grenv: And the theoretical question is what I asked. You both say nine is the least amount of turns even if we give the opponent any roll we want and have him move as we please? I think I will work on this myself, but nine seems very fast. I hadn't thought of it as grenv did, just figuring out each piece from where it starts. This makes sense as you can't use the roll just by the count as the number of pips needed may not divide evenly, 7 and 13 being good examples of this. Is my fifteen move game fairly exceptional, especially considering my opponent wasn't trying to help me?
Which point is what you are calling the midpoint? Is that the point in the outer table that starts with five pieces?
(скрий) Играе ли Ви се бърза игра, която гарантирано ще завърши за 2 часа? Създайте нова игра по свой вкус, изберете Време за игра и настройте Време на 0 дни / 1 час, Бонус на 0 дни / 0 часа и Ограничение на 0 дни / 1 час. (TeamBundy) (покажи всички подсказки)