Sam has closed his piano and gone to bed ... now we can talk about the real stuff of life ... love, liberty and games such as Janus, Capablanca Random, Embassy Chess & the odd mention of other 10x8 variants is welcome too
For posting: - invitations to games (you can also use the New Game menu or for particular games: Janus; Capablanca Random; or Embassy) - information about upcoming tournaments - disussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted while that particular game is in progress) - links to interesting related sites (non-promotional)
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WhiteTower: Is it that important? :) It is not so important, yet i should have defined what the dot means. Dots or commas are both wrong if we want to follow international standards! Instead just the number as it is or using a single space for each 3 digits from the right is the correct way.......But i write from 4 years old numbers in this way and i guess Walter does the same, so it's not easy to forget it......
Walter Montego: A computer can run 24 hours a day studying each of the 960 positions and just keep getting more and more prepared for the next upcoming tournament.
There is something behind that that is very tricky!
Even if we suppose that we let a computer run and play against another computer FRC games, for even 15 years or 50 and then build an opening repertoire from that games, WE SHOULD NOT IN ANY WAY, CONCLUDE THAT THIS OPENING WE HAVE BUILT, IS A DECENT ONE TO PLAY FRC CHESS!
I had to use bold-capitals in that statement because it's a well known fact. The reason that our book that is based on 50 years or 1.000.000.000 games, is not suitable for a strong FRC opening book? Because it is based on the knowledge of the 2 computers they play and any weaknesses these 2 have will be included in the book! Even if we had 10 different computers with 10 different styles (personalities) for 50 years to play, then again we do nothing at all! Zero! Even if we include book learning (there is such an option now for the record) in the computers.
Again because the positional (mainly) weaknesses would be a major factor for being our opening book bad.
And these weaknesses will be exposed if we allow after 50 years the computer to play against a human GM at FRC........
So to build a good FRC book we need to play by both humans AND computers for a very long time AND successive learning by both of them during the process. This last one is very important........
For example such questions occur very often to Backgammon, where the top playing programs have obtained their enormous strength by playing millions of games against itself. Strangely enough this approach works for Backgammon while at Chess fails miserably......
The procedure is simple:
Program a Backgammon engine with some simple rules of knowledge. This engine would be a complete moron at Backgammon. Let it play 10.000 games against itself. Let it learn from its mistakes and then import the knowledge into a new engine. Let this engine play another 10.000 games and repeat the procedure. After many learning stages and about 60.000 games you will have a very strong Backgammon bot. This doesn't work at Chess!
And i say it is odd to reach their enormous strength by playing games against itself because this procedure would seeminly lead as i said to playing engine that would have many weaknesses in some areas. But it doesn't! Actually it does in some technical plays of Backgammon bots, but it's not so significant to prevent them plat at top level. But at Chess it fails completely!
Pythagoras: Why do say Reinhard is correct and then agree with me and say computers are playing better or will be playing better than humans? The computers will have all the plans inside them for their own use. Whether or not humans are able to use what computers will learn about FRC is besides the point. The computer will have what it knows to play, and it doesn't have to show anybody what it knows. A computer can run 24 hours a day studying each of the 960 positions and just keep getting more and more prepared for the next upcoming tournament. Someone could have more than one computer to speed the process along too. I agree with you that there's no way humans will be able to have all that knowledge written out like all the books are written on regular Chess. Fischer Random Chess is something that tournaments between humans should use. It'd be very hard for a human to prepare for all 960 openings aside from using general plans, like developing pieces and not leaving things for the taking. The players would be winging it from the start.
ColonelCrockett: Sorry for butting in, but if Pythagoras (formerly known as ChessMaster1000) who has defeated Gothic Vortex and other engines in the recent past, says that it will happen, I'm pretty sure he wasn't shooting his own foot ;) But myself, I keep my reservations about this - so it's up to Pythagoras to answer you obviously!
