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19. Haziran 2009, 16:56:37
tfra11 
Konu: People who resign
I love the site and the fact that you can make unlimited moves. The only downside seems to be the amount of people on the site that won't finish a game when they know they have lost. I'd like to earn the achievements and you can't do that when people always resign the game on you. Please just finish it out, who knows, maybe they'll timeout on you and you'll win the game.

17. Haziran 2009, 14:42:05
MrWCF 
MrWCF (17. Haziran 2009, 14:45:48) tarafından düzenlendi
I want to let all BrainKing users know that they are entitled to a free membership in the World Camelot Federation.

The WCF is an international non-profit organization that is dedicated to the preservation, popularization, and play of Camelot, one of the finest abstract strategy board games ever invented.

As most of you probably know, both Camelot and its variant Cam are played on BrainKing.

To receive a free WCF membership, please contact me at michael@worldcamelotfederation.com .

There are currently 197 WCF members, spread throughout 14 different countries.  The organization is an informal network of individuals interested in any and all aspects of the game and its variants: Cam, Camette, Chivalry, Grand Camelot, and Grand Cam.

Membership comes with no requirement on your part.  Membership entitles you to a couple of things.  You will receive an occasional informational email
from me regarding subjects like Camelot computer programs, rules questions, editions of sets, legal issues, games, problems, etc.

Additionally, you will automatically receive an invitation to play in the next WCF Camelot World Championship (email) Tournament.  One just concluded two weeks ago.

I hope you take advantage of this chance to learn more about Camelot.

Please visit the WCF website at http://www.worldcamelotfederation.com .

Thanks.

Respectfully,
Michael Nolan (MrWCF on BrainKing)
President & Founder, World Camelot Federation

16. Haziran 2009, 23:36:34
beach 
Konu: Re:
DeaD man WalkiN: my deepest sympathies to you and your family

16. Haziran 2009, 23:28:39
ellieoop 
Konu: Re:
DeaD man WalkiN: i'm so sorry to hear that, my deepest sympathy to you and your family.

16. Haziran 2009, 03:07:06
alexlee 
Konu: Re:
DeaD man WalkiN:
I am so very sorry for you, your daughter and family

15. Haziran 2009, 17:01:04
"GERRY" 
Konu: Re:
DeaD man WalkiN: So sorry to hear that my friend (:

15. Haziran 2009, 16:16:06
Nirvana 
Konu: Re:
DeaD man WalkiN: that's awful. I'm so sorry. Go be with your family. You need each other.

15. Haziran 2009, 15:19:57
Herlock Sholmes 
Konu: Re:

DeaD man WalkiN: My condolences ... the only thing that comes to my mind now is: life has no opposites and down, deep inside we live forever ... what dies is only our physical body, our immortal body of soul moves from area of mind to another ... what looks like death is not  death at all ... it's illusion caused by our attachement to the external manifestation of the universal mind ... think about your grandson as still existing in simple another realm ... and you will meet him one day ... hope it helps you ... I am with you,


take care,


Andy.


15. Haziran 2009, 14:13:11
baddessi 
Konu: Re:
DeaD man WalkiN: my sympathies. Life is so unfair. So sorry...

15. Haziran 2009, 09:41:55
aaru 
Konu: Re:
DeaD man WalkiN: [*]

15. Haziran 2009, 09:25:25
Mort 
Konu: Re:
DeaD man WalkiN: If you can, go be with her. You all need each other now.

I'm so sorry to hear about your families loss.

15. Haziran 2009, 07:47:43
alanback 
Konu: Re:
DeaD man WalkiN:God bless you and your family.  Take care of each other, you need each other more than you ever have.

15. Haziran 2009, 06:21:26
DeaD man WalkiN 
I think I'm going to go insane. My daughter just called and told me that my GRANDSON just DEAD. I don't know what to do he was only 2.

14. Haziran 2009, 19:04:38
Bluefin 
Ok, I got it now, Thanks to all

14. Haziran 2009, 18:59:48
AbigailII 
Konu: Re:
Bluefin: N game/win matches already alternate colours. No need to specify this again.

