Board for everybody who is interested in BrainKing itself, its structure, features and future.
If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).
Förteckning över diskussionsforum
Du har inte tillstånd att skriva på denna sida. Lägsta nivå på medlemskap för att kunna skriva i detta forum är Brain Springare.
I was trying to find the longest running tournament on BK.
The only method I see is tournaments, select "running" and go to the last, only it doesn't seem to work. If I do that I see only 348 running tournaments and as earliest something that started late last year. That can't be right, with all the zillions created each day and the turtles happily subscribing to each and never moving. I myself have a running one that started in 2007. Anyone know how to go about it?
Asking Fencer is of course a possibility, but the info should already be there somehow.
coan.net: It's not only the dictionary that is different in the various languages, it's also the distribution of the letters and the value in points of each. I think the only common thing for all languages is the board layout, but I can be wrong here.
Snoopy: There was an idiot a couple of months ago who amused himself by excreting rubbish all over the place: DBs, poker tables, PMs and walls. Luckily for most of the users he (she?) did it only in French.
As a mod of the French board I kicked him out, then repeated the exercise whenever he popped back using a fresh alias. He finally got bored and vaporized away.
Take it philosophically. The only way to avoid such trolls is by stopping to use the web.
AbigailII: You posted earlier about the problem of removing a person from ALL your tourneys. contact MadMonkey, I'm sure he can whip up a script to help you do that automatically.
Pedro Martínez: We should start to see his games timing out tomorrow. Currently Gammonator has some 20 games with the lady, all scheduled to time out within a week or so.
Time per move (?): 5 days 5 hours, standard vacation (16. March 2010, 01:40:57 is the last term before timeout for this move)
I've never quite understood how a 5-day game can have a timeout set 10 days ahead with only weekend days, and ok, an extra day to compensate potential timezones. Something is wrong there, but that has been around for a long time and will hopefully go away with the next version.
Correction: even when I refresh manually (F5), I stay stuck at "waiting for i.brainking.com". I succeed in loading only if I click on "Main page". I'm not sure if the browser talks to 'i.brainking" when clicking on "Main page".
I have trouble with the refresh: after a couple of good refreshes of the main page, I get one that stops at "connecting to i.brainking.com", The firefox "loading" symbol for the tab just continues to spin and nothing happens. If I stop and refresh manually, the load terminates correctly. I have this behaviour on both windows and linux with FF 2.5.2. Anyone else?
Fencer: Better not name it 3.0, all releases named 3.0 tend to have so many bugs in them they have to be followed up by a 3.1 soon after. Notable examples are MS word, MS windows, Firefox. If I were a release manager I'd treat a 3.0 as a 13th floor, something to be jumped over
Herlock Sholmes: the right formula is 64! / ((8!)^8) = 1,816572393163080675696402792818e+52 which is still more than the amount of cents I have in my bank account.
There's something I really detest: You get a winning position against an opponent, you know you won, he knows you won, and instead of pressing the resign link he lets the time run out. Now that's asocial behaviour!
Mostly random number generators are fair and pass every statistics test. The problem is that the generator has to be initialized somehow. After all, this is done by a computer. However complex the calculation, if you start with the same data you end with the same results, in this case the same "random" sequence. So what is mostly done is to initialise the generator by reading the system clock. Which works fine, provided you do it only once, maybe at system boot, and not game by game. I'm only guessing as to what might have happened, I have no idea how things are implemented here.
The fact is that two games are identical, which statistically is totally impossible.
Ämne: Re: I don't know if there's any promise here or not but.....
Fencer: Just for info: how long did an average paypal transaction take for BK? I ask, because the last time I renewed with paypal (during the easter egg) it was less than a minute between the final click on paypal and the confirmation on BK. I take it that it usually takes a bit longer?
Fencer: Some achievement ideas have 1000, 5000, etc started games and ALL in state of "Opponent's turn" have 1000 etc games, all in state of "your move", under 1 day timeout, and less than 24 hours later move in all.
One thing I would not like Fencer to do is fix something in a hurry. No offence, Paulo, but I know from my programming experience that "simple" solutions tend to hide side effects which often prove worse than the thing they try to fix. Especially with delicate algorithms such as timeout calculation which are bound to have an effect on a large amount of the software.
This problem has been with us for a while and a couple of days or months, whatever it takes, won't make a difference.
This goes to show how many people read the bug board Well, I don't either, so I wasn't aware of it. It's not quite the same, though: what I described doesn't need an opponent moving at all. It's a system to have a perpetual vacation. I Don't know what's the solution, since I don't know how Fencer implemented the vacation / timeout system.