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 Chess variants (10x8)

Sam has closed his piano and gone to bed ... now we can talk about the real stuff of life ... love, liberty and games such as
Janus, Capablanca Random, Embassy Chess & the odd mention of other 10x8 variants is welcome too


For posting:
- invitations to games (you can also use the New Game menu or for particular games: Janus; Capablanca Random; or Embassy)
- information about upcoming tournaments
- disussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position
... speculation on who has an advantage or the benefits of potential moves is not permitted while that particular game is in progress)
- links to interesting related sites (non-promotional)


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<< <   67 68 69 70 71 72 73 74 75 76   > >>
3. októbra 2005, 22:17:56
SMIRF Engine 
Subjekt: Re: Smirf
Zmenené užívateľom SMIRF Engine (3. októbra 2005, 22:18:14)
Pythagoras: you have started an interesting testing approach! It has already helped me to identify a bug. So I wonder for what I should hope - at least to find more bugs?

4. októbra 2005, 23:19:24
Chicago Bulls 
Subjekt: 4-RR Tour.........
Zmenené užívateľom Chicago Bulls (4. októbra 2005, 23:24:15)
Round 3 continued with an easy win for me against Zillions of Games and a long game that ended with a win for the newer Smirf 1.19 against the older version Smirf 0.59. In this game SM0.59 played better the early middlegame after also a slighly better opening play, but SM1.19 managed to outplay it in the long run and get into a clear won endgame, that managed to win easily.......

Round 3
Me - ZoG = 1-0
SM1.19 - SM0.59Z = 1-0
G.V bye....

Table after the 3d round out of 40:

  • PLAYER-|--ME-|--G.V--|-SM119-|-ZoG-|-SM059-| POINTS/GAMES
  • Me-------|+++++|--------|1-------|1-------|--------| 2.0/2.0
  • G.Vortex-|--------|+++++|--------|1-------|1-------| 2.0/2.0
  • Smirf1.19-|0-------|--------|+++++|0-------|1-------| 1.0/3.0
  • ZoG------|0-------|0-------|1-------|+++++|--------| 1.0/3.0
  • Smirf0.59 |--------|0-------|0-------|--------|+++++| 0.0/2.0

    (1=win , 0=lose , ½=draw)

    Next round 4:

    SM0.59 - Me
    G.V - SM1.19
    ZoG bye......

    [Event "Gothic Chess"]
    [Site "CHESSBOX"]
    [Date "2005.06.09"]
    [Time "22:37:36"]
    [Round "User Game ?"]
    [White "SM1.19"]
    [Black "SM0.59"]
    [Result "1-0"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. Nh3 {(11.01) +0.204} g6 2. g3 {(10.05)
    +0.177} d6 3. c4 {(10.22) +0.231} h6 4. j4 {(10.02=) +0.398} c5 5. Nc3 {(10.16)
    +0.396} Nc6 6. Bxc6 {(10.08) +0.654} bxc6 7. Af3 {(11.08) +0.483} Bd7 8. d3
    {(09.13) +0.267} Bd4 9. Be3 {(09.43) +0.475} Bxe3 10. fxe3 {(11.01=) -0.243}
    Rb8 11. Qa4 {(11.01) -0.167} Rxb2 12. Qxa7 {(10.35) -0.364} Cc7 13. Qa3
    {(11.02=) -0.358} Cb7 14. Rb1 {(10.02=) -0.278} Rxb1 15. Cxb1 {(12.01) -0.805}
    Cxb1+ 16. Nxb1 {(14.00) -1.028} Ng7 17. Nc3 {(12.01=) -1.229} Aj5 18. Rj3
    {(11.03=) -1.194} g5 19. Ag2 {(13.00) -1.083} Ai4 20. Kg1 {(13.18) -0.979} g4
    21. Nf4 {(13.01) -1.062} Axg2 22. Nxg2 {(13.01=) -0.997} Qb6 23. j5 {(13.01)
    -0.795} O-O 24. j6 {(13.00) -0.742} i6 25. Nf4 {(12.02+) -0.632} i5 26. e4
    {(12.01) -0.626} Ni6 27. Qc1 {(12.01) -0.605} Ng5 28. a4 {(11.08=) -0.598} Qa5
    29. Nh5 {(12.01=) -0.314} Rb8 30. Qc2 {(11.01) -0.644} Kh7 31. Ni7 {(11.03=)
    -0.575} Kh8 32. Nj5 {(12.01) -0.238} Kg7 33. Ri3 {(12.01=) -0.315} Be6 34. Qd2
    {(11.15+) +0.001} Rb3 35. Rxi5 {(15.04) +1.714} Qxc3 36. Rxg5+ {(16.16) +1.592}
    Kh7 37. Qxc3 {(19.00) +1.291} Rxc3 38. Rh5 {(19.00) +1.305} Ki6 39. i4 {(17.00)
    +2.037} Ra3 40. Nxh6 {(16.08) +1.893} Rxa4 41. Nf5 {(16.01+) +2.085} Bxf5 42.
    Rxf5 {(17.08) +2.437} Ra1+ 43. Kg2 {(20.01) +1.812} f6 44. Rf4 {(20.01=)
    +2.478} Re1 45. Rxg4 {(19.11) +2.625} Rxe2+ 46. Kh1 {(18.03+) +2.121} Kh7 47.
    Rh4+ {(17.01=) +1.862} Ki6 48. Rh8 {(17.01=) +2.033} Rd2 49. Re8 {(17.03)
    +1.905} Rxd3 50. Rxe7 {(17.06) +1.710} Kxj6 51. Kg2 {(16.12=) +1.826} Rd4 52.
    Re6 {(16.13) +2.010} Ki7 53. h4 {(16.01) +2.201} Rxc4 54. Rxd6 {(17.01=)
    +2.687} Rc2+ 55. Kh3 {(17.01) +3.260} Re2 56. Rxf6 {(17.02) +3.331} Rxe4 57. i5
    {(18.02+) +3.673} Re1 58. Rxc6 {(17.01) +3.886} Rh1+ 59. Kg4 {(18.00) +3.948}
    Rc1 60. h5 {(16.01) +4.095} Rc4+ 61. Kg5 {(17.01) +4.462} Ra4 62. Rxc5 {(16.11)
    +4.718} Ra7 63. Rc8 {(16.01) +5.610} Rg7+ 64. Kh4 {(18.00) +6.050} Ra7 65. g4
    {(16.00) +6.027} Kh7 66. Rj8 {(15.02+) +5.841} Ki7 67. Rb8 {(16.00) +6.080} Kh7
    68. Re8 {(15.10) +5.979} Rd7 69. g5 {(16.01) +6.554} Rd4+ 70. Kg3 {(17.00)
    +6.632} Rd5 71. Kg4 {(17.01) +6.733} Rd4+ 72. Kf5 {(18.01) +7.164} Rd5+ 73. Kf6
    {(18.01) +7.335} Rd6+ 74. Kf7 {(19.01) +10.87} Rd7+ 75. Kf8 {(19.03=) +16.30}
    Kh8 76. g6 {(21.01=) +18.29} Rg7 77. Rd8 {(21.05) +22.00} Rg8+ 78. Ke7
    {(22.01=) +M~013} 1-0


    I should note that the above PGN, in order to be pasted into Smirf has to be "fixed" first, as the Brainking posts-system breaks the line with the FEN......