14. Haziran 2009, 18:59:12
Vikings 
Konu: Re:
Bluefin: If you selected a 2 game match, the second game will start after the first is finished and will automatically alternate the second game to the other color

14. Haziran 2009, 18:57:13
Bluefin 
Thanks for the info. What I wanted was to play a single opponent a two game match ,alternate colors.

14. Haziran 2009, 18:18:42
Roberto Silva 
Konu: Re: Posting games
Bluefin: If you choose 12 games with alternate colours, the server will create 12 separate games, 6 with white and 6 with black. If you choose 2 games, it will create one of each.

If you want a match against a single opponent that consists of several games in a row, choose the 4th option (the one just above the chat box).

14. Haziran 2009, 18:15:52
pauloaguia 
Konu: Re: Posting games
Bluefin: Depends on what you're trying to accomplish. Maybe the option you want is to have a match with 2 games? (As opposed to a single game match, the default option).
The check box you mention is for when you create multiple games/matches to have them start in alternating colors (so, if you create 8 games, 4 will start and white and 4 will start as black).

14. Haziran 2009, 18:02:11
Bluefin 
Konu: Posting games
When I post a game of chess and select the box for alternate colors, I only get 1 game of the color selected, or 2 single games. what am I doing wrong?

14. Haziran 2009, 07:40:08
talen314 
Konu: Shogi Database Software
talen314 (14. Haziran 2009, 07:42:13) tarafından düzenlendi
Shogi Database Software is available from this site. http://superheroshogi.blogspot.com/. It uses KIF format. I don't know about psn. The interface is in Japanese but uses mostly kana.
talen314

13. Haziran 2009, 18:35:19
Herlock Sholmes 
Konu: Re: Just curious.....
AbigailII:sorry, I made mistake ... what I meant was: if there is no move during 30 days period game should terminate ... I can't imagine playing one move a month using internet ... my move would go even faster thru Atlantic to Europe using kayak ...

13. Haziran 2009, 17:35:22
AbigailII 
Konu: Re: Just curious.....
ChessVariant: 30 days should be absolute maximum for a game

Well, that may work if you play most of your games against your buddies at school, who are available to play for about the same hours as you do. But on a global site as BK, any game that moves faster than 1 move/day is a bonus. Even if you spend 12 hours a day, from 9 AM to 9 PM monitoring your game list, moving within a minute if you have games to play, and your opponent also spends 12 hours a day doing the same, there's still no guarantee the game moves faster than once a day. People live in different timezones, and play during different times a day. Some people only play from the office - others do actual work and only play from home.

13. Haziran 2009, 12:54:54
Fencer 
Konu: Re: Byes
MadMonkey: I will delete it.

13. Haziran 2009, 12:07:13
MadMonkey 
Konu: Re: Byes
Fencer: IS this one part of the same problem, it says Waiting, (he has since yesterday morning lol) yet the games have started

Madhouse 2009 - Week 24 (Backgammon)

13. Haziran 2009, 11:18:15
Fencer 
Konu: Byes
It should be fixed for all future tournaments.

13. Haziran 2009, 05:36:16
Czuch 
Konu: Re: Byes
Czuch (13. Haziran 2009, 05:36:57) tarafından düzenlendi
Roberto Silva:the main page it says there are 9 players on the tournament, but I only count 8.


I wonder if that is the crux of this problem? Maybe someone had signed up and then removed themselves, or been removed by the creator just before the start, or something like that?

13. Haziran 2009, 04:55:50
Good Luck :)FLR 
Konu: Re: Just curious.....
ChessVariant:sorry to interfere .. my suggestion is to do as i do now ..
i sign ONLY for tourneis with no vacation allowed, tourney with the fisher clock or with 2 or 3 days max per move
i have tourney on from 3 yrs ago ......pple dont move quick so i had to change the way to play
only fast tourneis including pond

13. Haziran 2009, 04:47:00
Herlock Sholmes 
Konu: Re: Just curious.....
Babe68:I am not an expert in all those vacation/time for move/time for game issues ... but you are right it has to change ... I was once playing chess on another site, than quit playing my games, came back to the same site after several months and my time was still ticking and the other guy was (at least I think so) waiting for my move ...  it's idiotic ... I am playing now backgammon and my opponent moves every second day ...
my question is ... what is the pleasure of playing such a dynamic game for weeks or months ?
I understand it's turn based site but common, 30 days should be absolute maximum for a game ...
after 30 days it should be over ... if you are traveling constantly and have no time to make 1 move in a week than please do not join a game ... start collecting stamps or something ... they can wait ...
Andy.

