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<< <   72 73 74 75 76 77 78 79 80 81   > >>
6. Şubat 2013, 21:53:32
likewowman2cool 
Konu: Re: Skewed Games
pedestrian: Great idea!

6. Şubat 2013, 21:50:56
pedestrian 
Konu: Re: Skewed Games
likewowman2cool: A simple way to take away any bias is Battleboats would be to have 'simultaneous' moves like in Logik: Even though the players take turns, the outcome is only revealed after the second player's move. And the game is drawn if they use the same number of moves to reach the goal.

6. Şubat 2013, 21:36:51
ketchuplover 
Konu: Just a thought/proposal...
after the first move the players would move twice each turn.

6. Şubat 2013, 21:34:55
likewowman2cool 
Konu: Re: Skewed Games
Carpe Diem: I like your suggestion for battleboats plus. I would love it if they changed it so that for the very first move of the game that player one gets only 2 moves, and then for the rest of the game it is 5 (or fewer of course once ships get sunk) for both players.

6. Şubat 2013, 21:33:30
Carpe Diem 
Konu: Re: Skewed Games
likewowman2cool: Haha, funny you would mention Connect6 - I just edited my last post to say that using the same idea as Connect6 does for the first move might help with the Battleboats Plus problem.

6. Şubat 2013, 21:31:05
likewowman2cool 
Konu: Re: Skewed Games
Carpe Diem: Ah yes, you are correct. I guess it is just that I am not familiar with those other games so that hadn't occurred to me.

For anyone looking to play a pure skill game that is essentially 50-50 even for top players, then I suggest trying connect6.

6. Şubat 2013, 21:28:36
Carpe Diem 
Konu: Re: Skewed Games
Carpe Diem (6. Şubat 2013, 21:31:42) tarafından düzenlendi
likewowman2cool: Absolutely, but wouldn't that apply to most games? The better the players, the more in-depth understanding they have of the game, and the closer they'll be to optimal play, which will increase any inherent biases in the game.


Thinking about it, it's not surprising the "plus" adaptation of Battleboats would be flawed - pretty big advantage going first when you get to make 5 moves, and sinking boats reduces the opponent's moves. I wonder if a simple fix for that game would be one like in Connect6 - you don't get the full 5 moves on your first turn.

6. Şubat 2013, 21:13:16
likewowman2cool 
Konu: Re: Skewed Games
Carpe Diem: Add "battleboats plus" to the list.

I also want to point out that those pente statistics are deceptive. It is more like 80-95% wins for player one when top players play each other. Scroll to see the match results thus far in this match: Pente (aleph_1 vs. Brf)

6. Şubat 2013, 20:45:08
Carpe Diem 
Konu: Skewed Games
FWIW, for the games mentioned thus far, the BK results look like this:

Horde Chess - W 71.71% B 25.27%
Mancala - W 63.11% B 33.41%
Maharajah Chess - W 32.69% B 60.52%
Pente - W 54.13% B 45.75%
6x6 Reversi - B 50.46% W 47.41% - the other 2 variations have less than a 1% spread


6. Şubat 2013, 20:31:30
Thad 
Konu: Re: Mancala
It's my understanding that in Reversi is biased as well but that in Reversie it's actually Player 2 who the advantage.

6. Şubat 2013, 20:30:27
Thad 
Konu: Re: Mancala
Pente is that way too. The advantage is not significant for novice players, but expert players rarely lose as Player 1.

In games like these, I think the BKRs should be calculated as follows:

Calculate BKRs separately for games in which the player moved first (Player 1) or second (Player 2). Calculate the percentage of the player's wins that come as Player 1 and as Player 2. Multiply each BKR by the player's winning percentage **of the other position**.

For example, if player has a BKR of 2000 as Player 1 but only 1800 as Player 2 and was Player 1 in 70% of his wins (meaning he was Player 2 in only 30%of his wins) then his BKR should be 2000 * .3 + 1800 * .7 = 1860.

This system usually produces better BKRs than the curent system. And it never produces worse BKRs than the curent system, at least not in any situations that I can think of. I can think of situations where this system wouldn't give a very good result, for example, when a player plays as P2 exclusively. but the system we have in place now doesn't give a good result in these situations either.

6. Şubat 2013, 19:20:21
pedestrian 
Konu: Re: Maharajah chess
Raistlin: I wonder if 3 Maharajahs would be too much? As White, I would try to combine threats against f7, c7 and g7, as a capture on any of these squares with a protected Maharajah would be mate. So Black would have to either protect each of these squares twice, which looks difficult, or create an escape for the king, which looks risky.

6. Şubat 2013, 18:54:22
Raistlin 
Konu: Re: Mancala
cd power: Maharajah chess would be easy to balance : add two more white Maharajahs. For horde chess, its harder...