  • 5. októbra 2005, 05:47:47
    Nasmichael 
    I am enjoying following this...

    5. októbra 2005, 06:23:04
    redsales 
    yes, quite interesting!

    5. októbra 2005, 12:14:06
    SMIRF Engine 
    Subjekt: Re: 4-RR Tour.........
    Pythagoras: now there is a new Smirf Beta version 1.20 with a slightly improved behaviour, especially during the opening.

    5. októbra 2005, 17:25:00
    Chicago Bulls 
    Zmenené užívateľom Chicago Bulls (5. októbra 2005, 17:25:41)
    Smirf 1.19 has been updated to Smirf 1.20. Although updating engines in the middle of a tournament, is not an appropriate way of testing the programs, i will make this update. For any new updates i will first finish this tournament and then include the newer versions in a new one and compare the final results.....

    Oh my, oh my! Smirf 1.20 blew it! In its game against G.V it had a winning position but it didn't
    managed to find the winning move and not only this but it lost at the end.....The opening phase wasn't
    the best for both and Smirf seemed a bit better. After some nice moves by Smirf, that GV didn't expect, Smirf took a small advantage but GV managed to equalize and it even thought it was slightly
    better. After a good move by Smirf (25...Bd5!) followed by a nice plan to attack the white's King, GV started to worry and at move 34 thought it was losing. The only thing Smirf had to do was to find 34...Cj4+ and then after 35.Ki1 Bg2! white is clearly losing.....But it played some moves that was out of what game required, so it lost the advantage and at the and it lost the game too. After Smirf lost its attack, GV easily outplayed Smirf especially at the endgame. The opposite happened in the middlegame, but that was not enough for Smirf.
    In the other game, although at the start Smirf didn't let me use my anti-comp strategy of: creating a strong quiet attack,let it prevail in the non-King side and then unlease my attack, i've managed to take advantage that its King was exposed and with a poisonous Rook sacrifice i've created an
    unstopable attack, so i won......


    Round 4
    SM0.59 - Me = 0-1
    G.V - SM1.20 = 1-0
    ZoG bye....

    Table after the 4th round out of 40:

  • PLAYER-|--ME-|--G.V--|-SM119-|-ZoG-|-SM059-| POINTS/GAMES
  • G.Vortex-|--------|++++++|1-------|1-------|1-------| 3.0/3.0
  • Me-------|++++++|--------|1-------|1-------|1-------| 3.0/3.0
  • Smirf1.20-|0-------|0-------|+++++|0-------|1-------| 1.0/4.0
  • ZoG------|0-------|0-------|1-------|+++++|--------| 1.0/3.0
  • Smirf0.59 |0-------|0-------|0-------|--------|+++++| 0.0/3.0

    (1=win , 0=lose , ½=draw)


    Next round 5:

    Me - G.V
    ZoG - SM0.59
    SM1.20 bye......


    [Event "Gothic Chess"]
    [Site "CHESSBOX"]
    [Date "2005.10.05"]
    [Time "15:22:00"]
    [Round "User Game ?"]
    [White "G.V"]
    [Black "SM1.20"]
    [Result "1-0"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. f3 h5 {(11.01) +0.105} 2. Nc3 Nh6 {(11.01) +0.345} 3. d4 g6 {(11.01) +0.639}
    4. Nh3 Nc6 {(10.08) +0.676} 5. d5 Bxc3 {(11.04) +0.957} 6. bxc3 Ne5 {(11.00)
    +0.913} 7. g3 c6 {(10.00) +0.975} 8. dxc6 Nxc6 {(10.01) +0.976} 9. Bg2 Af6
    {(10.01) +1.004} 10. Bxh6+ ixh6 {(13.00) +1.221} 11. Ae3 O-O {(11.19) +1.153}
    12. Qd2 d6 {(10.05) +1.086} 13. O-O Cg7 {(08.22) +1.086} 14. c4 Ci6 {(09.19=)
    +1.316} 15. f4 Be6 {(09.21) +1.525} 16. Cg1 Qa5 {(09.01=) +1.517} 17. Qxa5 Nxa5
    {(12.01=) +1.538} 18. c5 Ag4 {(10.46) +1.744} 19. Axg4 hxg4 {(13.24) +1.479}
    20. Nf2 dxc5 {(12.28) +1.343} 21. Cb1 a6 {(11.41) +1.343} 22. Ca3 Nc6 {(12.01)
    +1.319} 23. Rhb1 Ra7 {(11.00) +0.992} 24. Bxc6 bxc6 {(12.01=) +0.943} 25. Nd3
    Bd5 {(11.02=) +1.303} 26. Ne5 Kj8 {(11.30) +1.663} 27. c4 Be4 {(14.06) +2.238}
    28. Rb6 Ri8 {(12.03) +2.010} 29. i3 Ci5 {(11.05) +1.848} 30. Rxa6 Ch3+
    {(12.02=) +1.568} 31. Ki2 Cj4+ {(13.12) +1.714} 32. Ki1 Cj3+ {(13.09) +1.627}
    33. Ki2 Rxa6 {(14.05) +0.534} 34. Cxa6 Cj6 {(14.01) +0.896} 35. Nd3 Bg2
    {(12.00) +1.852} 36. Nf2 Cj4+ {(11.21) +1.187} 37. Kj1 Ci4 {(12.01) +1.076} 38.
    Ki1 Ci5 {(13.34) +0.996} 39. Kj1 Cf5 {(12.02) +1.076} 40. Ca3 j5 {(11.26)
    +0.781} 41. e4 Ch5 {(13.26) +0.812} 42. Ki1 Cj4 {(12.41) +0.812} 43. Ce3 Bh3
    {(14.21) +0.629} 44. Nxh3 Cxh3+ {(15.02+) +0.408} 45. Ki2 h5 {(13.00) +1.311}
    46. Cg2 j4 {(13.01=) +0.395} 47. a4 Ra8 {(13.02=) +0.260} 48. Ch4 Cxh4+
    {(13.30) +0.133} 49. ixh4 Ra5 {(16.05) -0.191} 50. Kj3 f6 {(17.05) -0.485} 51.
    Kxj4 Ra8 {(17.02) -1.370} 52. a5 Re8 {(15.08=) -1.665} 53. a6 Ki7 {(16.08=)
    -2.688} 54. a7 Ra8 {(18.00) -2.862} 55. f5 gxf5 {(18.02) -2.816} 56. exf5 Kh6
    {(19.00) -2.937} 57. j3 Ki6 {(19.02=) -3.134} 58. Ra2 Kh6 {(18.14=) -2.836} 59.
    Ra1 Ki6 {(22.03) +0.000} 60. h3 Kh6 {(18.01) -2.947} 61. hxg4 hxg4 {(17.11)
    -3.179} 62. Ki3 Kh5 {(17.03=) -3.210} 63. j4 Ki6 {(18.01) -3.474} 64. Ra6 Kj5
    {(16.17+) -3.537} 65. h5 Ri8+ {(20.01=) -4.103} 66. Kj3 Ra8 {(22.01=) -4.708}
    67. Ra2 Kj6 {(20.01=) -4.801} 68. Ki4 Ki7 {(19.13) -4.710} 69. Ki5 Kh7
    {(21.01=) -5.048} 70. h6 Kg8 {(18.01) -8.576} 71. Ki6 1-0


