Логин: Пароль:
Регистрация нового пользователя
Модератор: SueQ , coan.net 
 Backgammon

Backgammon and variants.

Backgammon Links


Сообщений на страницу:
Список форумов
Вам не разрешено писать сообщения на этом форуме. Минимальный статус, требуемый для того, чтобы писать на этом форуме - Мозговая Пешка.
Режим: Каждый может объявить
Поиск в сообщениях:  

23. Января 2008, 00:42:36
playBunny 
Субъект: Re: brearing off
Hrqls: are there also positions in which its better to move only 1 piece into you home because it covers an empty spot (and leaving 1 outside your home)

Most definitely. It's more about the distribution than simply leaping over the bar. As nabla says, the 6-5-4 points are the most important. If you're stacked on 6 and 5 or 4 are empty then a roll that stacks the 6 higher is no good to you. You'll only waste rolls later unstacking it (unless you get 6-6). As you'll have no control over those later rolls but right now you have a known roll, why not place the checkers usefully.

Here's an example that I've just made up:
http://www.gellie.plus.com/DG_Extras/MakeBoard/ShowBoard.htm?MatchId=cIkmAAAAAAAA&PosnId=3HauAADc/CUBAA


With the 5-1 you could add two more men to the 6-point. Of the 20 moves shown in GnuBg, the 11/6 7/6 stacker is 17th and a Bad move (-0.48). It's much better to do 7/2 6/5. Putting one on a low point is greatly preferable to stacking. But the best move (it just edges it out) is 9/4 6/5. This builds on the 4-point, which is important because it's very weak in relation to the 6-point, and unstacks the 6-point a bit.

One additional point about the 4-point compared to the 3-point. If you roll a 3 and there's a hole on the 3-point then 6/3 will fill it. The next 3 will thus take a man off. If you have a hole on the 4-point and roll a 4 then you have to move a man deep from 6 or 5 and there's still a hole on the 4-point. The next 4 would thus waste another half a roll. The same applies to the 5-point but it's somewhat less troublesome. When the 6-point is cleared then a hole on the 5-point disappears automatically but a hole on the 4-point will still need the 5-point to be cleared before it disappears.

23. Января 2008, 11:29:43
Hrqls 
Субъект: Re: brearing off
playBunny and Nabla: thanks!
from experience i already dont worry that much about a hole on 3 .. i dont like holes on 2 though .. but i now understand that a hole on 4 (or 5) is even worse :)

another nice example which was posted yesterday on dailygammon is the position discussed in this thread :
http://www.dailygammon.com/bg/forum2/main/read/22269#19

23. Января 2008, 15:41:42
Czuch 
Субъект: Re: brearing off
Hrqls: This thread has opened my eyes, thanks!

I always just assumed that getting yourself into position to bear off the fastest way possible was the way to go

But I had a recent example where I was ahead in the pip count in a race, and you would think that back to back double 4s could only help my cause. But since my 4 hole was empty, I didint get even one checker born off, and I ended up losing the game!


I will now consider other plays than simply piling my checkers in as fast as possible


I would assume, however, that if you are behind significantly in a game, it would be wise to get them in as soon a s possible, then hope for "good" rolls?

23. Января 2008, 20:29:44
wetware 
Субъект: Re: brearing off
Puckish:  Yes, different rules apply when you're "racing" to avoid being gammoned, as opposed to racing with a hope of actually winning a game.

23. Января 2008, 23:11:33
alanback 
Субъект: Re: brearing off
wetware: Not rules, just rules of thumb, which in any case are no substitute for careful consideration of the position :-)

Дата и время
Друзья в сети
Любимые форумы
Клубы
Советы
Копирайт © 2002 - 2024 Филип Рахунек, все права зарезервированы.
Наверх