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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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21. decembra 2005, 09:22:22
rugboy58 
Subjekt: Re: Shogi Variants
yeah -- let's start with Tori Shogi and work our way up to Chu Shogi maybe.

Fencer, enjoy your rest and thanks for creating/maintaining this site. But when you do develop more stuff, don't forget some Shogi variants.

21. decembra 2005, 02:14:08
MidnightMcMedic 
LOL Busted.

21. decembra 2005, 02:11:49
frolind 
Subjekt: Re:
MidnightMcMedic:

21. decembra 2005, 02:08:53
Expired 
Subjekt: Re: Shogi Variants
TKR101010: And I once again vote for Dark Cylinder Chess .....

21. decembra 2005, 02:03:02
TKR101010 
Subjekt: Shogi Variants
Greetings all, and happy holidays to everyone :)

I realize that Fencer has already responded to the Shogi Variants thread here and that things are in the works for next year, but since people are sharing their opinions on the matter I thought I'd share mine too ... I vote for Chu Shogi :) Tenjiku Shogi too, if possible.

20. decembra 2005, 12:35:22
MidnightMcMedic 
Fencer, no rest. *cracks whip* back to work...NOW...well sorta LOL

20. decembra 2005, 11:54:35
Fencer 
Thunks :-D

20. decembra 2005, 11:50:29
WhiteTower 
Subjekt: Re:
Fencer: Happy holidays :)

20. decembra 2005, 11:16:36
Fencer 
Many things are planned for the next year. I am just taking a rest.

20. decembra 2005, 11:07:33
GreyUsagi 
Subjekt: Re: shogi variations suggestion
I'd like to see Shogi variants here please. I'd also like to see Shogi handicap games implemented, as my enthusiasm for the game far exceeds my ability. I was thinking about the simplest way to introduce handicap games and I wondered if the following would be a possibility: When you create a Shogi game, as well as seeing white and black in the 'Your Color' drop down box, you could also see '1 Piece Handicap', '2 Piece Handicap' etc, up to '8 Piece Handicap'. If you choose one of the handicap game options then a number of settings would automatically apply to the created game: You would have the white pieces, your first move would consist of the removal of the handicap pieces, it would be a 'normal' game, and it would be unrated. Making all handicap games unrated would get around trying to translate the handicaps into a BKR value. I thought this system might let Shogi players explore handicap games on a 'just for fun' basis. After a certain period of time, perhaps a year or two, there might be enough statistical evidence from the logs of games played to assign BKR values to the different handicaps.

20. decembra 2005, 06:34:20
Peón Libre 
Subjekt: Re: Other shogi variations?
Shogi variants would be great. Tori shogi would be a good one to start with, as it's small enough that the piece movements can be learned quickly. Another one to consider might be Minishogi, which looks like the Los Alamos Chess of the shogi world: standard pieces and rules on a 5x5 board.

20. decembra 2005, 06:17:26
jurek 
Subjekt: Re: Other shogi variations?
headius: I agree with headius here. Even adding a modest Shogi variant such as Tori might garner even more interest in Shogi in general. Those members that feel Shogi is a little too bizarre to approach can get a better feel for the smaller 7x7 board. Go Shogi!

20. decembra 2005, 06:02:33
headius 
Subjekt: Re: Other shogi variations?
headius: Ok, I'll repeat my feature request in hopes more Shogi fans will pick it up. I would love to see Tori, Wa, and Chu shogi on BK, and I would guarantee to sign up for a paid account immediately if they were available. There are no other places online that fully implement any of these variants, and I have a stack of friends who want to play. Come on you Shogi fans! Voice your support! :)

20. decembra 2005, 01:52:03
mctrivia 
Subjekt: SSI
Zmenené užívateľom mctrivia (20. decembra 2005, 01:54:03)
I was woundering if there could ba a way I could post my current BKR for one or several games on my own web site using either SSI or a on the fly generated graphic with a 4 digit number in it. My server has the capability of executing prety much any type of scripting.