    [Event "SmirfGUI Computerchess Game"]
    [Site "USER-403C8545D2"]
    [Date "2005.10.05"]
    [Time "17:36:24"]
    [Round "?"]
    [White "SM0.59"]
    [Black "George Tsavdaris"]
    [Result "0-1"]
    [Annotator "George Tsavdaris"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1.g3 {(10.27) +0.196} d5 2.d3 {(11.33) +0.236} h6 3.h4 {(11.38) +0.463} Nj6
    4.Nh3 {(10.40) +0.725} g6 5.c3 {(11.32) +0.625} Bg4 6.Qa4 {(10.00) +0.868} Bi6
    7.c4 {(10.50) +0.969} c6 8.cxd5 {(10.52) +0.869} cxd5 9.Qb3 {(11.49) +0.936}
    Cc7 10.Nc3 {(11.50) +0.884} e6 11.Bf4 {(10.53) +0.923} Cc5 12.Qa3 {(10.59)
    +0.940} Ae7 13.Bf3 {(09.35) +0.940} Nh5 14.Bd2 {(09.55) +0.501} Bf6 15.g4
    {(09.01) +0.731} Ng7 16.g5 {(09.51) +0.801} hxg5 17.hxg5 {(09.53) +0.674} Be5
    18.Bxi6 {(10.18) +0.589} Nxi6 19.f4 {(10.46) +0.672} Bd6 20.Axc5 {(11.49)
    +2.233} Bxc5 21.Qb3 {(13.42) +2.000} O-O 22.Qxb7 {(10.45) +2.598} Af5 23.Qxa8
    {(12.51) +3.229} Rxh3 24.Nxd5 {(12.00) +1.938} Qh8 25.Ne3 {(11.15) +0.452} Ag3+
    26.Kg1 {(14.01) -3.260} Axi2+ 27.Kf1 {(14.02) -4.148} Axj1 28.Qg2 {(14.18)
    -5.169} Rh1+ 29.Kf2 {(15.02) -5.196} Qh4+ 30.Kf3 {(13.02-) -M~???} Rh3+ 31.Ke4
    {(11.03-) -M~???} f5+ 32.gxf6 {(10.03-) -M~???} Rxe3+ 33.Bxe3 {(08.00?) +0.056}
    Af5+ 34.Kf3 {(06.02-) -M~???} Bxe3 35.Qg1 {(17.33-) -M~???} Qh3+ 36.Qg3
    {(02.00?) +1.369} Qxg3# 0-1


    I should note that the above PGN, in order to be pasted into Smirf has to be "fixed" first, as the

    Brainking posts-system breaks the line with the FEN......

  • 5. októbra 2005, 19:21:34
    SMIRF Engine 
    Subjekt: Re: SMIRF beta
    Pythagoras: you can of course use that version, you want to test. But because SMIRF's development is going on, there will exist new versions each time I fixed some errors or I implemented new ideas. So in short there will be one with better fork handling and slightly improved speed (about 5%). Thank you very much for your tournament. I always take some experiences from that!

    5. októbra 2005, 20:57:31
    Chicago Bulls 
    Zmenené užívateľom Chicago Bulls (5. októbra 2005, 20:57:50)
    What i would like to see in future Smirf versions:
    a)Play the 34...Cj4+ move and then 35...Bg2! in the below game.
    b)Not play early in the opening Bxc6 or Bxh6 giving its Bishop for a Knight.
    c)Stop exchanging a Chancellor or an Archbishop for a Rook and a Knight or Bishop, without seeing any combination that gains immediate advantage.....

    5. októbra 2005, 21:16:13
    SMIRF Engine 
    Subjekt: Re: future Smirf
    Zmenené užívateľom SMIRF Engine (5. októbra 2005, 22:27:56)
    Pythagoras: a) SMIRF 1.21 is not yet sufficiently fast. But it will play your desired moves:
    (P.S.: same is valid for version 1.20 ;-) )

