Kullanıcı Adı: Parola:
Yeni Kullanıcı Kaydı
Moderatör: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Sayfadaki mesaj sayısı:
Tartışma komitesi listesi
Bu komiteye yazı yazma izniniz yok. Bu komiteye yazabilmek için minimum üyelik seviyesi Brain Atı.
Durum: Herkes yazabilir
Yazıların içinde ara:  

<< <   48 49 50 51 52 53 54 55 56 57   > >>
15. Mart 2008, 01:17:46
rednaz23 
Konu: chat box
Fencer: Is there a way to make the chat box automatically respond as a reply if a box is clicked? I hope you know what I mean... I have already seen a few times where someone means to respond in private and the person forgets the /r...

Also, it would be cool if there was a chat box for each f/s... that would be very cool.

13. Mart 2008, 16:21:46
papaTrex 
Konu: Pool Checkers
Since BK has expanded its offerings of Draughts, it would be nice if it offered Pool Checkers, too. It is a great game.

13. Mart 2008, 14:07:55
Czuch 
Konu: Re: TANK BATTLE PLUS
ChessVariant: I know one person that might take some issue with this....

Liquid

13. Mart 2008, 01:56:10
Herlock Sholmes 
Konu: Re: TANK BATTLE PLUS
Rambo37: Rambo, I am the one who bugs Fencer about new games and I suspect there are many, many others who do the same ... In my opinion, we got into the situation, that in order to satisfy all our demands Fencer would have to hire 2 or 3 programmers ... he does all the job alone ... it was also some 6-8 months ago when I express my thoughts about the necessity of all these little things players ask him to do and he DOES most of them in their own time ... sometimes he is not able to follow ...
I am not in a position to talk for him to all of you ... he has to do this all by himself ... but one thing is for sure that someone, in this case him, has to do more important things than all our new versions of games ...
Thanks,
Andy.

13. Mart 2008, 00:47:26
Morse 
Konu: TANK BATTLE PLUS


i sent a msg to Fencer about six months ago suggesting the in the above game,you move three different tanks per move.I have written him on the same subject on two other occasions.
The reply i always get back is "Not now but i will bear it in mind for the future.
Could Fencer tell us when the "Future" is NOW
Several other players have expressed an interest in this variation.
Rambo37BB/WGF/

11. Mart 2008, 11:51:43
Nirvana 
Konu: Re: May we have ....
MadMonkey:Thanks for that!! last time I looked it said about putting in whichever folder but didn't delete.

11. Mart 2008, 11:30:06
MadMonkey 
Konu: Re: May we have ....
Nirvana: There is a Delete button at bottom of NotePad, i know because i asked for it a while ago. Just tick the ones you want to delete, and hit the Button

11. Mart 2008, 11:28:11
Nirvana 
Konu: May we have ....
a quicker way to delete posts from a board or in the note pad other than having to go through them all one by one please.

Thank you.

10. Mart 2008, 11:48:52
mctrivia 
Konu: Re: Still on Checkers
mctrivia (10. Mart 2008, 11:50:10) tarafından düzenlendi
Marfitalu: how about fencer make some kind of encoding system like [add checker rules here] so instead of seeing like checkers but ... you see all the checker rules in a little box labeled checker rules.

This way all 22 languages or so can very easily refrence other game rules.

10. Mart 2008, 09:17:51
mctrivia 
Konu: Re: Dynamic refresh
Fencer: true easiest. but refreshing only when needed will reduce likely hood of the problem and still allow current game list to show. In case you are waiting for a game to play

10. Mart 2008, 07:38:10
Fencer 
Konu: Re: Dynamic refresh
mctrivia: Well, I can disable automatic refresh when the chat box is enabled. That should be the easiest solution.

10. Mart 2008, 02:57:04
pauloaguia 
Konu: Still on Checkers
I have two feature requests about checkers:
1) post the rules... preferably with a short description of the main features in each one and not based solely on references like "same rules as Internacional checkers but with a larger board". With so many similar variants being able to find the basics of the rules on a first click is a must

2) make a different border color for Czech Checkers and Corner Checkers (and possibly others). I just found myself playing CornerCheckers thinking I was playing Czech Checkers...fortunately by the time I noticed it I was winning already

10. Mart 2008, 01:34:28
mctrivia 
Konu: Dynamic refresh
Ok the real time chat at the top is cool but you lose what you were typing when the page refreshes. My proposed dynamic refresh would fix this.