Ändrat av Chicago Bulls (8. november 2005, 17:29:56)
Walter Montego: Reinhard was correct!
(Well almost, if he didn't assume that 400 were the years that we developed our Chess opening knowledge. He should say ~100 instead). But correct on what? On his statement that we have to wait around 960·400 years for having the same opening knowledge for all FRC position as we now have for Chess. Because this opening knowledge didn't come from computers but from humans mainly. Of course now that computers play at the same level or above from the very best humans we can learn from their games too. But "can" and "should" is different from "it will" and i mean we CAN learn from their games, so the years that the opening knowledge for all 960 FRC positions will not be 100·960, but less lower, but is any chance that this WILL happen? NO! There are not so much interested people on this to made it possible. So we have to wait for the natural evolution of this which will take the time Reinhard said.
But all these are not important.......
What is important is your wrong statement regarding FRC only:
When the gigs become teras and when understanding how to program these types of games becomes better and more efficiently improved, these games will be just as well mastered as regular Chess is nowadays.
Since now computers have the same strength or more of the top humans at handling Chess positions and since there are no opening books for FRC, the strength of computers at FRC IS the same or above (actually is above because FRC requires more tactics) from the top humans! So computers have already mastered FRC!
About Gothic Chess or CRC i think if there is an inceasing interest in these games, then in 2-3 years AND because these games are highly tactical, computers will be better than humans.......
(Consider this simple example: Gothic Vortex is based on Crafty(An open source engine that is looking with the hubble telescope the very top engines) mainly. And is already a very tough opponent. Consider what will happen if Gothic Chess engines will be based to Fruit or Shredder that are top Chess engines.)
WhiteTower: One way in linear and the other is exponential. From what I've seen of the advance of computers, I'm siding with exponential growth. That's how it's been since the sixties.
Walter Montego: Exactly my line of thought as well. I did think that Reinhard was being a bit too "mathematical" with his assertions, without applying some further factors in the process :)
SMIRF Engine: I find these assertions of it taking lots of years ridiculous! FRC has 960 different opening positions, right? Regular Chess has 1. Three orders of magnitude. I fail to see why a computer couldn't just study all 960 different openings and get prepared for all of them. Is that hard to imagine? When the gigs become teras and when understanding how to program these types of games becomes better and more efficiently improved, these games will be just as well mastered as regular Chess is nowadays. It should certainly happen within ten years at the lastest.
And I'm just talking about the brute force methods. They start making the computer work parallelly or even emulate how people think and add brute force to it and it could be done even faster.
WhiteTower: As for Chess960 / FRC there will be necessary 960 * 400 years to have the same opening knowledge extension, supposed the favored starting array will be exchanged all 400 years. For CRC it will last another 25 times longer.
SMIRF Engine: But what if the computing power available today and later will bring the same faults to them that standard chess now has? Or is that a very distant future? :)
Ändrat av SMIRF Engine (8. november 2005, 10:59:17)
Nasmichael: Any well designed improvement could be noticed by detecting an initial witch hunting by traditionalists against it. Regarding that Chess960 (FRC) and 10x8 Chess (CRC, GC) will have a very promising future.
redsales: People can be led to fresh water at anytime. FRC is not known to everyone, but it only takes one good exhibition to reveal the powers of new games. Every new idea is unknown until one good exposure throws some light onto it.
Kasparov looks very old for his age. Ah, the burdens of genius! I still can't see the logic in anyone sponsoring a relatively unknown game like Gothic Chess, as much as I liked the game itself. I'd love to see either match, moreso the Karpov one, because FRC is closer to their specialties.
Thad (+ White Tower): Thanks ... I checked the link out first to make sure it went somewhere but not again by clicking on it after i made it ... silly me! (BTW I have fixed it too :)
For those who are interested, here is the last of a good series of articles on the best chess players. Links at the bottom go to the previous three articles.