    01:42.2 (15.01=) +2.598 34...Cj4+ (=/=) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Rxi3+ 38.hxi3 Cj3+ 39.Kh1 Cxj2+
    01:39.7 (15.00-) +2.536 34...Cj4+ (=/=) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Ci2+ 38.Kh1 Cxj2+ 39.Kg1 Cj1+
    01:30.4 (14.01=) +2.817 34...Cj4+ (=/=) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Ci2+ 38.Kh1 Cxj2+ 39.Kg1 Cj1+
    01:29.4 (14.01+) +2.817 34...Cj4+ (=/=) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Ci2+ 38.Kh1 Cxj2+ 39.Kg1 Cj1+
    01:27.4 (13.02=) +2.561 34...Cj4+ (Cj5) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Ci2+ 38.Kh1 Cxj2+ 39.Kg1 Cj1+
    01:27.3 (13.02+) +2.561 34...Cj4+ (Cj5) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Ci2+ 38.Kh1 Cxj2+ 39.Kg1 Cj1+
    00:56.1 (13.02+) +1.418 34...Cj4+ (Cj5) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Rxi3+ 38.hxi3 Cj3+ 39.Kh1 Cxj2+
    00:53.1 (13.02+) +0.847 34...Cj4+ (Cj5) 35.Ki1 Bg2 36.Nxf7 Bh3 37.Cxc5 Rxi3+ 38.hxi3 Cj3+ 39.Kh1 Cxj2+
    00:44.6 (13.00-) +0.785 34...Cj5 (=/=) 35.Nxf7 Bg2 36.j3 Cj4+ 37.Kj2 Ch3+ 38.Ki2 Rf8 39.Ne5 Rxf4
    00:30.7 (12.01=) +0.927 34...Cj5 (Cj4+) 35.Nxf7 Bg2 36.j3 Cj4+ 37.Kj2 Ch3+ 38.Ki2 Rf8 39.Ne5 Rxf4
    00:28.5 (12.01+) +0.927 34...Cj5 (Cj4+) 35.Cxc5 Bg2 36.Ki1 f6 37.Rg1 Cj3+ 38.Ki2 Cj4+ 39.Kj1 Bh3+
    00:27.2 (12.01+) +0.642 34...Cj5 (Cj4+) 35.Cxc5 Bg2 36.Ki1 f6 37.Rg1 Cj3+ 38.Ki2 Cj4+ 39.Kj1 Bh3+
    00:21.3 (11.03=) +0.499 34...Cj5 (Cj4+) 35.Cxc5 Cj4+ 36.Kj1 Rxi3 37.hxi3 Cxj2+ 38.Kxj2 Bh1 39.Rxh1 f6
    00:20.8 (11.03+) +0.499 34...Cj5 (Cj4+) 35.Cxc5 Bg2 36.Ki1 Cj3+ 37.Ki2 Cj4+ 38.Ki1 Ch5 39.e4 Ch3+
    00:16.1 (11.01=) +0.499 34...Cj4+ (=/=) 35.Ki1 Ch3+ 36.Ki2 Bg2 37.Cxc5 Cj4+ 38.Ki1 Ch5 39.e4 Ch3+
    00:12.8 (11.00-) +0.960 34...Cj4+ (=/=) 35.Ki1 Ch3+ 36.Ki2 Bg2 37.Cxc5 Ch5 38.Ki1 Cxe5 39.fxe5 Rxi3+
    00:09.8 (11.00-) +1.246 34...Cj4+ (=/=) 35.Ki1 Ch3+ 36.Ki2 Bg2 37.Cxc5 Ch5 38.Ki1 Cxe5 39.fxe5 Rxi3+
    00:05.7 (10.01=) +1.389 34...Cj4+ (=/=) 35.Ki1 Ch3+ 36.Ki2 Bg2 37.Cxc5 Ch5 38.Ki1 Cxe5 39.fxe5 Rxi3+
    00:03.2 (10.01+) +1.389 34...Cj4+ (=/=) 35.Kj1 Bg2 36.Cxc6 Bh3+ 37.Ki1 Ci2+ 38.Kh1 Cxj2+ 39.Kg1 Cj1+
    00:02.7 (10.00-) +1.326 34...Cj4+ (=/=) 35.Kj1 Ch3 36.Ki2 Bg2 37.Cxc5 Ch5 38.Rd1 Cxe5 39.fxe5 Rxi3+
    00:01.9 (10.00-) +1.658 34...Cj4+ (=/=) 35.Kj1 Ch3 36.Ki2 Bg2 37.Cxc5 Ch5 38.Rd1 Cxe5 39.fxe5 Rxi3+
    00:01.3 (09.01=) +1.842 34...Cj4+ (=/=) 35.Kj1 Ch3 36.Ki2 Bg2 37.Cxc5 Ch5 38.Rd1 Cxe5 39.fxe5 Rxi3+
    00:01.0 (08.01=) +1.414 34...Cj4+ (=/=) 35.Kj1 Ch3 36.Ki2 Bg2 37.Cxc5 Ch5 38.Rd1 Cxe5 39.fxe5 Rxi3+
    00:00.6 (07.01=) +1.501 34...Cj4+ (=/=) 35.Kj1 Ch3 36.Ki2 Bg2 37.Cxc5 Ch5 38.i4
    00:00.3 (06.02=) +2.026 34...Cj4+ (Ci5) 35.Kj1 Ch3 36.Cxc5 Cxh2+ 37.Ki1 Cxe2 38.Nxf7 Ri5 39.j4
    00:00.3 (06.02+) +1.429 34...Cj4+ (Ci5) 35.Kj1 Ch3 36.Nxg4 Bf5 37.e4 Bxg4 38.Ri1
    00:00.1 (05.00-) +1.111 34...Cj4+ (Ci5) 35.Kj1 Ci4 36.Ki1 j5 37.Nxf7 Cxi3+ 38.hxi3 Rxi3+
    00:00.0 (04.03=) +1.551 34...Cj4+ (Ci5) 35.Kj1 Ci4 36.Ki1 j5
    00:00.0 (02.06=) +2.334 34...Cj4+ (=/=) 35.Kj1 Rxi3 36.hxi3 Cxj2+ 37.Kxj2 Bh1

    b) that behaviour mainly depends on the piece values.

    c) SMIRF sees that advantage mostly in the form of a slight increase of positional evaluation, it is also related to b).

    5. októbra 2005, 21:21:54
    Chicago Bulls 
    Because is not convenient at all to download each version, uninstall the old and then installing the newer, can you invent a simpler method?
    Also is the above procedure i'm doing the most easy? I mean, is there any other way of installing the newer versions......?

    5. októbra 2005, 21:30:25
    SMIRF Engine 
    Subjekt: Re: Smirf alternative update
    Zmenené užívateľom SMIRF Engine (9. októbra 2005, 19:51:53)
    Pythagoras: Well, there is an alternative method for experienced users. After having SMIRF installed once you could expand the file http://www.chessbox.de/Down/TestPackB.zip into your SMIRF program folder. This ZIP will contain the new non DLL parts of the project. Simply overwrite everything there. But be aware, that all is still beta. Version 1.21 probably will be released tomorrow. (P.S.: now it exists.) (P.P.S.: now 1.23.) (P³.S.: now 1.24.)
    The DLLs are packed into a (probably) constant file http://www.chessbox.de/Down/ConstDLL.zip. This would enable you e.g. to install SMIRF onto a memory stick by expanding both ZIP files into one new folder.

    10. októbra 2005, 23:06:05
    Anencephal 
    considering this rule : All pawns must be protected by a friendly piece at the start position

    isn't the start position '760' of SMIRF illegal? pawn 'e' isn't protected

    10. októbra 2005, 23:14:49
    Chicago Bulls 
    I have observed many others: 789 for example with Pawn-b........

    11. októbra 2005, 00:26:45
    SMIRF Engine 
    Subjekt: Re: Protected Pawns in CRC
    Anencephal: How did you get this number? SMIRF is selecting valid candidates among those 48000 numbers. Almost every second one would be illegal. Thus the selecting process is essential.

    11. októbra 2005, 12:12:40
    WhiteTower 
    Subjekt: Re: Protected Pawns in CRC
    SMIRF Engine: Bug reporters, start your keyboards!

    11. októbra 2005, 12:31:46
    Styleone 
    Hello,

    at http://www.gothicchess.com/javascript_games.html

    you can now replay the games forward/backward with the new Javascript utility. All of the animated games are now here too.

    When someone have played any great games on GCL, you can send them to Ed.

    Greetings

    11. októbra 2005, 13:32:27
    Anencephal 
    Subjekt: Re: Protected Pawns in CRC
    SMIRF Engine: Sorry, I didn't know the rule about queen and archbishop, so calculated possible start position to be 84000
    I thought 48000 is number of valid starts, my first manual selection (760) was illegal

    11. októbra 2005, 14:34:42
    SMIRF Engine 
    Subjekt: Re: Protected Pawns in CRC
    Anencephal: well this additional rule has two reasons: a) to have more balanced starting arrays, b) to avoid a need for a 7-choice, if the position would be created by the use of traditional dice. 48000 is the number of possible CANDIDATES for starting positions, but only those could be selected with protected Pawns. SMIRF would do that for you. Or you could start a CRC game at BrainKing.

    11. októbra 2005, 14:42:15
    Anencephal 
    Subjekt: Re: Protected Pawns in CRC
    SMIRF Engine: What is the real number of start positions?
    in FRC I like to select the number myself, seems in CRC I should discard illegals myself.