I was thinking of puting an ad for BrainKing on my web site and would like to be able to include my BKRs in the ad. It would also be nice if I could add something so you could track people I refered and have myself added to the brain referel automatically.

19. decembra 2005, 23:49:19
playBunny 
Subjekt: Re: In-game notes
grenv: It's "done good".

I fourth the idea ... perhaps Fencer will forth it.

19. decembra 2005, 23:48:21
alanback 
Subjekt: Re: In-game notes
grenv: "you did WELL"

19. decembra 2005, 23:46:48
grenv 
Subjekt: Re: In-game notes
reza: I second (or third) the suggestion to have a single in game note and be able to edit it.

And you did good finding the grammatical error. Some of us english speakers should've went to class more often.

19. decembra 2005, 23:33:19
Harassed 
Subjekt: Re: In-game notes
reza: When in this thread, I believe to associate a note with move number would be useful also.

19. decembra 2005, 22:51:28
Expired 
Subjekt: Re: In-game notes
mctrivia and Czuch: Firstly, thanks for the answers. Since English is aforeign language to me, my ears and eyes are more sensitive to these things! And yes, I agree too. Would be excellent if we could edit our notes.

19. decembra 2005, 22:47:48
Czuch 
Subjekt: Re: In-game notes
reza: correct

19. decembra 2005, 22:46:52
mctrivia 
Subjekt: Re: In-game notes
reza: Gramatical errors aside(reza you are correct) I agrea with Big Bad Wolf it would be nice to be able to edit notes.

19. decembra 2005, 22:43:31
Expired 
Subjekt: Re: In-game notes
BIG BAD WOLF: sorry to be off topic but shouldn't it be "Would be nice if we could edit in-game notes (TO SELF).?"

Answer me in a message please so that it won't remain off topic more than this .....

Sorry to interrupt!

19. decembra 2005, 22:28:56
coan.net 
Subjekt: In-game notes
Would be nice if we can edit in-game notes (TO SELF).

Now that the notes can be places above the board where you can see them, in games like Dark Chess, Espionage - I like to try to keep track of my opponenets pieces.

It would be nice if I can just edit my one note instead of having to copy-paste it all into a new note with the couple of changes/additions that needs to be done.

19. decembra 2005, 05:53:49
WhiteTower 
Subjekt: Re:
MidnightMcMedic: OK, you have my permission to delete my off-topic messages from now on :)

19. decembra 2005, 05:28:34
MidnightMcMedic 

19. decembra 2005, 00:38:30
WhiteTower 
Subjekt: Re: Refactoring
Fencer: Then it's not pure refactoring, but more of a revamp, which includes some refactoring and some user interface redesign. Of course, if you want to keep calling it refactoring, that's OK, just let the good people at Wikipedia about your view as well ;)

18. decembra 2005, 21:41:17
Fencer 
Subjekt: Re: Refactoring
alanback: The changes in the view are tightly related to the refacroring process.

18. decembra 2005, 20:52:47
alanback 
Subjekt: Re: Refactoring
Pedro Martínez: Applying that definition, then, the term appears to be inappropriately used below. The definition describes refactoring as a process to make the underlying source code more readable and understandable, without changing the output or such things as the appearance of the user interface.

18. decembra 2005, 19:38:31
Pedro Martínez 
Subjekt: Refactoring

18. decembra 2005, 19:32:31
Fencer 
Subjekt: Re: a little settings problem
alanback: It's a programmer's word.

18. decembra 2005, 19:13:09
alanback 
Subjekt: Re: a little settings problem
Fencer: I don't think refactored is a word, or if it is, that it means what you want to say . . . did you mean to say "redesigned"?

18. decembra 2005, 12:41:21
rabbitoid 
Subjekt: Re: a little settings problem
Fencer: happy refactored new year, then

18. decembra 2005, 12:28:20
Fencer 
Subjekt: Re: a little settings problem
rabbitoid: The whole BrainKing view layer will be refactored next year.