13. Haziran 2009, 04:32:26
Babe68 
Konu: Just curious.....
Hi All

I have about 25 different tournament games with ONE person that NEVER moves our games. The time just keeps rolling over and over. They never time out. He never moves. Will they ever end??? lol

Is there anything that can be done? It seems like such a waste of game space, and surely they are holding up the tourneys!!!

Just curious....

13. Haziran 2009, 02:57:42
Herlock Sholmes 
Konu: Massacre Chess Club wants you !!!!!
Herlock Sholmes (13. Haziran 2009, 02:59:39) tarafından düzenlendi
please join one of a kind Club on brainking.com ... one game, universe of  chances, no bull, no confusion ...
play and discuss this new craze on our site ... we have stairs, tournaments and a team to join ...
Massacre Chess Club

Massacreator,
Andy.

13. Haziran 2009, 01:28:39
MadMonkey 
Konu: Re: Byes
Roberto Silva: I did say when i created both the weekly & monthly ones, that i would give the Byes a proper testing

13. Haziran 2009, 01:25:34
Roberto Silva 
Konu: Re: Byes
MadMonkey: It still says "Waiting", yet the games have strated already. Also, on the main page it says there are 9 players on the tournament, but I only count 8.

Should we start making a list of all the problems this tournament has?

13. Haziran 2009, 00:53:42
MadMonkey 
Konu: Re: Byes
nodnarbo: No, it went like that hours ago before i even mentioned the Byes problem.

13. Haziran 2009, 00:51:29
nodnarbo 
Konu: Re: Byes
MadMonkey: do you think that Fencer might have put it on waiting until he can get around to seeing what's wrong and fixing it?

12. Haziran 2009, 22:09:43
coan.net 
Konu: Re: Byes
MadMonkey: I would guess it goes along with that same bug - something in the code where it created the tournament probable got messed up (which explains the wrong number of player slots), and probable did not get to the point of changing waiting to running or something. So since that is with one of the "buggy" tournaments, I wouldn't worry about it yet.

12. Haziran 2009, 21:32:15
MadMonkey 
Konu: Re: Byes
coan.net: Thats ok chap, i realize some people may not get the gist of Eliminations and Byes

Any thoughts on my last post ? Possibly that is related to the same Bug, i can not see how a Tournament can just stay Waiting

12. Haziran 2009, 21:26:22
coan.net 
Konu: Re: Byes
MadMonkey: .... and my more detailed explanation wasn't really geared towards you, but a more detailed on it for anyone else who might be confused about it. (Did not mean to sound like my whole post was directed at you... that part was more of just a general layout of how the byes should work.)

12. Haziran 2009, 21:23:37
MadMonkey 
On a similar point, BUT on the actual Tournament mentioned earlier.

Why is this one in Waiting status ??
It has been like it since 11.00am when most of the others started.

Madhouse 2009 - Week 24 (Backgammon)

12. Haziran 2009, 21:19:23
MadMonkey 
Konu: Re: Byes
coan.net: I know how Eliminations work, i play Darts every week in them

I do not see how anyone can complain that certain players get "too" much credit for winning a Tournament

It is not the players fault who entered a Tournament, they took a chance and participated. Whether they won one round or 10 rounds, they put there name down....and if anyone complains about someone winning something too easily the answer is simple, enter yourself

To me the more games started, the more Tournaments started, the more people get to play games, and that is why i thought we were here.....simple

12. Haziran 2009, 20:37:43
coan.net 
Konu: Re: Byes
MadMonkey: Already people complain that some players get "too" much credit for winning a tournament when there are only 4 players in the tournament - having only 2 or 3..... I honestly don't think that is a good idea. 4 is a good minimum number.