    11. októbra 2005, 15:08:18
    SMIRF Engine 
    Subjekt: Re: Protected Pawns in CRC
    Zmenené užívateľom SMIRF Engine (11. októbra 2005, 19:55:20)
    Anencephal: With a small program I generated following:

    first CRC positions
    (00001 --) aqbbcnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/AQBB CNNRKR w KQkq - 0 1
    (00002 ok) qbbacnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/QBBA CNNRKR w KQkq - 0 1
    (00003 --) abbqcnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/ABBQ CNNRKR w KQkq - 0 1
    (00004 ok) qbbcnanrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/QBBC NANRKR w KQkq - 0 1
    (00005 ok) abbcnqnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/ABBC NQNRKR w KQkq - 0 1
    (00006 --) qbbcnnrakr/pppppppppp/10/10/10/10/PPPPPPPPPP/QBBC NNRAKR w KQkq - 0 1
    (00007 --) abbcnnrqkr/pppppppppp/10/10/10/10/PPPPPPPPPP/ABBC NNRQKR w KQkq - 0 1
    (00008 --) qbbcnnrkra/pppppppppp/10/10/10/10/PPPPPPPPPP/QBBC NNRKRA w KQkq - 0 1
    (00009 --) abbcnnrkrq/pppppppppp/10/10/10/10/PPPPPPPPPP/ABBC NNRKRQ w KQkq - 0 1
    (00010 --) baqbcnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BAQB CNNRKR w KQkq - 0 1
    (00011 --) bqabcnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BQAB CNNRKR w KQkq - 0 1
    (00012 ok) bbqacnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBQA CNNRKR w KQkq - 0 1
    (00013 --) bbaqcnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBAQ CNNRKR w KQkq - 0 1
    (00014 ok) bbqcnanrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBQC NANRKR w KQkq - 0 1
    (00015 ok) bbacnqnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBAC NQNRKR w KQkq - 0 1
    (00016 --) bbqcnnrakr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBQC NNRAKR w KQkq - 0 1
    (00017 ok) bbacnnrqkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBAC NNRQKR w KQkq - 0 1
    (00018 --) bbqcnnrkra/pppppppppp/10/10/10/10/PPPPPPPPPP/BBQC NNRKRA w KQkq - 0 1
    (00019 ok) bbacnnrkrq/pppppppppp/10/10/10/10/PPPPPPPPPP/BBAC NNRKRQ w KQkq - 0 1
    (00020 --) bacbqnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BACB QNNRKR w KQkq - 0 1
    (00021 ok) bqcbannrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BQCB ANNRKR w KQkq - 0 1
    (00022 --) bbcaqnnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCA QNNRKR w KQkq - 0 1
    (00023 ok) bbcqannrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCQ ANNRKR w KQkq - 0 1
    (00024 ok) bbcnqanrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCN QANRKR w KQkq - 0 1
    (00025 ok) bbcnaqnrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCN AQNRKR w KQkq - 0 1
    (00026 ok) bbcnqnrakr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCN QNRAKR w KQkq - 0 1
    (00027 ok) bbcnanrqkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCN ANRQKR w KQkq - 0 1
    (00028 --) bbcnqnrkra/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCN QNRKRA w KQkq - 0 1
    (00029 ok) bbcnanrkrq/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCN ANRKRQ w KQkq - 0 1
    (00030 ok) bacbnnqrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BACB NNQRKR w KQkq - 0 1
    (00031 ok) bqcbnnarkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BQCB NNARKR w KQkq - 0 1
    (00032 ok) bbcannqrkr/pppppppppp/10/10/10/10/PPPPPPPPPP/BBCA NNQRKR w KQkq - 0 1
    ...
    21821 valid CRC arrays

    13. októbra 2005, 18:21:32
    SMIRF Engine 
    Subjekt: new beta release 1.26
    at http://www.chessbox.de/Compu/schachsmirf_e.html free testable including October.

    16. októbra 2005, 02:00:54
    mahavrilla 
    Subjekt: Ed Trice
    Has anybody heard from him in awhile?

    16. októbra 2005, 02:14:51
    coan.net 
    Subjekt: Re: Ed Trice
    mahavrilla: He goes by a different name now - http://brainking.com/en/Profile?u=3629

    He is still around, but I think spends most of his time at http://www.GothicChessLive.com now.

    16. októbra 2005, 08:37:00
    Caissus 
    Subjekt: shortest game :

    16. októbra 2005, 09:37:55
    SMIRF Engine 
    Subjekt: Re: shortest game :
    Caissus: the most important thing in CRC is to get a survey of the board situation. Else it could become a sort of minesweeper.

    17. októbra 2005, 02:20:34
    ChessCarpenter 
    Subjekt: Longest Game!
    Caissus: I think this has to be one of the longest games!

    http://brainking.com/en/ShowGame?g=417877

    17. októbra 2005, 05:49:18
    WhisperzQ 
    Subjekt: Re: Longest Game!
    ChessCarpenter: So why does black resign?

    17. októbra 2005, 08:06:36
    Caissus 
    Subjekt: Re: Longest Game!
    Then I will establish two records!

    17. októbra 2005, 14:46:10
    Luke Skywalker 
    Subjekt: CRC
    Hi, I've got two questions about CRC:
    1) Why would initial positions with unprotected pawns be forbidden? In Chess960 there are also initial positions with unprotected pawns. (and it's not stated in the brainking rules).
    2) How is castling performed? The BK rules state that the final position is like chess, but that's not possible due to the different board sizes.

    17. októbra 2005, 19:24:16
    SMIRF Engine 
    Subjekt: Re: CRC
    Luke Skywalker: a) As seen in http://brainking.com/de/ArchivedGame?g=1111972 CRC is sufficiently complex even without unprotected pawns. So having 48000 candidates it seems to be a good idea to select those about 40% more stable starting arrays.
    b) The king could castle with the c-side Rook and becoming placed at the third file (c) from left, or with the i-side Rook and becoming placed at the second file from right (i). The Rook will find its place then on the King's inner neighbour square.

    18. októbra 2005, 04:27:12
    Nasmichael 
    Subjekt: Re: Longest Game!
    WhisperzQ: That current game (as of this post) is not over. The previous game (click on the number "1" on the page) was completed, and they started the game there.

    18. októbra 2005, 08:37:43
    WhisperzQ 
    Subjekt: Re: Longest Game!
    Nasmichael: LOL Silly me!

    21. októbra 2005, 15:55:24
    ColonelCrockett 
    Subjekt: Ed Trice
    Grim Reaper is no longer able to reply to messages or to post on the message boards. That's why we haven't heard from him in awhile. beyond that I don't know anything else (you'll have to contact ed to know any more, I'm just the messenger).

    21. októbra 2005, 18:47:25
    Thad 
    Subjekt: Re: Ed Trice
    ColonelCrockett: Who told you that?

    21. októbra 2005, 19:15:32
    ColonelCrockett 
    Subjekt: Re: Ed Trice
    Thad: ed, why?

    21. októbra 2005, 20:39:39
    Mort 
    I suggest then it's left at that and this board not turn into a debate over the matter.

    22. októbra 2005, 14:51:29
    ColonelCrockett 
    Subjekt: Re:
    Jules: a good suggestion jules, I was simply stating facts not starting a debate.

    22. októbra 2005, 15:04:16
    ColonelCrockett 
    Subjekt: neat stuff!

    22. októbra 2005, 19:57:52
    Chicago Bulls 
    I haven't much time lately that's why i didn't run any new rounds. I'm back at normal now......

