i would like teh sound of a mini froglet game, i sometimes feel that froglet can drag on, and i'd be much more inclined to play smaller versions... as proved with my reversi stats lol
I think Hyper Backgammon has proved that shorter versions of games can be a pretty big hit.
I, along with others are starting to get "burnt out" of the Froglet game, and it shows on how many current games are going (Which is still very popular, a top 5 game, but falling)
Anyway, I would like to suggest a smaller verison of Froglet - maybe an 8x8 board.
64 total spaces - (32 green, 20 Yellow, 8 Red, 4 blue) - or something similar.
Or maybe some variant with "islands" randomly inserted in games - something which will help make the games a little shorter.
Bonus Froglet - include different "bonus" froglets on the board. AND you DO NOT know what "bonus" you get until after the turn. Some possible "bonus" examples are:
# 2x frogs - if you jump one of these, your score from that turn is doubled.
# 3x frogs - same as 2x except tripled
# poison frogs - You get no score for that turn
Maybe include 5 "bonus" frogs on each board - 3 of the 2x, 1 of the 3x, and 1 poison frog.
Modificat de MagicDragon (3. Februarie 2005, 07:11:27)
Backgammonfan28: Yes it was against Hannelore. Shucks! I almost missed it myself. It is 11. Forgot to add the frog at the end! LOL Thank You all & I hope if Fencer does give a prize, it wouldn't be anything a frog might eat! :)
The game you are talking about where you had a 10 jump move Magic was against Hannelone wasn't it? If you look at that move in the game (#28) and you count the moves it show 11 spaces moved. Has to be a sure record. I can't believe an opponent would allow such an opening. lol Way to go!!
MagicDragon: There used to be a limit of 9 jumps. I'm not sure but I think it was even mentioned in the rules (I'm sure it was very debated here if you check out the posts from a few months ago).
Good to know that limit has now been abolished
Fencer: I see that you think the board size is ok. However, could you set up a Small Froglet with a board 6x6. Then you could measure the popularity of the two board sizes.
The board is a "lilly" pad - Off the edges of the lilly pad is the lake. (will use word lake to not confuse people with the pond game). If your frog ends it's move next to any other frog, it will "scare" the frogs that it landed next to and "push" 1 space away from the frog that landed (and in turn pushing the next frog if next to a frog, and possible push one off the lilly pad - for negative points. Of course, if you push a frog to an empty space, no negative points.
It would
1) make many negative points at the start of the games.
2) make you have to plan your moves a lot more
3) will keep changing the playing board.
4) be too complex to even try to make on this site! :-)
push frogs into the pond .. 1 large area in the middle of the board .. you can push other frogs (dont how exactly, any ideas?) into the pond to gain (negative?) points
just a wild idea .. not thought through very well :)
Froglet is one of the mosr popular games on this site, and a game which is basicly unique to BrainKing - not available on other turn based game sites - so I think if we can think of a variant or 2 that sounds like fun, it would be worth wild to add them to the site.
Could that pop in the top of my head:
1) Randomize Froglet. Lets say every 5 moves, all the froglets still on the board are randomly assigned a new color. Of course, that would make the game more based on luck - then good planing...... or possible give each player a chance to randomly change all frog colors ONCE during a game.
2) Bonus Froglet - include different "bonus" froglets on the board. AND you DO NOT know what "bonus" you get until after the turn. Some possible "bonus" examples are:
2x frogs - if you jump one of these, your score from that turn is doubled.
3x frogs - same as 2x except tripled
poison frogs - You get no score for that turn
Maybe include 5 "bonus" frogs on each board - 3 of the 2x, 1 of the 3x, and 1 poison frog.
Anyone else have other ideas. I'm sure I'll think of some more also.
*nod* .. would there be any way to make it possible though ... i am in the dark here .. but maybe it could do something if you have to move again when you only captured a green one (in dark) .. but not sure .. i am just thinking aloud .. and confusing myself :)
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