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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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27. Martie 2005, 16:51:15
grenv 
Subiectul: Fix backgammon rules
Here's a perfect example in Hypergammon of the BG bug. In this position as black I rolled 5-1 and could have moved 12-7 to great advantage (being not able to play the 1). Since this is against the rules I didn't play it that way. Since Backgammon is by far the most popular game, I would think this should be one of the listed priorities.

http://brainking.com/game/ShowGame?g=724276&i=13

26. Martie 2005, 23:10:06
grenv 
lol. I looked at your games, and indeed we are.

Fencer, i don't want to name names since it seems like it might be a system error. Any chance you could check into this? I'd kind of like to know how I do in these games before the apocolypse.

26. Martie 2005, 23:07:40
grenv 
While we're on the topic, do we really need 30 days per year? I wish I had 30 days where I couldn't get to a computer, lol. In reality I doubt I use more than 10.

26. Martie 2005, 23:04:52
grenv 
Actually come to think of it I have an opponent who hasn't moved in over a month. That would surely mean at least 20 days of autovacation, yet he still has 21 days left.

26. Martie 2005, 23:01:52
grenv 
Subiectul: Re: Re:
rabbitoid: That would happen at the beginning of a new year. Unless you're talking about days left before next move, in which case the extra 20 days is probably a planned vacation.

24. Martie 2005, 16:47:14
grenv 
Subiectul: Re: Re:
Purple: How about "Sorry, but Fred thinks you're an idiot and I like him better than you".

Not too hard to explain.

20. Martie 2005, 23:48:04
grenv 
Subiectul: Re: Re:
pauloaguia: No problem. You get a pass coming from a non-english country. If i see another american spell it that way I'm going to have to call the police.

Now let's see what 551 is (you put spaces) :

20. Martie 2005, 23:42:25
grenv 
I'll go with 3: Backgammon, anti-backgammon and hypergammon.

And people:

lose is the opposite of win
loose is the opposite of tight

it is amazing how often they seem to be confused.

20. Martie 2005, 23:10:28
grenv 
Subiectul: Re: Game types and variants
Walter Montego: Actually 5-in-line is very different than Pente in my opinion. Also I agree that some chess variants are very different.

Actually i think all the backgammon variants are skewing the results, after all they are all pretty much the same.

17. Martie 2005, 15:38:57
grenv 
How about a "submit and go to next pond" button?

And if there is no pond it goes to the front page.

I can't see why I want to stay there after betting.

17. Martie 2005, 15:33:22
grenv 
Modificat de grenv (17. Martie 2005, 23:42:53)
All a little bit politically correct for me, like Canine American instead of Dog.

I think it should be
Nice People and Utter B******s

I guess I'm not getting that though?

14. Martie 2005, 00:55:18
grenv 
Once again I have opponents timeout and get autovacation while they are online!!!! Autovacation should not be intended to protect players who can't keep up because the started too many games, only players who cannot log in for some reason.

My feature request is: Autovacation only kicks in for players who have not been online for at least the last 24 hours.

13. Martie 2005, 02:21:41
grenv 
Subiectul: Re: Re:
nobleheart: Um, eerie is an english word already, no need for a translation there.

12. Martie 2005, 03:35:33
grenv 
zandbak: Sand Barge?
irie: ??????

4. Martie 2005, 01:36:55
grenv 
The only thing offensive about nipplegate was how little we got to see and how quickly it was covered up!

3. Martie 2005, 23:45:21
grenv 
If you're that concerned don't let your kids use a computer, or watch TV. Perhaps we should burn a few of their books while we're at it?

Personally I've never seen anything offensive here.

3. Martie 2005, 22:40:37
grenv 
I think it's a little naive, not to mention overprotective, to be worried about this site.

Kids can go anywhere on the internet, if this is where they end up I wouldn't be worried in the slightest.

2. Martie 2005, 21:22:56
grenv 
Just for the record if anyone asks me if they can take back a move, here is my answer:


23. Februarie 2005, 23:38:29
grenv 
Subiectul: Re: Moderators Guidelines
Summertop: Great post. Now we can get on with discussing the features as opposed to bickering. Where were we before we were interrupted?

23. Februarie 2005, 22:00:44
grenv 
Subiectul: Re:
Modificat de grenv (23. Februarie 2005, 22:01:05)
harley: Originally it was my feature request. Now I have another: Please use the following code for anyone bidding zero.

< a href="electricShock">Click here to bid zero< /a>

23. Februarie 2005, 18:38:27
grenv 
Subiectul: Re: I'll try again each time until I at least get a response...
Summertop: There's no such thing as timeout, if you don't move you get last turn's move.

Problem is that in the first run there is a pawn bidding 10 each turn. Therefore 90% of players just bid 11. Each turn someone bids 0 in an effort to drop out of the game, which prolongs the agony. If we didn't have the perpetual 10 bid it would be more interesting (even though the zeros would still usually mess us up).

23. Februarie 2005, 18:22:47
grenv 
Subiectul: Re: I'll try again each time until I at least get a response...
Fencer: I guess you can be circular if you like, but saying you won't change a rule because it's a rule doesn't actually answer the question.

23. Februarie 2005, 18:17:16
grenv 
Subiectul: Re: I'll try again each time until I at least get a response...
Fencer: Why not? It spoils the game? Is it just time to code? Surely they should just be forced to bid zero or something. How hard could it be?

23. Februarie 2005, 17:40:45
grenv 
Subiectul: I'll try again each time until I at least get a response...
Fencer,

PLEASE allow pawns to finish ponds they signed up for while being paying members. It spoils the game otherwise.

alternative: All pawns autobid zero, that way they are out of the way.