But as for the elimination tournaments, you should ALWAYS have either 4, 8, 16, 32, 64, or 128 spaces for players

  • 4 sign up - have 4 player elimination tournament, no byes
  • 5 sign up - have 8 player tournament, with 3 players getting byes
  • 6 sign up - have 8 player tournament, with 2 players getting byes
  • 7 sign up - have 8 player tournament, with 1 player getting bye
  • 8 sign up - have 8 player tournament
  • 9 sign up - have 16 player tournament, with 7 players getting byes
  • 10 sign up - have 16 player tournament, with 6 players getting byes
  • 11 sign up - have 16 player tournament, with 5 players getting byes

    ... and so on. At first when I looked at your tournament examples you posted below, at quick glance I first thought... Oh, those look OK - but then noticed they were a 12 section tournament with 8 players, and a 14 section tournament with 9 players... which of course would be interesting to see what the system does in later rounds when there is an odd amount of sections to match people up against.

  • 12. Haziran 2009, 20:07:34
    MadMonkey 
    Konu: Re: Byes
    alanback: Exactly what i meant to write

    On the same subject, the lowest value should be 2 really. OK its a straight Final, BUT at least the 2 people that entered that particular Elimination would get to play

    12. Haziran 2009, 19:53:06
    alanback 
    Konu: Byes
    There is never a need or a justification for byes after the first round in a single elimination tournament.  It's easy to calculate the number of byes.  If there are N players and X is the next power of 2 higher than N, there should be (X-N) byes.  Of course, if N is a power of 2, there should be no byes.

    12. Haziran 2009, 19:38:35
    AbigailII 
    Konu: Re:
    Czuch: It looks like things will sort themselves in the next round.... that nobody will get a bye then,

    Incorrect. For the first tournament, there are 2 matches, and 4 byes. So the round will have 6 players (winners of the two matches, and the four people with byes). That means there will be 2 byes. Now, it may very well be that the two byes actually "play each other" ("winner" of 13 against 14 against "winner" of 15 against 16), but that means there's still a bye in the round after that.

    It's a complete mess.

    12. Haziran 2009, 18:00:32
    MadMonkey 
    Konu: Re:
    Fencer: Trust me, if there is a problem i will find it

    12. Haziran 2009, 17:30:04
    Fencer 
    Konu: Re:
    MadMonkey: Heh, that's funny. And it's interesting that nothing like that happened when I was testing byes before releasing them. Well, BrainKing is already too complex and even a small change can cause unexpected problems.

    I'll look at it soon.

    12. Haziran 2009, 15:00:32
    Czuch 
    Konu: Re:
    MadMonkey: Yeah, that is totally whacky!

    It looks like things will sort themselves in the next round.... that nobody will get a bye then, but the pairings of who plays who, make absolutely no sense at all?

    Why does the guy rated 1900s get a first round bye anyway?

    12. Haziran 2009, 14:32:57
    MadMonkey 
    Konu: Re:
    MadMonkey (12. Haziran 2009, 14:33:38) tarafından düzenlendi
    AbigailII: Agreed

    I knew it was wrong, but wanted to make sure, so i messaged a few people as well

    Will be interesting to see what happens after the first round lol

    12. Haziran 2009, 13:54:19
    AbigailII 
    Konu: Re:
    MadMonkey: That looks very wrong to me. The first tournament has only 8 players - there's shouldn't be any byes to begin with. The second tournament has 10 players - 6 players should have byes, the four remaining players should play the two matches in the first round. Ideally, the two matches should be distributed over both halves of the bracket; that is, if the winners of the first round matches keep winning, they should meet in the final.

    If you use the schema below, and fill in the participants in order, then there will not be byes, and first round winners will meet as late as possible.

    1. ------+
    +------+
    16. ------+ |
    +------+
    8. ------+ | |
    +------+ |
    9. ------+ |
    |
    +------+
    | |
    5. ------+ | |
    +------+ | |
    12. ------+ | | |
    +------+ |
    4. ------+ | |
    +------+ |
    13. ------+ |
    |
    +-------
    |
    3. ------+ |
    +------+ |
    14. ------+ | |
    +------+ |
    6. ------+ | | |
    +------+ | |
    11. ------+ | |
    | |
    +------+
    |
    7. ------+ |
    +------+ |
    10. ------+ | |
    +------+
    2. ------+ |
    +------+
    15. ------+

    This also easily generalizes to 32, 64, 128 participants (and to 8).

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