    Round 5 continued with an adventure win for me against GV. What a game! Game started after the opening with a favourable for me position, as i had set up for a typical "Gothic Vortex" attack and at
    this point it seemed clear to me that G.V could not resist in any way.....My anti-comp game leading to an invisible for GV attack worked perfectly! And after 19.Ci3 i was sure that my attack was unstopable!
    But the damn GV proved with precise moves, that there was a defense and after my primary attack
    lost its power, GV seemed better. Then i created a smaller attack but again it was obvious that it will not lead anywhere....The final position before the endgame? I had a Bishop and a Rook against the
    Queen of GV with a semi-open position, being one Pawn behind too. GV played generally wrong the
    endgame allowing my h2-Pawn to advance to h7 so the game was draw anyway since GV had the option of
    repeating the moves, giving checks.......
    But then G.V played a terrible move -64...d3??- not continuing the series of checks and i immediatelly found the easy win......The bad thing for G.V is that after all exchanges that led to a position Rook+Bishop+1Pawn for me against 7 Pawns of GV, didn't show a decisive advantage for me but only a slight one......
    This is logical since the capturing of Pawns would occur after many maneuvers and many plies later,
    but todays programs are not "bean counters" that have to reach many plies to see the truth, but they
    are supposed to be more knowledgeable.....GV is not a bean counter but not so knowledgeable as it has
    to travel a long way until this happens.....
    There was also the win of Zillions of Games against Smirf 0.59. I have underestimated ZoG after all! It is showing a rather nice performance...... ZoG in this game, ouplayed SM0.59 completely......


    Round 5
    Me - GV = 1-0
    ZoG - SM0.59 = 1-0
    SM1.20 bye....

    Table after the 5th round out of 40:

  • PLAYER-|-ME---|-G.V----|-ZoG---|-SM120-|-SM059-| POINTS/GAMES
  • Me-------|++++++|1-------|1-------|1-------|1-------| 4.0/4.0
  • G.Vortex-|0-------|++++++|1-------|1-------|1-------| 3.0/4.0
  • ZoG------|0-------|0-------|1-------|++++++|1-------| 2.0/4.0
  • Smirf1.20-|0-------|0-------|+++++|0-------|1-------| 1.0/4.0
  • Smirf0.59-|0-------|0-------|0-------|0-------|+++++| 0.0/4.0

    (1=win , 0=lose , ½=draw)

    Next round 6:

    Me - SM1.20
    ZoG - GV
    SM0.59 bye......


    Me-GV 1-0
    -----------
    1. f4 Nh6
    2. d4 d5
    3. Nj3 g6
    4. Be3 Bf6
    5. g3 Nc6
    6. c3 Nf5
    7. Bf2 Ah6
    8. h3 O-O
    9. e3 Ng7
    10. Bf3 b6
    11. Ah2 Ba6+
    12. Kg1 Ni6
    13. h4 Bg7
    14. i4 Ag8
    15. i5 Bc8
    16. Ri1 Af6
    17. Ai4 Bf5
    18. Cg2 Qd7
    19. Ci3 h5
    20. ixh6 Bxh6
    21. g4 Bj4
    22. gxf5 gxf5
    23. Kf1 Bxi3
    24. Rxi3 Ag8
    25. h5 Ng7
    26. Bj6 Rh7
    27. Ag5 f6
    28. Axh7+ Kxh7
    29. Ni5+ Ki8
    30. h6 ixj6
    31. h7+ Axh7
    32. Bxj7+ Ki7
    33. Nxh7+ Kxh7
    34. Qe1 Kg6
    35. Ri7 Cg8
    36. Qxj6+ Kf7
    37. Bi6 Ch8
    38. Rh7 Ci8
    39. Qj7 Nxd4
    40. Na3 Nb5
    41. Kf2 Rh8
    42. Rh1 Rxh7
    43. Rxh7 Kf8
    44. Ri7 Ch8
    45. Rxg7 Cxj7
    46. Rxj7 Nxa3
    47. bxa3 Qa4
    48. j4 Ke8
    49. Rh7 Qxa3
    50. j5 Qxc3
    51. j6 Qd2+
    52. Be2 d4
    53. Rh8+ Kf7
    54. j7 Qxe3+
    55. Kf1 Qxf4+
    56. Ke1 Qi1+
    57. Kf2 Qj2+
    58. Kf1 Qj5+
    59. Kg1 Qg5+
    60. Kh1 Qc1+
    61. Kg2 Qg5+
    62. Kh1 Qc1+
    63. Kg2 Qd2
    64. Kf1 d3
    65. Bh5+ Ke6
    66. j8=Q Qxj8
    67. Rxj8 c5
    68. Ra8 c4
    69. Rxa7 Kd6
    70. Rb7 e5
    71. Rxb6+ Kc5
    72. Rxf6 c3
    73. Ke1 e4
    74. Rxf5+ Kd4
    75. Rg5 c2
    76. Kd2 e3+
    77. Kc1 e2
    78. Bxe2 dxe2
    79. Rg1 Kc3
    80. a4 Kb4 1-0


    [Event "SmirfGUI Computerchess Game"]
    [Site "USER-403C8545D2"]
    [Date "2005.10.22"]
    [Time "20:31:37"]
    [Round "?"]
    [White "ZoG"]
    [Black "SM0.59"]
    [Result "1-0"]
    [Annotator "George Tsavdaris"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    {Game was terminated by passing the time limit.} 1.d4 g6 {(10.27) -0.183} 2.Af3
    d6 {(11.33) +0.229} 3.Nh3 h6 {(09.38) +0.303} 4.Nc3 Na6 {(10.38) +0.338} 5.j4
    c5 {(09.37) +0.290} 6.d5 Bxc3 {(14.40) +1.140} 7.bxc3 Af6 {(14.29) +1.047}
    8.Ad2 Axd5 {(12.17) +1.050} 9.Axh6+ Nxh6 {(14.02) +1.034} 10.Qxd5 O-O {(13.28)
    +1.036} 11.Cf3 Bg4 {(11.39) +1.186} 12.Ch4 Qd7 {(10.45) +1.045} 13.f3 Cf6
    {(12.00) +1.022} 14.Qb3 Be6 {(09.57) +1.141} 15.c4 Cf5 {(09.52) +1.083} 16.Cxf5
    Nxf5 {(12.42) +0.914} 17.j5 Nd4 {(13.38) +1.327} 18.Qd3 Nb4 {(13.03) +1.558}
    19.Qd2 Rh7 {(13.02+) +0.642} 20.c3 Nbc2 {(13.19) +0.545} 21.Rb1 Bxc4 {(12.48)
    +0.285} 22.cxd4 Nxd4 {(13.31) +0.315} 23.Nf4 Rxh2 {(09.56) +0.888} 24.Nh3 Bxe2+
    {(17.53) -3.609} 25.Kf2 Kh7 {(15.53-) -M~003} 26.Qxi7+ Kg8 {(14.00?) -0.316}
    27.Bh6 Rxg2+ {(12.46-) -M~002} 28.Bxg2 Nxf3 {(09.42-) -M~001} 1-0

    I should note that the above PGN, in order to be pasted into Smirf has to be "fixed" first, as the

    Brainking posts-system breaks the line with the FEN......

