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28. novembra 2004, 08:46:17
Walter Montego 
Subjekt: Re: RamblinMaam
Which is why having it as an option instead of being forced to play that way should keep those that don't like it happy.

28. novembra 2004, 08:44:46
Fencer 
ScarletRose: There is no bug in timeouts.

28. novembra 2004, 08:30:05
RamblinMaam 
I personally don't like autopass, because when I'm blocked from moving four or five turns, and my turn finally comes up, I feel like I'm in the Twilight Zone or something. It's like, WoW how'd that happen? I don't even remember playing! And the reason for that is because I HAVEN'T BEEN! LOL! Besides, that's when I do my best ramblin'...when I'm sittin' on the bar!

28. novembra 2004, 07:12:16
Thad 
Subjekt: Re: move implementation
Zmenené užívateľom Thad (28. novembra 2004, 07:53:15)
Anti Chess is another game that has forced moves sometimes. In fact, it often ends with a string of moves like that. I think it would be difficult for Fencer to program like that because some games would be in-progress and over at the same time.

28. novembra 2004, 06:59:14
Walter Montego 
Subjekt: Re: move implementation
Ed, what you want is what almost all Backgammon players want. Autopass. I tried asking for it on the feature request board, but Fencer was dead set against it for some reason that he wouldn't reveal to the board as he'd discussed it earlier before I had started playing Backgammon. I'm not sure if you're familiar with Backgammon, but on occasion it is possible to block your opponent from having a move and there's no point in having him take his turn as he can't move until a space opens up and he might possibly roll the right number to move again. It is possible to play your pieces just right and hold the turn for six or more turns. It'd certainly speed things up if you could keep the turn with yourself. We even discussed having it as an option, so that your opponent would have to grant the autopass before it would take effect. I know when my opponent has block his home base and I have a blot on the bar, I sure like him to use autopass instead having to press the no move possible button when it's my turn. Reversi has this come up too.
Like I said though, Fencer is against it.

28. novembra 2004, 06:30:41
ScarletRose 
Subjekt: When is the game time outs going to be fixed?
Zmenené užívateľom ScarletRose (28. novembra 2004, 06:32:41)
I have two games from a tourney with Long John. They have gone into time outs at least 3 times since LAST weekend. And they all get restarted or refreshed time. This also happened with another player, Universal Eyes, as well as two games from another player which I can't think of the players id at the moment. However, those last three games were able to be saved by my opponents. And for what reason? For me to have to sit and wait endless days just to make a garsh darn move! Please fix the bug in the Time Out thingy. Cause I would certainly not wish to endure another refreshed timeset for the saved games again..

the games for Long John are numbers 522067 and 522068. Didn't know if you needed them. :)

28. novembra 2004, 06:26:22
sLaMdAnCe 
so it skips to opponents nxt turn, you wont see your's til after the fact.

28. novembra 2004, 06:23:03
Grim Reaper 
Subjekt: move implementation
I see that when I select a piece that has only one legal move, the software places it on the legal destination automatically.

My question is, if an opponent has only one legal move in response to a move made, should that move also be made automatically by the software?

This would be helpful in a game such as checkers where many times a forced jump has only one option.

28. novembra 2004, 02:18:30
coan.net 
try to hold down *shift* while you hit refresh and see if it will reload all the images.

28. novembra 2004, 02:14:15
Stevie 
nope didnt work, dont even get bk logo on main page

28. novembra 2004, 02:12:46
sLaMdAnCe 
log out & back

28. novembra 2004, 02:11:14
Stevie 
I cant see piccies nor in game piccies :o( is it just me getting red crosses or everyone?

27. novembra 2004, 18:57:40
ughaibu 
Ahhh, under. Never thought of that, thanks.

27. novembra 2004, 18:55:35
ScarletRose 
Go to Fellowships page.. the link to the left.. scroll all the way down.. and under the window of the listed fellowships.. is a link to create a new fellowship.. Click it! :)

27. novembra 2004, 18:52:26
ughaibu 
I've forgotten how to create a fellowship, I cant see a common sense route to creation, someone rescue me please.

27. novembra 2004, 18:23:28
Bry 
Fencer - assuming they dont use any "memory" probably not. Justwondered really as there are loads that have logged on once, joined, not played any games then never come back again. Doesnt give a true "registered users" figure. What do you think?

27. novembra 2004, 16:15:54
Fencer 
Bry: Is there any reason to bother with that?

27. novembra 2004, 16:08:07
ClayNashvilleTN 
Subjekt: Re: announcement:
BWild.......Thanks for Having the courage to say that! Job well done my man!

27. novembra 2004, 15:10:15
coan.net 
It would be hard to delete them since all past games are visable, and if the player had ever played any games - then it (in my opinion) is easier to just keep the account there instead of writing a script which will keep the games, the ratings, etc... but remove the user.

27. novembra 2004, 15:06:09
Crook 
Sure, to have a huge number of members for the statistic. :-)

27. novembra 2004, 13:24:12
Bry 
Subjekt: Fencer
Zmenené užívateľom Bry (27. novembra 2004, 13:24:46)
Player List - have you thought of deleting all the people who have signed up then never re-visited? - some of them going back over a year or two.