18. decembra 2005, 09:31:14
rabbitoid 
Subjekt: a little settings problem
Fencer: there are too many settings options to fit in a single horizontal line (with my default font), unless I open my browser in full screen. why not split it into 2 lines? or make submenus?
(in french the line is almost full. as can be expected, in german it overflows already)

17. decembra 2005, 21:01:17
mctrivia 
Subjekt: Pictures
I would love to be able to imbed pictures into my messages without using links. I can think of many reasons to why this may be bad but was thinking that to allow the BigBoss to imbed pictures from there own server might be nice. Even if they could do it for news events only.

15. decembra 2005, 19:23:53
TC 
Subjekt: Re: 'Type of game' on the tournament page
Fencer: Like 'Backgammon', 'Nackgammon', etc. for one type tournament; like 'Gammons' for mixed gammon types; or like 'Different' for different type of games.

15. decembra 2005, 19:16:13
Fencer 
Subjekt: Re: 'Type of game' on the tournament page
TC: What do you mean by "fails 'type of game' column"?

15. decembra 2005, 17:05:03
TC 
Subjekt: 'Type of game' on the tournament page
On the tournaments page, fails 'type of game' column. The name column does not give the right info. Some of them are in other languages also. Would be good, to see 'type of game' without clicking on it!

15. decembra 2005, 16:57:49
coan.net 
Subjekt: Re: Tourney changes
Daniel Snyder: Once a tournament is set up, the time limit can not be changed.

The only thing that can be changes is the title & description - and only after it is approved.

15. decembra 2005, 16:54:22
Orlandu 
Subjekt: Tourney changes
When someone is signed up for a tourney... the director of the tourney should notify when changes are made in the time mode... Or now allow any chages once the tourney is complete...

15. decembra 2005, 12:50:30
Hrqls 
Subjekt: Re: Streaks
playBunny: technically it wouldnt be cheating though :)

(just like playing 11 hour games only ;))

15. decembra 2005, 11:55:07
playBunny 
Subjekt: Re: Streaks
Hrqls: It's possible but quite tricky, I'd imagine. Most likely the Cheat Watchers of the Backgammon D/B would be hot on their trail at the first sniff of villiany.

15. decembra 2005, 11:43:26
Hrqls 
Subjekt: Re: streaks
Thad: people could start to play for streaks ... starting a lot of games and only finishing the ones first in which they are winning .. could deliver weird stats

15. decembra 2005, 09:53:54
Thad 
Subjekt: Re: streaks
mctrivia: Yes, that's what I mean. Wins (or losses) in a row starting with the most recently completed game and counting backwards.

15. decembra 2005, 07:43:46
mctrivia 
Subjekt: Re: streaks
Fencer: 5 in a row 10 in a row is called a winning or losing streak depending if it is 5 wins or 5 losses

15. decembra 2005, 07:22:41
Fencer 
Subjekt: Re: streaks
Thad: What do you mean by a "streak"?

15. decembra 2005, 03:49:23
playBunny 
I'd like to be able to hide someone and have the Remove-from-hidden control on the Blocked User page rather than at the top of the board. That way I don't have to have that person's name adding insult to injury by being right in my face when I visit a board.

15. decembra 2005, 03:43:22
nobleheart 
Subjekt: geeezz,its seems the paparazzi stalkers here..
..are more pre-occupied with spying on their "neighbours"than on playing games.

15. decembra 2005, 03:03:20
Thad 
Subjekt: streaks
I would like to see info on a player's streak in games, maybe even split for overall consecutive wins/losses and also by game type. I would like to see it both in a player's stats in his (or her) profile and in a table of the top streaks for each game. As a serious pente player, I have had streaks of 40+ wins and I know of another player who topped 50 consecutive wins at another site. It would be fun to see more of that of information.

15. decembra 2005, 01:02:38
mctrivia 
Shoot until you miss version of battle boats.

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