Feature requests (mctrivia, 2008-03-07 17:16:50)

9. Mart 2008, 20:17:03
joshi tm 
Has anyone played Tiers?
http://en.wikipedia.org/wiki/Tiers

8. Mart 2008, 22:58:07
Mousetrap 
Konu: Re: No you are not talking Dutch
joshi tm:

8. Mart 2008, 22:55:23
joshi tm 
Konu: Re: Re adding new teams to create new tournie games
Mousetrap: No you are not talking Dutch unless you say something like this:

Is het mogelijk om de optie "Voeg alle teams toe" bij "Voeg team toe"?

Wanneer ik een toernooi wil maken en we moeten alle teams er een voor een inzetten voor we een nieuw toernooi definieren om de nieuwe spellen te spelen.
Of kan het bij "Definieer nieuw toernooi" bijgesloten zitten?

Heeft het zin of spreek ik Nederlands?

8. Mart 2008, 22:48:28
Mousetrap 
Konu: Re adding new teams to create new tournie games
Is is possible to have the option of "Add All" As well as "Add a team"?
If I want to create a tournie with a new game we have to add each team one by one before we can go to "define new tournie" to play the new games.
Or maybe it could be included somewhere in "define new tournie"?
Doe this make sense or am I talking double Dutch? lmbo!

8. Mart 2008, 15:55:12
MadMonkey 
Konu: Re: Jungle
joshi tm: That is a GREAT idea, more people may play it then

8. Mart 2008, 15:31:16
joshi tm 
Konu: Jungle
Can there be a hierarchy table for jungle next to the game board?

7. Mart 2008, 23:16:30
coan.net 
Konu: Re: Frog legs
coan.net (7. Mart 2008, 23:16:47) tarafından düzenlendi
Nothingness: Jump on over to the Frog Finder board - we have been discussing some ideas on the game. (maybe if there is a good enough idea, maybe we can get another version of the game on the site)

7. Mart 2008, 22:37:09
Fencer 
Konu: Re: Frog legs
Nothingness: Yes, it is. I know people who like to play with a blind luck. Give them a chance.

7. Mart 2008, 22:02:43
Nothingness 
Konu: Frog legs
This game im noticing more and more is determined my blind luck than skill, so to avoid this i suggest have a larger amount of frogs on the board. perhaps 20 -25 frogs! Plus this will speed up the game considerably.

7. Mart 2008, 17:16:50
mctrivia 
Konu: Smart Refresh
If you used ajax to check if a game was updated every second and return a boolean yes no value. You could refresh the page only when the game board has changed quicker with less bandwidth used then doing the full page every 30sec. Does not work for mobile or webtv users but if you autodetect or make it an option could be a great feature. Real time game play could be possible with minimal code changes.

7. Mart 2008, 03:07:19
killerchipmunk 
Konu: Re: search forums
killerchipmunk: haha, never mind! i just found it!!!

7. Mart 2008, 03:04:09
killerchipmunk 
Konu: search forums
Is there any way to search the forums to find something? Like you enter in a key word(s), and it finds forums/posts with that word(s).

6. Mart 2008, 16:54:41
Fencer 
Konu: Re: Facebook App
ColonelCrockett: If someone creates it, why not. I don't know Facebook API and have no time to learn it.

6. Mart 2008, 16:53:29
ColonelCrockett 
Konu: Facebook App
Fencer,

is there any chance of seeing a Facebook application that can display a player's games (on turn) to him/her and a nice little banner to anyone viewing his profile?

6. Mart 2008, 11:56:42
MadMonkey 
Konu: Re: Wild chess
AbigailII: Yes, that does sound quite cool, specially on a larger board with the chance of having a couple of Queens, Marshalls, Cardinals or Amazons

6. Mart 2008, 11:43:45
AbigailII 
Konu: Wild chess
On an chess server I used to play, I liked to play "wild chess" (to be pedantic, "wild chess style 3", as it has several different variants, all called 'wild chess').

The rules are as follows:

  1. Pawns start in their normal position (second row for white, seventh row for black).

  2. A random set of 8 chess pieces is generated, subject to the constraints that the set includes exactly one king, and no pawns.

  3. This set is placed randomly on the first row for white; blacks setup mirrors white (just like in regular chess).

  4. There's no castling.

  5. All other rules are the same as regular chess.



In this game, it might happen that you play with three queens, or four rooks.

One might even think of a 10x8 wild variant, where the set of pieces to choose from includes the Marshall and the Cardinal. (Or even the Amazon).

See also the wildchess wiki (style 3).

