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Backgammon and variants.

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19. 五月 2006, 21:54:12
alanback 
题目: Re: Someone explain this one...
pentejr: Your opponent probably had more completed games than you. Until you accumulate a certain number of completed games, your ratings adjustment after each game is modified (increased) by a factor that declines as you gain experience. Since you have completed only 42 games of hypergammon, your ratings adjustment is greater than it would be if you had already achieved the level of experience at which the extra factor ceases to apply. Your opponent was probably closer to that level than you, and therefore had a smaller adjustment.

19. 五月 2006, 22:02:10
pentejr 
题目: Re: Someone explain this one...
alanback: I figured it was something like that. But this is the key to the ratings inflation you find in the more frequently-played games on this site, is it not?

19. 五月 2006, 22:21:28
nabla 
题目: Re: Someone explain this one...
pentejr: I don't think so. It is rather considered smart than new people have a higher coefficient than people who have played a lot of games, and it could even compensate an inflation caused by people entering the rating list with a too high score. When there really is inflation it is likely to be caused by a too generous policy regarding first ratings, when the new overrated players inflate the rating pool.

19. 五月 2006, 22:46:25
alanback 
题目: Re: Someone explain this one...
nabla: I would expect the average ratings displayed on the boards to rise steadily, because a larger proportion of successful players than unsuccessful ones tend to stay active.

20. 五月 2006, 00:43:05
nabla 
题目: Re: Someone explain this one...
alanback: True, that is also a possible factor.

20. 五月 2006, 04:42:42
pentejr 
题目: Re: Someone explain this one...
alanback: That would explain why the active ratings tend to slowly rise, but I believe (but cannot prove) that the average rating rises slowly over time.

20. 五月 2006, 15:56:28
SafariGal 
fast games set up in waiting room

20. 五月 2006, 20:29:11
SafariGal 
题目: 1 hour games
I just set up some one hour games in the waiting room if anyone is interested.

21. 五月 2006, 13:58:59
grenv 
Well, i ran out of time on about 6 games in the last 2 days despite playing moves constantly.
Watch out for the new time controls, they can be extremely difficult to keep up with when the added value each move is less than the time it takes to get some sleep. I'll resign all my current games with such controls.

21. 五月 2006, 14:01:09
SafariGal 
题目: Re:
grenv: but it does give some of us the added option of finally playing fast games and not having to wait sometimes months to make a single move. Just a matter of being careful. I always make sure my opponent knows when they are playing a very very fast game with me

21. 五月 2006, 14:02:40
grenv 
题目: Re:
SafariGal: It was a tournament, and really with adding only 3 hours, once you run out of time it's impossible to keep up unless you don't sleep. Whoever goes to sleep first loses.

21. 五月 2006, 14:02:54
grenv 
题目: Re:
SafariGal: And I play ALL the time.

21. 五月 2006, 14:07:42
SafariGal 
题目: Re:
grenv: but if you add 3 hours then as long as you make 8 moves in a day you are fine and should always run at a buffer of at least 24 hours. You should be playing once every 15 minutes all day every day !!!

This person plays every 15 minutes. You should play like this. (refer to bug link)
http://brainking.com/en/ReadBug?bgi=840

21. 五月 2006, 14:51:16
grenv 
题目: Re:
SafariGal: i think you're making the same point as me. :)

21. 五月 2006, 14:52:08
SafariGal 
题目: Re:
grenv: I am, in a round about way. But the time controls do bring some excellent options, but some people abuse them

21. 五月 2006, 15:03:54
grenv 
题目: Re:
SafariGal: I'm just annoyed that I play every day, yet time out in 8 games all of a sudden. Then I have to wait months for certain opponents to move.

21. 五月 2006, 15:40:13
Czuch 
题目: Re:
grenv: Sometimes I have signed up for one day/move games, and have played my moves in the morning then when I leave for the day the game/tournament started, and by the time I come back to the site the next morning,, I have timed out, without ever knowing that the game had even started yet! That is very frustrating for someone who plays fast and is here everyday!

31. 五月 2006, 02:07:09
alanback 
题目: Observation
At this moment in time (approx. 0100 GMT on May 31), each player in the backgammon rankings from #2 to #5 has more experience than all the players above him/her combined.

31. 五月 2006, 02:16:46
SafariGal 
题目: Re: Observation
alanback: established BKR only. If you count non established one player ruins it.

Very keen observation alanback

31. 五月 2006, 08:48:55
Thad 
题目: Re: Observation

31. 五月 2006, 09:47:15
Hrqls 
题目: Re: Observation
alanback: if it were not for #6 then it would also be true for #1-#7 :)

working to get ruin the list though ;)

31. 五月 2006, 22:39:11
alanback 
题目: Re: Observation
Hrqls: Not by my arithmetic!

1. 六月 2006, 08:53:28
Hrqls 
题目: Re: Observation
alanback: oops .. you are correct :)

3. 六月 2006, 15:12:33
Pason69 
题目: How strong?
Hi everybody!

My guess is there is an answer ofr this somewhere, but I can't find it... How strong is the BG-community here compared to other sites? Compared to live? Since I only played it on the net, I have no idea. In eg chess, it's easy to compare the rating of a few known players net & live rating and get an idea of the level of play and how strong the site is. Are there anything like that in BG as well?!

Thanks in advance!

