents are waiting I could make a move. Isn't that a honest a point of view? I know, I know I may be perhaps to sensitive but I am perhaps not alone in this mood.
Therefore is my suggestion: if the 'cloak mode' is not put for all of us:
provide a message to all of our opponents explaining why I don't react to their move actually.
Isn't that a normal polite behaviour (if the cloak mode is not a usual state, of course)?
for some reason.
grenv: In my opinion it must not be too difficult for programming an impossibility to play rated games against ourself. A simple query at the players database could compare the real names behind a nicknames: if equal and rated: stop!
I suggest an option who limit the choice in "Waiting games". Once checked, we pick up the kind of games we wish to play and that can be used as a filter in "Waiting games".
BIG BAD WOLF: If someone like Reza pays for each minute online, wouldn't be a good suggestion to have the option "Display the position in the email inviting to perform the move"? So he may think his next move before connecting to BK.
playBunny: You may be right, we all be wrong. It is a question of generation. Please don't charge me to be nostalgic from my youth :-). BUT! I am absolutely not jealous. But! Rating is good as you explain though also bad due to the fact many (not all) are prone to cheat in order to protect this meaningless stuff.
Therefore I maintain: rating is a poison as is money.
The nickname of chess (and his variant I suppose) is "The noble game" because (I was teached to know) his (or was?) the pleasure to play is self-sufficient.
I dream, if all of us could think and play as you say, we were all intelligent and wise.
But as I can see actually, rating prone an horrible greediness. And greediness conducts to poor behaviour.
As you say we are all wrong, because we (me included of course!) are not wise. Could we strive toward a wise behaviour? "I have a dream..." said someone, follow my eyes ;-).
ScarletRose: I applaud to your message.
This struggle is like a frog battle in little marshland. No offense to anyone but an invitation to see far away.
El Cid: I know, I know, I am from a past generation when winning (sometime) against a weaker offer the same satisfaction than suffering a lost against a stronger player.
In card games the "motor" is money, in chess in my young time the "motor" was the pleasure to play. Now it is this meaningless rating. Sad, sad, saaaad ... If at least rating points was money, I could probably understand this struggle. LOL
Fencer,
Would tell to shogi afficionados where you are in your programming? :-).
Be sure I will not bother you, I know you are very busy. But I am just so impatient ;-).
Best regards,
Paul.
PS: I am probably the worst living shogi player though for some unknown reasons I am really addicted about shogi.
Andromedical: Indeed, you should be patient. In February I renew my subscribtion, after Fencer had promise to program Shogi (Japanese chess) before the end of this year.
Up to now, no clue about that but I keep hope ;-)
There are millions shogi players in the world (mainly in Japan, of course).
Summertop: On other web sites I remember being faced with takeback request. I remember how that was painful to decide to accept or reject. I wish not relive those situations.
Me too I would like to see take-backs limited to non-rated games.
Assunto: Re: Adding a bell sound to the auto-refresh.
pauloaguia: I agree. I suggest three improvements to this:
1- Be optional;
3- The bell stop when we go the the game and start again when we come back to the main page if there is yet game to reply;
3- A click somewhere to stop the bell;