6. Mart 2008, 02:10:48
mctrivia 
Konu: Star Trek Chess
I would like to see Star Trek Chess on here

http://www.chessvariants.org/3d.dir/startrek.html

not sure how you would lay out on 2d display but would be fun to play on here

5. Mart 2008, 20:21:00
MadMonkey 
Konu: HEY......................
MadMonkey (5. Mart 2008, 20:21:17) tarafından düzenlendi
I am in the Checkers Family said Cube Checkers

I did send you a message ages ago about this version Fencer , ifs Fun. Please can we have it

The big difference is that you use cubes (shock there) instead of disks and the cube sides are numbered 1 to 6.
ALL cubes start with 1 facing upwards.
After each non-jumping move, a player may turn a different one of his cubes to its next highest number, thus increasing its power and preventing it being jumped by a lower numbered cube.
A cube that becomes a 6 either by turning or reaching the opposite side of the board is deemed a king.
AND thats it, just played like normal Checkers, BUT with those differences.

5. Mart 2008, 16:38:54
coan.net 
Konu: Re: 4 Player Chess
As MadMonkey said, there are many games which 3-4 player games would be very very very very very cool!

It would take some extra programming work by Fencer, but I would not think it would be too hard. (The hardest part might be trying to figure out how the ratings are calculated).

Time outs - for some games like chess, that would be hard since what do you do with the timed-out users pieces. Do you end the game for everyone (The people who did not time out co-winners) - what if player 3 is in a very good attack position towards player 4 - but player 3 times out - do their pieces stay on the board (limiting player 4), are they removed, which hurts player 2 since he was "attacking player 3 and now his pieces are not in a very good position", etc.....

But other games would be perfect for 3-4 players - Dice poker, boats, etc... And my favorite - the game that WAS MADE to be played with 3-4 players, Frog Finder.

I'm sure it would take a lot of work to get it made, but having the ability to play games between 3-4 players would be very cool.

As for the ratings - that is where it can get tricky - since many times, the game is played totally different between 2 players and between 3-4 players. I know other sites just clump all the ratings together.... which at that point, some avoid the 3-4 player games since it hurts their ratings too bad. Maybe a way to have 3 ratings for 1 games.
  • Over all rating
  • Rating on 2 player games
  • Rating on 3+ player games

  • 5. Mart 2008, 15:21:33
    Baked Alaskan 
    Konu: Re: 4 Player Chess
    AbigailII:

    <<What should happen to a 4 player chess game if one player times out (or resigns)?>>
    I would have to find my instruction booklet (or google it) But I think the opponents pieces would just stay on the board.  Dead pieces if you will, cant be used (taken).

    5. Mart 2008, 14:22:11
    AbigailII 
    Konu: Re: 4 Player Chess
    or2ak.com: What should happen to a 4 player chess game if one player times out (or resigns)?

    Many multiplayer games don't work well on turn based sites because there's no good way of solving timeouts/resigns.

    5. Mart 2008, 13:08:24
    MadMonkey 
    Konu: Re: 4 Player Chess
    or2ak.com: I have never played 4 player, but have played 3 player Chess, and that was fun

    BrainKing is getting great with all the 2 player games and MANY variations, but sadly we seem to be stuck there. Many of our rival turn-based game sites now have 3 & 4 player board games and have for ages now (excluding Ponds of course).

    I wish we could concentrate on 3 and/or 4 players games here soon, some great ones we have here are already lend themselves so well to it, e.g. Chess, Assimilation, Ataxx, Ludo, Scrambled Eggs, Froglet, Dice Poker etc.....

    Now they would be awesome

    5. Mart 2008, 12:26:05
    Baked Alaskan 
    Konu: 4 Player Chess
    Is this possible to add?
    I have a 4 player chess board here at my house and its fun.

    4. Mart 2008, 23:36:15
    AbigailII 
    Konu: Re: Dragonchess
    puupia: Have you played it? Is it playable? How would you present the 3-D game on a 2-D medium?

    4. Mart 2008, 21:57:22
    puupia 
    Konu: Dragonchess
    RIP Gary Gygax

    How about honoring his memory by introducing Dragonchess at BK. It's a three dimensional chess variant Gygax invented. Its played on three 8x12 boards representing the sky, the ground and the underworld.

    More info: http://www.chessvariants.org/3d.dir/dragonchess.html

    4. Mart 2008, 15:36:01
    toedder 
    Konu: Re: An old request being brought up again
    Vikings: To be honest - I don't really know. But isn't a Pond with 16 players and 20,000 points a very different game from one with 160 players and 20,000 points? And wouldn't the latter be more similar to a 16 player pond with 2,000 points?