3. 六月 2006, 15:17:00
SafariGal 
题目: Re: How strong?
Pason69: it is far weaker here than some sites such as http://www.dailygammon.com. at DG they talk A LOT about tactics and really analyse a lot of games as the site is totally dedicated to backgammon.. Brainking is more of a chat site and if you are after serious backgammon, this is not a good place. The boards here have basically no analytical information whatsoever

3. 六月 2006, 15:36:59
gogul 
题目: Re: How strong?
Pason69: You´ll find more familiary games to play here (which does not mean you´ll find weak players), since it´s difficult as a rook to choose your opponents upon their rating if you play a lot of tournaments like you and most do. Allmost 1000 players is not a enourmous community, so you´ll find less top-players. But compaired to life you´ll find more players at your level on net and here also. It´s difficult to compare the sites, the rating system are different. If you surch to play against experienced players probably FIBS is a good adress.
I like the Galore sites for further questions about the game, it would not make sence to reinvent the wheel on every backgammon-site :)

3. 六月 2006, 18:07:30
Pason69 
题目: Re: How strong?
gogul: Thanks! I like it here and find the competition ok. Was just curious about the level. Will probably try DG as well. It's always fun to develop!

3. 六月 2006, 22:36:24
Hrqls 
题目: Re: How strong?
Pason69: i play both on here as well as on dailygammon as well .. the players there often annihilate me :)

the good thing of this site though is that there are a lot of different games to play .. this is an allround game site while other sites concentrate on mainly 1 game type

15. 六月 2006, 18:51:05
Pbarb2 
题目: HI Question.
How often are the ratings posted? I just noticed I won 2 hyper games and nothing changed. Then I lost a game still nothing. It has been a few hours now .. I don't know much about the ratings..Just thought it unusual. Thanks
BARB

15. 六月 2006, 19:01:11
rod03801 
题目: Re: HI Question.
Pbarb2: I just looked at your "Last 10 completed games" list, and I don't see any hyper games since the 12th. Are you sure they weren't part of multi-game matches???? BKR isn't affected until the end of the match. Look at the PM's you received at the end of the games.

15. 六月 2006, 19:16:41
Pbarb2 
题目: Re: HI Question.
rod03801: Oh, I'm sorry. I never thought of that. That is what it was. Thanks Rod..
BARB

1. 七月 2006, 06:13:38
TJ 
I love backgammon. If anyone wants to play just send me an invitation.

2. 七月 2006, 12:39:59
dameningen 

5. 七月 2006, 22:00:13
jryden 
题目: illegal move?
I don't think I should have been allowed to move 6-4 4-off in this game since I could have moved 6-1 3-1 and used all seven points on the dice. However, the system did let me swap the dice and do 6-4, 4-off. Is this an error?

http://brainking.com/en/ShowGame?g=1724204&i=16

5. 七月 2006, 22:04:51
grenv 
题目: Re: illegal move?
jryden: It is not an error. The rules say you have to use both dice, but there is no rule that says you need to move the maximum number of pips.

5. 七月 2006, 22:05:59
skipinnz 
题目: Re: illegal move?
jryden:not illegeal as you used both dice , just good luck you could bear off.

5. 七月 2006, 22:10:00
jryden 
题目: Re: illegal move?
grenv: Okay, I didn't consider that distinction. I was just looking a the bug list and saw a similar comment about it related to crowded. Well then, good for me :)

6. 七月 2006, 01:38:32
Adaptable Ali 
Does anybody know what the most moves in anti-backgammon is??

6. 七月 2006, 01:44:09
Kili 
题目: Re:
WatfordFC: Maybe Jason us Sharon 996 moves

6. 七月 2006, 01:48:10
Adaptable Ali 
题目: Re:
Matarilevich: OMG!! lol WOW

6. 七月 2006, 01:51:42
Kili 
题目: Re:
WatfordFC: 996 x 2 = 1992 + win = 1997 points for $$$ Jason $$$

6. 七月 2006, 01:55:47
grenv 
题目: Re:
Matarilevich: 3 days per move x 996 x 2 + vacation = about 22 years. Good thing they moved a little quicker, but still.

6. 七月 2006, 02:00:20
Kili 
题目: Re:
grenv: Could you calculate the end of this match?

6. 七月 2006, 02:02:33
grenv 
题目: Re:
Matarilevich: Yes. April 12, 2052

6. 七月 2006, 02:10:06
Kili 
题目: Re:
grenv: I hope that you are a good mathematician who do bad sums

6. 七月 2006, 13:42:20
lovelysharon 
we made many moves per day.. .lol... took a lot less than 22 years.. lol ... also was over way before any action points...

9. 七月 2006, 12:37:47
Adaptable Ali 
If you sign up to a game where brains are required for the entry fee, and the game doesnt go ahead, do you get your brains refunded?

9. 七月 2006, 19:13:21
Hrqls 
题目: Re:
WatfordFC: when doesnt a game go ahead ? does a game ever stop without giving a winner & loser or as a draw ?

9. 七月 2006, 19:18:29
Vikings 
题目: Re:
Hrqls: I think that she is talking about tournements that some people sign up for that never get enough people to start and eventually time out on the tournement page

9. 七月 2006, 19:19:43
Hrqls 
题目: Re:
Vikings: ah! thats true .. never thought about those tournaments which dont start :)

when does the player actually pay the brains ? when the tournament starts or when (s)he signs up ?

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