My personal observation is that Fischer was considered world champion for three years, but Morphy was considered world champion until his death 24 years after playing real chess. And one match in 33 years against a player not ranked in the top 100 is hardly considered adequate title defense. I might suggest being less defensive about it considering that only one chess genius shares your views.
Anyway, the only way we can get as close as possible to any comparison between them is to make them play each other according to software like ChessMasterSomeThousand, where, I think, chess personalities are programmed... I know, it's not anything conclusive, but I'd like to know what happens :)
Kasparov was deconstructing Fischer's endgames when he was 13...but it's an unfair comparison. Also, FIDE may have been controlled by the Communists...but they were communists in name only, fascists in practice.
Ämne: Re:not true;Fischer is STILL UNDEFEATED as World Champion.
Ändrat av Chicago Bulls (5. november 2005, 21:54:18)
tedbarber: I agree on most but you should not underestimate Kasparov saying him just excellent player.... Kasparov was one of the most dominating Chess-entities ever existed! Yet i think Fischer was at the exact same level of Kasparov showing a comparable genious.....I'll not speak about Capablanca but these 2 (Fis and Kasp) were the most amazing human Chess players this earth has seen.
Now they are both retired, i think the mighty Fruit 2.2.1 should be called their successor...
Ämne: Re:not true;Fischer is STILL UNDEFEATED as World Champion.
BuilderQ: I do not intend to continue this arguement Alekine is dead and Fischer is still alive;so it is not the same thing. My opinion is my opinion;and you will not change it. Since Kasparov got his "so=called"championship from Karpov,who never won it over the board because he was never able to win it that way against Fischer;so the Communist that controlled FIDE moved illegally to strip Fischer of a championship that they knew they could not stop him from sucessfully defending against an inferior player. That is why I say Fischer is still CHAMPION. As for Alekine;no dead man ever has any claim to any current championship. This is all I will say on this topic. I never said Kasparov was not an excellant player;just that since he never defeated the real world champion;he has no right to claim the title, Maybe he could have;maybe he couldn't. Unfortunately we probably will never know;since Bobby is now past being able to play like the chess genuis he once was.
Ämne: Re:not true;Fischer is STILL UNDEFEATED as World Champion.
tedbarber: "Since 1975 no one has beaten him for his Championship..." Since 1975, who has he beaten to retain his title? :) Is Alekhine still champion?
Ändrat av SMIRF Engine (31. oktober 2005, 10:47:33)
Anencephal: I have sent a C++ file to you here, but it is not keeping its formatting. We should communicate by email. Anyone who wants it could ask me for that CRC/Chess960 numbering scheme.
SMIRF Engine:
Thanks for remarks. Writing a chess program is a heavy project , thanks to Smirf, Zillion and ChessV I have found many bugs in it and its
little and bigger brothers. Fereshte and the grand chess program are now stable when running without hashtable.
when using hashtable, I had crashes outside IDE with release version of them but they are not repeatable , it doesn't crash when I follow that line.
It's a strange program, sometimes plays good moves, another time misses a simple pawn fork :-)
sorry , programming is just a hobby for me, I was wasting processor power with unnecessary renders, a few lines solved it , you can also free it by opening load/save windows :-)
I liked to use the same numbering but couldn't guess the routine of smirf, many thanks if I can have it.
Ändrat av SMIRF Engine (30. oktober 2005, 15:08:31)
Anencephal: Thank you to give us that download possibility! I loaded and started it. The first impression is, that here is a new sophisticated program with an own GUI, what is double work, which should be honoured! The first view detected a surprising amount of functionalities. Some remarks:
a) You seem to have implemented a different numbering scheme, why? I could supply you with a standard position generating subroutine.
b) Your program seems not yet absolutly stable. It crashes when answering to following:
P.S.: c) Your program uses a permanent brain (or at least 50% processor capacity). This should be off switchable when playing against another program at the same computer.
d) it could help to have any sound, when a move has been calculated.
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