Chaos: Note that this is only an issue if you play with a Fisher clock setting if there's no (or a small) increment on each move. If you gain 24 hours or more on each move, the risk is much smaller (it still can give one player some advantage as one player may build up "spare time" more rapidly than the other though - but even this is a solved problem).
(скрий) Ако четете редовно само някои от дискусиите, можете да ги добавите в списъка си с любими дискусии като отидете на страницата и чукнете на "Добави към любимите ми дискусии". (pauloaguia) (покажи всички подсказки)