Is there any reason why you keep them on the database?

27. novembra 2004, 11:01:17
Stevie 
<off topic mode>
my mum looks like Daisy and acts like her too, so my lad calls mum and dad Onslo and Daisy LMAO

</off topic mode>

27. novembra 2004, 08:58:55
Bernice 
Zmenené užívateľom Bernice (27. novembra 2004, 09:01:10)
i will probably get dumped on but who cares LOLOL

Liquid....is there anywhere we can see your serene untroubled face?

And FENCER...looked at you Xmas wish list...change the pic my friend you have no hope with that one :)

Ive seen better pics of you around the WWW and that isnt one of the better ones :)

Sorry Harley...you can go back to Moderating now LOLOL


I know this should be on Features request....but

if im Moderated here I would still like to know the questions asked...can the moderators please transefer the Q's to the appropriate board...

Good nite....have to go watch Mrs Bucket LOLOLOL

26. novembra 2004, 22:14:34
Artful Dodger 
like ya...

26. novembra 2004, 22:05:29
Mort 
Not good when you try and fight with da management. They can kinda pull the plug on the whole thing lol

26. novembra 2004, 22:05:13
The Listener 
Subjekt: Hehe
He doesn't haveta worry about putting all his eggs in one basket, cuz he has an exclusive contract with the hen :b

26. novembra 2004, 21:58:48
Artful Dodger 
I tried to fight with Fencer once but he's got it in with management. :)

26. novembra 2004, 21:58:24
Artful Dodger 
HEHE yes, the days when even BBW lost his cool on my account. Now he just beats me up in Froglett and Backgammon.

26. novembra 2004, 21:56:22
Mort 
Subjekt: Re: I miss the good old days
lol :)

26. novembra 2004, 21:54:22
sLaMdAnCe 
Subjekt: Re: I miss the good old days
ADtheRetiredThug..lol

26. novembra 2004, 21:53:04
Mort 
Subjekt: Re: I miss the good old days
I'll get you a zimmer frame mate ;)

26. novembra 2004, 21:51:43
Artful Dodger 
Subjekt: I miss the good old days
when AD was the biggest pain on the site. Now in his "OLD AGE" he's mellowed. ADtheOldTimer new name hehehe

26. novembra 2004, 21:26:46
bwildman 
Subjekt: Re: announcement:
good job,sLaM ;-)

26. novembra 2004, 21:26:29
danoschek 
Subjekt: thanks
the re: unveils lightly who tried to sound important. ~*~ :P

26. novembra 2004, 21:24:46
sLaMdAnCe 
Subjekt: Re: announcement:
Excelent.
I Shall adopt the same policy.

26. novembra 2004, 21:19:09
danoschek 
Subjekt: to the ghostnumbers
Zmenené užívateľom danoschek (26. novembra 2004, 21:22:33)
( hidden for lacking substance )
sorry that you somersault idle - but since my
(updated) hidelist was deleted here, I understand ... ~*~

26. novembra 2004, 21:17:50
Stevie 
Subjekt: Re: announcement:
Good move Bwild :o)

26. novembra 2004, 21:14:45
bwildman 
Subjekt: announcement:
I want to apologize to the many BrainKing members who frequent the various boards.In an attempt to settle things down...I will no longer respond to my provokers.
Lets play games,have fun,and enjoy each others company!
Again,please accept my apology for all the disruptions.

26. novembra 2004, 21:12:09
danoschek 
Subjekt: the appearance of general chat is offensive
not the report about it period ~*~

26. novembra 2004, 21:01:52
harley 
Dano, sorry but your post about moderators was offensive.

26. novembra 2004, 20:55:58
danoschek 
Subjekt: numb moderators are not offtopic -
Zmenené užívateľom danoschek (26. novembra 2004, 20:57:56)
instead an obvious brainking problem, even actual ...
and as long as we have no feature disrequest board, ho hum ... ~*~

26. novembra 2004, 20:30:52
sLaMdAnCe 
lol

26. novembra 2004, 20:30:28
harley 
Hi Rooster - you're off topic too!

26. novembra 2004, 20:28:31
sLaMdAnCe 
Hi Harley.

26. novembra 2004, 20:27:13
harley 
I'm deleting off topic posts.

26. novembra 2004, 09:23:35
Liquid 
Subjekt: Re:
BerniceC: Yeah. LOL you're right. Its my permanent face look :-), troubled or attacked constantly. But under this mask i have another face. I use this mask to prevent from "things" which can make me second face troubled or attacked constantly too. :-))

26. novembra 2004, 05:02:10
Bernice 
Subjekt: Re: Naf
easily done ....twice today lOLOL

26. novembra 2004, 03:59:31
Stevie 
you go gurl LOL

26. novembra 2004, 03:56:33
NOT a floosie 
Why am I not surprised!

What is done is done.

If you have any questions or problems with the current guidelines as it may pertain to future issues, go for it.

Sheesh!

26. novembra 2004, 03:48:44
Stevie 
Subjekt: Naf
youve confused me now LOL

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