Board for everybody who is interested in BrainKing itself, its structure, features and future.
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Subiectul: Re: I know I'm impatient but.............
TarantinoFan: LOL, i cant see Fencer being on now , until later this morning (1am here), , then i am sure all will be revealed, and i hope it takes the damn banner off as well gggrrrrrrrrrrrr
am trying to end this game as a draw because neither of us can move anymore, but my opponent keeps sending it back to me. I have asked my opponent to accept the draw but they wont. Please can somebody advise me. Or Fencer please can u draw the game for us. Many Thanks
Tulip: I think, go bak into your settings and click on the game that u want to change, the game board sizes are theere i think, but please dont quote me on it lol
Subiectul: With all respect to you...feel free to NOT make any suggestions. But until you own BK, what gives you the right to tell everyone else what to do?
Subiectul: Re: I would still love to see the brains / action points turned into it's own game type system - that is do something like you earn points for moves, wins, etc - but be able to use those earned points to put up for prize, wadger in game against others, tr
krybulon: I look upon it as fun, if ya dont like fun, then dont stay here
Subiectul: Re: I would still love to see the brains / action points turned into it's own game type system - that is do something like you earn points for moves, wins, etc - but be able to use those earned points to put up for prize, wadger in game against others, tr
krybulon: All the bonus, action points and other bits and bobs are optional, u dont have to join them if u dont want too
Subiectul: I would still love to see the brains / action points turned into it's own game type system - that is do something like you earn points for moves, wins, etc - but be able to use those earned points to put up for prize, wadger in game against others, trade,
redfrog: I never said i wanted to get technical. Just mentioned that someody had solved it in the first row, whether it was luck or not, the code was still solved.