6. Şubat 2013, 18:49:38
cd power 
Konu: Re: Mancala
Roberto Silva: And let's not forget about Maharajah chess... that is probably the worst offender of all the games. If I play the black color, I am 100% guaranteed victory in 24 moves. Anyone who does not believe me, then send me an invite where I am black and I'll prove it to you!

6. Şubat 2013, 18:46:53
Roberto Silva 
Konu: Re: Mancala
Carpe Diem: Horde chess is another example of imbalance. I think the only effective solution to that is to only play 2-game matches for those games. Of course that's a problem with random game tournaments.

6. Şubat 2013, 15:27:56
Carpe Diem 
Konu: Mancala
Carpe Diem (6. Şubat 2013, 17:19:31) tarafından düzenlendi
I think Mancala is one of the most skewed games when it comes to first move advantage - 63% - 33%. Does BK ever look at rules tweaks when there is a heavy bias like this?

If so, I think a simple shift in points to win as white would be worth looking at. At the very least, I think ties should go to black. I know I feel like I've won when I get a draw with black.

5. Şubat 2013, 19:30:16
crosseyed_uk 
Konu: Re:
ketchuplover:

5. Şubat 2013, 19:10:30
ketchuplover 
Konu: Re:
ketchuplover (6. Şubat 2013, 01:52:08) tarafından düzenlendi
crosseyed: It didn't help matters when someone on the iyt board spoiled the end of The sixth Sense.

5. Şubat 2013, 09:15:01
crosseyed_uk 
Konu: Site working well today.
So far today I am able to play my games without any problems with this site.

5. Şubat 2013, 03:53:15
Bwild 
Konu: Re:
rabbitoid: I'm a member of both and more. I'm sure bk version 420 will have no discusion groups..mearly a place to drop money. sooo glad I never became a black rook.

4. Şubat 2013, 20:36:30
crosseyed_uk 
Konu: Re: re:site performance
crosseyed_uk (4. Şubat 2013, 20:43:53) tarafından düzenlendi
badgerboy78: Since so many people are experiencing the same problem. Then Fencer should temporary stop time-outs.

4. Şubat 2013, 20:12:29
Mort 
BrainKing.com (Fencer, 2009-08-17 08:08:37)

Can't the ISP be approached like in the example above to try and get them to sort out something?

4. Şubat 2013, 19:50:44
badgerboy78 
Konu: re:site performance
It's been poor for me the past several days. I'm to the point of giving up for a few days and hope it clears up by them. Sorry to the players I've timed out onm (and will time out on.)

4. Şubat 2013, 17:38:29
Roberto Silva 
From the feedback so far, it seems most people in Europe but one are doing fine, whereas most people in America/Australia are having problems. Like I said, I'm not a bandwith expert.

4. Şubat 2013, 16:42:15
Doris 
The site is loading pages fast for me today...so far, so good,

4. Şubat 2013, 10:54:31
crosseyed_uk 
Konu: Re:
Bwild: Yes I was able to play my games without problems for a short time last night. Today so far I am getting the white pages that takes ages to clear.

4. Şubat 2013, 10:52:08
crosseyed_uk 
Konu: Re:
rabbitoid: I have no problems with connecting to Goldtoken. It's yourturn used to have discussion boards but they were not monitored like they are on this site and things got so bad he removed them. How can Fencer know that there is a problem with his site if he removed the discussion boards? Would he really like hundreds of emails complaining.

4. Şubat 2013, 07:41:35
rabbitoid 
Konu: Re:
Bwild: Goldtoken is always here if you want it, but they're having far worse connection problems lately than BK, and most of  their client base is US. And itsyourturn solved the connection problem: no discussion groups, so no complaints! now why didn't Fencer think of that simple solution? 

4. Şubat 2013, 06:33:42
Bwild 
its always been...if it works in Prague...who cares.
fyi...its been terribly slow for me too,these past three days..till this evening,things run better in spurts.

4. Şubat 2013, 02:02:49
SL-Mark 
Konu: Re: Trace route for comparison
Bernice: What that means, is when I make a move, it is sent firstly to England, then to the West Coast USA before heading to the Czech Republic!

4. Şubat 2013, 00:59:43
Bernice 
Konu: Re: Trace route for comparison
SL-Mark: and what does all that mean?

4. Şubat 2013, 00:05:22
crosseyed_uk 
Konu: Re:
crosseyed_uk (4. Şubat 2013, 00:28:57) tarafından düzenlendi
Bernice: Yes it seems to be working faster at times now and the white page is not coming up so often. I hope it lasts.
At present the superbowl is on in the USA. At present only 100 players in this site?