  • 23. októbra 2005, 00:49:59
    SMIRF Engine 
    Subjekt: Re: Your Tournament
    Zmenené užívateľom SMIRF Engine (23. októbra 2005, 03:44:47)
    Pythagoras:
    a) Good to see you continuing your engine testing.

    b) If you would edit your posting end replace the line break inserted by brainking in the X-FEN line by a space, we would become able to load the game by cut and paste.

    c) SMIRF now has come to the version 1.29, but it still will be improved.

    d) If you would be interested in SMIRF's special Perft results (completely analyzing moves e.g. whether they are check threats or even mates) you could see SMIRF's current results here:

    FEN: rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNBQ CKABNR w KQkq - 0 1

    Ply Nodes all (x) (e.p.) all (+) (#) Prom. Castl. Sec.
    ------------------------------------------- ------------------------------------
    1 28 0 0 0 0 0 0 0
    2 784 0 0 0 0 0 0 0
    3 25283 387 0 120 0 0 0 0
    4 808984 14812 0 4019 0 0 0 0
    5 28946187 907953 468 304360 398 0 0 1.0
    6 1025229212 36740962 14017 11052055 17277 0 0 36.8
    ------------------------------------------- ------------------------------------

    Sorry, it seems to be impossible to format text here ...

    26. októbra 2005, 04:04:08
    ChessCarpenter 
    Subjekt: New Verrsion of Gothic Vortex
    I see Pythagoras and his matches with Vortex and other programs being posted here and I thought you should all know there is a completely new version of the program that is super strong now. Ed has reworked the engine almost from the ground up.

    A summary of what has been changed/added/enhanced:

    -Intelligent 7-piece and 6-piece search extensions
    -Partial 6-piece tablebase slices
    -High Frequency Filtering
    -Retuned Quick/Detailed Evaluation Function
    -New Piece Weights
    -Nonlinear King Tropism Matrices

    For a very long and interesting description of what this means, here is the link:

    http://s13.invisionfree.com/Gothic_Chess_Forum/index.php?showtopic=91&st=0#entry1466391

    26. októbra 2005, 11:51:34
    Chicago Bulls 
    All these are nice and good but where is the program........? I guess i have to purchase it again, right......?

    26. októbra 2005, 20:58:14
    Chicago Bulls 
    Subjekt: 4-RR Tour.........
    Round 6 had me lose for the first time and that was with my favourite at this game white pieces! My bad opening play and especially my awful 15.Ng3?? decided the game immediately.......

    Gothic Vortex from the other side, had an easy win against Zillions of Games......The game from ZoG's side was too stupid to give it.....If anyone is interested just say it, to post it....

    Round 6
    Me - SM1.20 = 0-1
    ZoG - GV = 1-0
    SM0.59 bye....

    Table after the 6th round out of 40:

  • PLAYER-|-Me---|-G.V----|-ZoG---|-SM120-|-SM059-| POINTS/GAMES
  • Me-------|++++++|1-------|1-------|10------|1-------| 4.0/5.0
  • G.Vortex-|0-------|++++++|11------|1-------|1-------| 4.0/5.0
  • ZoG------|0-------|00------|1-------|++++++|1-------| 2.0/5.0
  • Smirf1.20-|01------|0-------|+++++|0-------|1-------| 2.0/5.0
  • Smirf0.59-|0-------|0-------|0-------|0-------|+++++| 0.0/4.0

    (1=win , 0=lose , ½=draw)


    Next round 7:

    SM1.20 - ZoG
    GV - SM0.59
    Me bye......


    [Event "Gothic Chess"]
    [Site "CHESSBOX"]
    [Date "2005.06.09"]
    [Time "??:??:??"]
    [Round "User Game ?"]
    [White "Me"]
    [Black "SM1.20"]
    [Result "0-1"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. f4 g6 {(11.01) -0.109} 2. d4 Nh6 {(11.06) +0.266} 3. Be3 c5 {(11.01) +1.090}
    4. c3 cxd4 {(12.00) +0.984} 5. cxd4 Qb6 {(11.01) +0.936} 6. Cd3 Ng4 {(10.08=)
    +1.058} 7. h3 Nxe3+ {(12.01=) +1.405} 8. Axe3 Nc6 {(11.01+) +1.258} 9. g4 Nxd4
    {(10.14) +1.545} 10. Ad5 Qd8 {(10.01) +1.675} 11. Nj3 d6 {(10.12) +1.675} 12.
    Nc3 Bf6 {(11.00) +1.892} 13. e3 Nc6 {(11.01=) +2.019} 14. Ne4 Bg7 {(11.00)
    +2.017} 15. Ng3 Be6 {(12.00) +4.160} 16. Axc6 bxc6 {(12.00) +4.061} 17. Bxc6
    Bc4 {(11.01) +4.743} 18. Bxe8 Qxe8 {(11.28) +5.024} 19. O-O Bxd3 {(12.08)
    +4.895} 20. Qxd3 Bxb2 {(11.10) +4.895} 21. Rab1 Rb8 {(11.01) +5.117} 0-1

  • 27. októbra 2005, 09:19:10
    SMIRF Engine 
    Subjekt: Re: 4-RR Tour.........
    Pythagoras: Thank you for performing that tournament! I simply want to explain, that because of SMIRF's multi-reiterative approach the size of the used cache is very important. It should be set to 80 MB or 160 MB if possible.

    27. októbra 2005, 14:34:38
    Chicago Bulls 
    Yes i've the hash on SM1.20 set to 160 MB....

    27. októbra 2005, 17:00:14
    Chicago Bulls 
    So Zillions of Games shows a nice performance! I didn't expected this.... At Round 7 it beat with black Smirf 1.20 with a strange way. The opening moves was not good for Smirf nor ZoG but Smirf managed to play better and had a slighly better position, although it has shown a much more optimistic evaluation. I thought it would win but it played some dubious moves and after a crushing attack by ZoG it lost the game......
    The other game needs no comments, Gothic Vortex scored a point convincingly against the old Smirf 0.59.

    Round 7
    SM1.20 - ZoG = 0-1
    GV - SM0.59 = 1-0
    Me bye....

    Table after the 7th round out of 40:

  • PLAYER-|-Me---|-G.V----|-ZoG---|-SM120-|-SM059-| POINTS/GAMES
  • G.Vortex-|0-------|++++++|11------|1-------|11------| 5.0/6.0
  • Me-------|++++++|1-------|1-------|10------|1-------| 4.0/5.0
  • ZoG------|0-------|00------|++++++|11------|1-------| 3.0/6.0
  • Smirf1.20-|01------|0-------|00------|+++++|1-------| 2.0/6.0
  • Smirf0.59-|0-------|00------|0-------|0-------|+++++| 0.0/5.0

    (1=win , 0=lose , ½=draw)

    No draws after 14 games.....!

    Next round 8:

    SM0.59 - SM1.20
    ZoG - Me
    GV bye......