I don't mind which solution, but it should be one or the other.

Thanks.

23. Februarie 2005, 03:00:25
grenv 
Subiectul: Re: Re:
Daniel Snyder: But you appear not to have played any games!!! I have played 250 and have a reasonable rating. I can guarantee that white has an advantage very early in the game. Black is on the defensive from move 1.

It may not be enough to force a win, but it is much easier to make a mistake as black.

22. Februarie 2005, 19:51:18
grenv 
Serious request.

Atomic Chess has the slight drawback that white gains an early advantage due to how quickly the king can be attacked. I propose an 8x10 board, 8 wide as normal, with normal pieces, but 10 deep. This should make for a more circumspect game.

21. Februarie 2005, 16:05:40
grenv 
Subiectul: Ponds
Fencer,

PLEASE allow pawns to finish ponds they signed up for while being paying members. It spoils the game otherwise.

alternative: All pawns autobid zero, that way they are out of the way.

I don't mind which solution, but it should be one or the other.

Thanks.

19. Februarie 2005, 16:26:06
grenv 
Subiectul: Re: but remember this from user agreement
reza: So apparently any idiot can see 7 moves ahead? I think he was being arrogant. A computer is a computer, the agreement says computers, not "computers that are better than Ed Trice"

17. Februarie 2005, 14:33:52
grenv 
Subiectul: Re: monitoring the moderators
AbigailII: Good point, if there's no need for the data don't provide it.

Here's what I do with the info: If I see someone playing a game against me, I'll link to that game (especially if it's a chess variation) and refamiliarize myself and start thinking about my next move.

BBW: You're n ot moving quickly because you're playing 800+ games. I was actually wondering why I kept seeing you online yet no moves were forthcoming. Notice I didn't harass you about it though

17. Februarie 2005, 04:18:28
grenv 
Subiectul: Re: Big Brother?
BIG BAD WOLF: I don't understand, all other players can see is what you are doing on THIS site. What could you possibly be doing that is such a secret? Who the hell cares if someone knows you are browsing a message board or playing a particular game? Maybe I am missing something but this sounds like paranoia to me.

16. Februarie 2005, 16:16:44
grenv 
Subiectul: Re: Request: Dark Crazy Screen Chess
Seravajan: Holy mackeral, that is a great idea!

12. Februarie 2005, 01:09:14
grenv 
Subiectul: Re: would it be too much effort
danoschek: I've never had to sort the dice to get a piece back on. Are you sure it doesn't already do this?

4. Februarie 2005, 04:20:08
grenv 
300! You must have a brain the size of a planet

29. Ianuarie 2005, 23:03:06
grenv 
The person who looks like being on top of the ratings can't wait to see it apparently

21. Ianuarie 2005, 20:57:00
grenv 
i think you'd have to give the second player a turn if he is destroyed. If (s)he destroys the enemy it's a tie. Thus taking away the first turn advantage.

20. Ianuarie 2005, 18:51:59
grenv 
Subiectul: Re: I just can't help it
Vikings: What does it taste like?

17. Ianuarie 2005, 21:04:01
grenv 
How about a feature where we could play several moves at once if our opponent has no move available, until one does become available? We could call it Automove, or SensibleCheckingOfPlayersAbilityToMove!





17. Ianuarie 2005, 13:25:59
grenv 
Subiectul: Re: Re: Next Rounds in tournaments
Sumerian: I believe the programming to be about the same more or less. Better to get the answer correct.

EdTrice: Your solution won't calculate winners in all situations either. Sometimes a winner can be determined even though other players could tie them, because of S-B scores.

17. Ianuarie 2005, 02:23:52
grenv 
Subiectul: Re:
Sumerian: I had to read your answer thrice before concluding that your solution is slightly flawed and wouldn't be 100% effective.

With computers it is better to just consider all possible outcomes and see if the group winner is the same for all permutations.

Often it isn't even necessary for the group winner to complete all his/her games.

17. Ianuarie 2005, 00:56:12
grenv 
I agree, AND i don't think it's all that difficult to program, maybe time consuming though. I think it's more important than Ladders or Unicode support.

How can we influence the priorities?

16. Ianuarie 2005, 21:35:42
grenv 
Subiectul: Re: Points in Tournament Sections
Sumerian: I agree, and how about ordering the groups by points or points/game finished as well?

16. Ianuarie 2005, 20:00:13
grenv 
i deleted the last one, but the previous one had a legitamite request (click instead of mouseover).

16. Ianuarie 2005, 18:02:39
grenv 
Never had a virus, overhyped in my opinion. That's what virus software is for.

Since we're on the topic though: How about enabling those emoticons onClick instead of onMouseOver? Anyone disagree?

16. Ianuarie 2005, 04:01:12
grenv 
it's like using a slide rule, somewhat trendy but not very effective.

16. Ianuarie 2005, 01:56:32
grenv 
Subiectul: Re: Re:
Czuch Chuckers: Webtv must be a small minority though. I'd guess 99% of people would be on a regular browser, or else this is a straneg site indeed.

16. Ianuarie 2005, 00:11:00
grenv 
I just noticed that i need to enable Javascript in the settings!! I would expect that to be the default setting, and you can choose to disable (why you would I don't know)

In case nobody else realizes...

9. Ianuarie 2005, 17:57:34
grenv 
or at least buttons above the fold. Click, scroll, click is not very efficient. How about an option to have all buttons above the gameboard?

9. Ianuarie 2005, 17:55:05
grenv 
"Accept All" and "Accept all by this player" buttons.

8. Ianuarie 2005, 02:56:32
grenv 
is FLOMBOR a word?

7. Ianuarie 2005, 16:39:24
grenv 
must have got the bonus?

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