4. Şubat 2013, 00:04:23
SL-Mark 
Konu: Trace route for comparison
C:\tracert brainking.com

Tracing route to brainking.com [81.91.83.6]
over a maximum of 30 hops:

1 585 ms 1 ms 2 ms 192.168.1.1
2 27 ms 26 ms 26 ms 85-211-192-1.dynamic.dsl.as9105.com [85.211.192.
1]
3 37 ms 68 ms 37 ms 80.40.155.118
4 76 ms 37 ms 37 ms 80.40.155.107
5 37 ms 37 ms 38 ms xe-9-3-0.bragg001.log.as13285.net [80.40.155.37]

6 40 ms 38 ms 39 ms 80.40.155.70
7 70 ms 42 ms 42 ms xe-9-1-0-scr001.thn.as13285.net [78.144.0.238]
8 45 ms 41 ms 41 ms host-78-144-0-143.as13285.net [78.144.0.143]
9 83 ms 54 ms 48 ms v209.core1.lon1.he.net [216.66.84.213]
10 52 ms 52 ms 51 ms 10gigabitethernet4-2.core1.fra1.he.net [184.105.
213.146]
11 62 ms 68 ms 71 ms 10gigabitethernet1-1.core1.prg1.he.net [184.105.
213.234]
12 58 ms 59 ms 60 ms 216.66.84.27
13 61 ms 60 ms 59 ms gw1-web4u.cas.ip-anywhere.net [81.0.255.17]
14 58 ms 58 ms 72 ms 81.91.95.17
15 62 ms 60 ms 59 ms 81.91.95.10
16 75 ms 78 ms 64 ms web.brainking.com [81.91.83.6]

Trace complete.

4. Şubat 2013, 00:02:12
Bernice 
well it is running Ok here at the moment....no long delays and no white pages.......I have never had the white page problem before and always wondered what people were talking about.....

3. Şubat 2013, 23:57:53
crosseyed_uk 
Konu: Re: Running okay in Scotland
SL-Mark:

3. Şubat 2013, 23:53:47
SL-Mark 
Konu: Running okay in Scotland

3. Şubat 2013, 23:47:02
crosseyed_uk 
Konu: Re: Slow site/white page.
Bernice: I agree with you Bernice. The word denial comes to mind.

3. Şubat 2013, 23:42:33
crosseyed_uk 
Konu: Re:
rabbitoid: You must be one of the few lucky ones who is not having a problem with this site. I am in the UK people from the USA, Australia and Canada to name a few other countries who are getting the same problems. It has to be the site at fault.

3. Şubat 2013, 23:40:53
Bernice 
there ARE problems, but you can't get those in charge to admit it :( sad really after all the money people have paid to be here, you would think there would be better connection/service :(

3. Şubat 2013, 23:38:26
bert515 
having problems since late yesterday with making moves ...after 2-3 moves, usually board turns white until i click to get back on the site...

3. Şubat 2013, 23:37:13
rabbitoid 
Konu: Re:
Roberto Silva: I'm not as often here as I used too, but nothing to signal for the past days, works as fast as usual for me (France). Both by regular computer or cell phone.

3. Şubat 2013, 23:34:54
crosseyed_uk 
Konu: Re: White page/Slow site
Bernice: I can only see part of the board when I can get to make a move in game.

3. Şubat 2013, 22:25:03
Roberto Silva 
Konu: Re:
Aganju: Weird.

3. Şubat 2013, 22:20:22
Aganju 
Konu: Re:
Aganju (3. Şubat 2013, 22:21:21) tarafından düzenlendi
Roberto Silva: Just found it works perfect from my iPad. Delays only through my PC !?!
Both run through the same wireless router. PC uses Chrome browser, beta line. Maybe there is something fancy like the browser checking for certificates.
IPad uses Chrome too, but that is of course a different build for a different OS.

3. Şubat 2013, 22:15:18
Roberto Silva 
Roberto Silva (3. Şubat 2013, 22:15:40) tarafından düzenlendi
For what it's worth, it's working fine for me.

Seems to happen every once in a while that a certain area of the world has trouble connecting here while another area is fine, then another time it's the other way around. Not a network expert so can't pinpoint the reason.

3. Şubat 2013, 21:57:01
Purple 
Konu: Re:
Aganju: At a minimum I have to double click. Sometimes more and this is just in last 2 days.

3. Şubat 2013, 21:42:16
Aganju 
Konu: Re:
Bernice: I see a long delay/dead behavior, but when I repeatedly click, after five to ten clicks the page comes quick. This is not the usual reaction, it started only yesterday.

3. Şubat 2013, 21:05:59
Bernice 
hmmmmmmmmmmm 7 mesages when I just came on - 1 for and 6 against....cant be BK must be the rest of the world (said sarcastically)

It is the same for me again this morning, taking forever to load and all white pages with the print all over the place...oh well thankfully there are other game sites.

3. Şubat 2013, 20:41:38
Marshmud 
Konu: Re: Slow site with white page.
beach: 2 days of white pages for me but I'm use to it...and deal with it. This has gone on for years for me with uploads from bk while all my other sites work fast.

3. Şubat 2013, 17:53:30
Raistlin 
Konu: Re: Slow site with white page.
beach:Same for me since yesterday.

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