    [Event "Gothic Chess"]
    [Site "CHESSBOX"]
    [Date "2005.06.09"]
    [Round "User Game ?"]
    [White "SM1.20"]
    [Black "ZoG"]
    [Result "0-1"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. Nh3 {(11.01) +0.210} Af6 2. g3 {(10.02+) +0.518} Nh6 3. c4 {(10.01) +0.677}
    Nc6 4. d3 {(09.11) +0.870} d6 5. Bxc6 {(10.32) +1.123} bxc6 6. Nc3 {(10.18)
    +1.088} Rb8 7. Qa4 {(10.01) +1.534} c5 8. Ng5 {(09.02+) +1.578} Rb7 9. Af3
    {(10.01) +2.424} Ng4 10. Nd5 {(09.23) +2.127} Ag8 11. h3 {(09.04) +1.574} Ne5
    12. Ae4 {(10.25) +1.383} f5 13. Ad2 {(10.02=) +0.928} c6 14. Nc3 {(10.01=)
    +1.076} h6 15. Nf3 {(11.01=) +1.082} Cf6 16. Nxe5 {(11.13) +2.619} dxe5 17. O-O
    {(10.27) +2.417} Qd6 18. h4 {(08.02+) +2.136} Af7 19. Qa3 {(08.33) +2.566} j5
    20. Cg1 {(08.20) +2.474} j4 21. j3 {(09.11) +2.144} Rj5 22. Ae3 {(10.01=)
    +2.299} Ae6 23. Ag2 {(10.01) +2.076} Rh5 24. Ch3 {(09.45) +1.998} Rj5 25. Ch2
    {(09.08) +2.390} i6 26. Af3 {(09.10) +2.111} Rh5 27. Ci4 {(09.32) +2.946} i5
    28. hxi5 {(10.13) +3.457} Rxh1+ 29. Axh1 {(13.00) +3.670} Af7 30. Cxj4
    {(12.01=) +3.748} hxi5 31. Cj7 {(11.23) +3.570} Cg4 32. Be3 {(08.33) +4.361} f4
    33. gxf4 {(10.06) +3.360} Qi6 34. Cj8 {(12.19) +1.155} Qh6 35. f5 {(12.01)
    +0.000} Qh2+ 36. Kj1 {(13.00-) -25.28} Bxf5 37. Ch7+ {(11.51) -36.90} Qxh7 38.
    Kj2 {(07.45) -32.25} Qh4+ 39. Ki1 {(05.03) -28.44} Axj3+ 40. ixj3 {(03.01)
    -40.72} Qh2+ 41. Kj1 {(04.00?) -999.9} Cg1# 0-1



    [Event "SmirfGUI Computerchess Game"]
    [Site "USER-403C8545D2"]
    [Date "2005.10.27"]
    [Time "17:43:15"]
    [Round "?"]
    [White "GV"]
    [Black "SM0.59"]
    [Result "1-0"]
    [Annotator "George Tsavdaris"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. h3 d5 {(10.27) -0.059} 2. d4 h5 {(11.33) -0.023} 3. Nc3 g6 {(11.35) -0.017}
    4. g3 Nh6 {(11.01) +0.167} 5. Bxd5 c6 {(12.44) +0.552} 6. Bb3 Bxd4 {(11.47)
    +0.383} 7. Cd3 Cd6 {(12.16) +0.247} 8. Bf4 Cd7 {(12.57) +0.110} 9. Qd2 c5
    {(10.03+) +0.067} 10. O-O-O Nc6 {(10.46) +0.074} 11. Aj4 Rh8 {(10.45) +0.239}
    12. e3 i5 {(12.00) -1.011} 13. Axi5 Nb4 {(12.02+) -1.863} 14. Ce1 j6 {(11.41)
    -2.654} 15. Axj6 Nxa2+ {(10.43) -3.541} 16. Bxa2 Bf6 {(11.17) -4.664} 17. Qe2
    Qa5 {(10.46) -4.697} 18. Rxd7 Bxd7 {(11.42) -4.747} 19. e4 Bxc3 {(11.54)
    -4.464} 20. bxc3 Qxc3 {(12.49) -4.542} 21. Cd3 Qa1+ {(13.55) -4.715} 22. Bb1
    Bb5 {(13.52) -4.733} 23. c4 Bxc4 {(12.46) -4.799} 24. Qb2 Bxd3 {(15.42) -4.707}
    25. Qxa1 f6 {(16.38) -4.901} 26. Ba2 Kg7 {(13.41) -4.830} 27. Bxg8 Rhxg8
    {(13.36) -4.965} 28. Qc3 c4 {(14.12) -5.365} 29. Qb4 Rae8 {(13.36) -5.248} 30.
    Ai5 g5 {(15.15) -6.000} 31. Bxg5 fxg5 {(15.15) -6.576} 32. Qc5 Kf6 {(14.26)
    -6.629} 33. Axh6 Bxe4 {(15.26) -7.433} 34. Qd4+ Kg6 {(17.02) -7.688} 35. Ai7+
    Kf5 {(15.02) -7.662} 36. Axh5 g4 {(15.28-) -M~???} 37. Af7 e5 {(14.00) -19.48}
    38. Qd7+ Kf6 {(12.02-) -M~???} 39. Ah5+ Kg5 {(10.00?) -7.490} 40. Ai4+ Kf6
    {(02.00?) -5.717} 41. Qf7# 1-0

  • 28. októbra 2005, 00:32:07
    Chicago Bulls 
    By the way the interesting match GV Gold II beta against Smirf 1.29 continues at: this site.

    Also after my current tournament will finish, i will play with the newer at that time Smirf (if it will be available) using a small opening book i'm developing in order to give it much better play....

    28. októbra 2005, 00:48:28
    ChessCarpenter 
    Subjekt: GothicChessLive
    What a difference playing blitz is versus turn based! There are some very strong blitz players emerging on http://www.GothicChessLive.com playing some amazing games. Check out this one:

    http://www.gothicchesslive.com/javascript/game.php?gameid=259

    One of the players Ed calls the "Bobby Fischer of Gothic Chess", his name is Cartaphilus. Cartaphilus has beaten some strong players from BrainKing, like:

    Caissus: http://www.gothicchesslive.com/javascript/game.php?gameid=147
    Mattolin: http://www.gothicchesslive.com/javascript/game.php?gameid=199

    You can now see everyone's games (all 259 so far) from here:

    http://www.gothicchesslive.com/players-games.php

    I want to see Pythagoras play Cartaphilus, that would be a great game!

    28. októbra 2005, 12:09:58
    Caissus 
    Subjekt: Re: GothicChessLive
    ChessCarpenter: But ist is curious, that only 29 of the 150 members have played at least one game .Are the most players not able to play a 10 minutes game?

    28. októbra 2005, 12:19:20
    Chicago Bulls 
    Zmenené užívateľom Chicago Bulls (28. októbra 2005, 12:21:33)
    I want to see Pythagoras play Cartaphilus, that would be a great game!

    And what if Cartaphilus is the Robert Fischer himself....? I mean what he has more to do in the cold Iceland from playing games....?

    By the way is there any progress on Bobby Vs Garry event......?

    I was online the last 2 days on GCLive for about half an hour but nobody played me because nobody was there. Are any scheduled times that i should log in?

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