    Also I don't think 150 points is a very smart number to go with. There was a post of BBW which Fencer seemed to like: Run around the Pond (coan.net, 2005-01-11 16:04:41), which suggested a set of predefined values. Of course it might be sensible to set an upper boundary for the bonus dependant on the starting points.

    Anyway - I don't know if and how to adjust the rating for those Ponds properly, but I'd rather have those options with no extra rating than be bound to the fixed parameters.

    4. Mart 2008, 13:52:43
    MadMonkey 
    Fencer, (just a small thing) is it possible to add the mini game board used for inviting people to a game, to the names on the top right of the screen(Friends online), beside there message envelope ?

    Just, most people that i invite to a game are friends, and that is the quickest way to see you friends are here

    4. Mart 2008, 11:44:12
    Fencer 
    Konu: Re: New checkers variants.
    pauloaguia: You immediately know why because BrainKing does not allow you to do so and good users don't think about BrainKing's system decisions.
    You are right, of course.

    4. Mart 2008, 11:42:29
    pauloaguia 
    Konu: Re: New checkers variants.
    Fencer: That would also help to visually understand why you can't capture a specific piece because usually you can't capture the same piece twice. If it's highlighted somehow then you immediately know why.

    4. Mart 2008, 10:09:41
    Fencer 
    Konu: Re: New checkers variants.
    AbigailII: That could be done.

    4. Mart 2008, 10:04:40
    AbigailII 
    Konu: New checkers variants.
    In the new checkers variants, captured stones remain on the board until you've hit "move". This is according to the rules, but it still startles me each time it happens to me (probably because it doesn't happen in regular Checkers).

    Would it be possible to mark captured, but not removed checkers? For instance, with a red (or some other distinctive colour) around the stone, just as we have blue squares indicating the start and end square of the moving piece.

    4. Mart 2008, 08:44:27
    AlliumCepa 
    Konu: Re: Torunament games list
    everyone who posted before me: Within a long list of items, I use my browser's search feature invoked by pressing CTRL+F

    4. Mart 2008, 05:30:42
    Vikings 
    Konu: Re: An old request being brought up again
    Gordon Shumway: just curious, how would you sort the ratings,? I mean a pond that starts with 150 points is a completely different game than we have now

    4. Mart 2008, 04:05:53
    coan.net 
    Konu: Re: Notation location
    Ceiter: I would LOVE to see game-specific settings to either show or not show the game history/move list.

    I do like it on the right - nice to see the board & notation on the same screen - but for 90% of the games, I would love to turn it off (since it does mess up the page loading and such and makes me mis-click often)

    But for some games, the notation is handy (like Dark Chess, Battlboats), and for some games it is absolutely needed (Frog Finder, Ice Age Chess to figure out when the next ice age is going to happen).

    If it was possible to have it only show on certain games - that would be an improvement I would LOVE to have for this site.

    4. Mart 2008, 04:00:08
    Ceiter 
    Konu: Re: Notation location
    rednaz23: I'd also like to see something like that. Playing Logik with the notation at the right is a little annoying. The content jumps around a lot as the page loads, so you need to wait for the entire page to load to click, otherwise you're bound to make misclicks frequently. This isn't a problem for most games, but since Logik requires so many page loads per move, it can be a hassle.

    Because of Logik, I generally keep the notation off. But really, I prefer to have it on for almost all other games. Putting it at the bottom would be a good compromise. Adding game-specific settings would be good, too, but I'm not sure if that can be implemented sensibly.

    3. Mart 2008, 22:23:56
    coan.net 
    Konu: Re: Torunament games list
    AbigailII: You may have something - probable better to sort them by more how they are played then just board size/setup like I have.

    3. Mart 2008, 22:23:31
    toedder 
    Konu: An old request being brought up again
    Now that so many new games are added it may be the time to implement a long requested change to our beloved Ponds - customizable game parameters:

    • amount of points to start with
    • amount of the bonus
    • minimum number of players

    This would make Ponds more interesting and exciting!

    << <   48 49 50 51 52 53 54 55 56 57   > >>
    Tarih ve Saat
    Online Arkadaşlarım
    Favori Komiteler
    Arkadaş Grupları
    Günün ipucu
    Copyright © 2002 - 2024 Filip Rachunek, tüm hakları saklıdır.
    Başa Dön