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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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10. 十一月 2003, 01:44:21
The Listener 
Happy B-Day Fencer!!!

Hope you have many fun times!
:·)
                  ~ MS

9. 十一月 2003, 22:38:11
rod03801 
Whisperz.. You aren't a lone voice.. I, too, like the time limit system here.
If a serious player doesn't like 30 day time limits, then they don't have to sign up for those! The way it is now, at least people can CHOOSE what is best for them!
I must say, that I do also like the idea mentioned here.. I could be happy with either method...
Giving tournament and single game creators the choice of either method would proably be the best idea of all..

HAPPY BIRTHDAY FENCER!

9. 十一月 2003, 19:04:11
Vikings 
题目: Re: time limit
ok, makes sense

9. 十一月 2003, 18:33:21
Caissus 
题目: Re: time limit
Viking, don`t you know a chessclock? A chessclock has one part for every player and runs only if the player has to move.And if the player has moved he pushs a button and only the clock of his opponent runs. So it is clear that you can certainly use the opponents time! For instance in 10moves / 30 days both player has to reach the 10th move until the 30th day is over but every player has the 30 days = 60 days (without weekends).And if you move 3-4 moves a little bit faster you have more time for the rest of the ten moves.Btw this is the regular mode which is used by chessplayers all over the world.In our OTB-Games (this morning I have lost:( ) we play 40 moves / 2 hours and then 1 hour for the rest of the game.That means that the game can run four hours until the first timecontrol (40th move) and after six hours it is over at the latest (today it was earlier) .In fast games we play an half hour in blitzgames 5 minutes (every) for the complete game.

9. 十一月 2003, 17:21:33
WhisperzQ 
题目: Re: Time limits
Great minds, Vikings, ...

9. 十一月 2003, 17:21:30
Vikings 
If timer would be for poth parties then whoever would be losing would just time out anyway

9. 十一月 2003, 17:19:32
Vikings 
the only problem I see with these time limits is that whoever moves second can force the first one to lose because of time limits, eg, 10 in 5 days, the second player just has to wait 4 days 23 hours and 59 minusts to move, then the first player cannot possibly make 4 moves in 1 minnute, forcing the 1st player to time out since his timer would start first

9. 十一月 2003, 17:18:41
WhisperzQ 
题目: Re: Time limits
Firstly, I choose not to play in 1 or 2 day limit games because I cannot guarantee that I can make it onto here every two days (I usually do but the day will come ... :) and if I enter a game or tournament with a longer time frame so be it, I have accepted it. If some wish to play quicker then they may set up their games and/or tounaments that way.
Secondly, I guess the x moves/y days option would have separate time clocks for each party so that if you were losing you could not wait until there was perhaps 5 seconds to go then make your next move (doesn't matter how many moves you have to go) and, voila, your opponent times out, a win from a lose. So the 10/30 could still take 60 days for the first 10 pairs of moves just like say a 3 days/move game.

9. 十一月 2003, 15:53:28
Caissus 
题目: Re: Time limits
But Whisperz I think that 10 moves in 30 days with the possibility zu accumulate is very long and if I look at my games against you then I remember that you have not needed so a long time for a move.But we have players here who use the timelimits until the last day for every move and this is not funny to wait two weeks or more.I don`t know why it is necessary to offer a time limit with 30 days for a move?
Serious players will be discouraged with such long time offers.Btw we can lead the "multi games" players(300 and more) to play a little bit fewer games, which is good for the weak performance of the Brainking server.

9. 十一月 2003, 15:45:42
Grim Reaper 
题目: The Benefit of Caissus Suggestion
I think the reason why people elect to play in the slower events is that the timer starts ticking as soon as your opponent moves.

So, if you have any type of vacation planned in the months ahead, you have to make sure you have enough time to make each move as if you were actually on your vacation or away from your computer, "just in case" the game spills into your vacation time.

With the N moves in M days approach, you would not have to worry about this at all. Look at the 10 moves/30 days time control. The game starts, you go on vacation for 3 weeks, using up 21 days, and you still have 9 days to make 10 moves when you return. You will not time out.

What would be your alternative here and now? Play 21 days per move.

A big difference.

9. 十一月 2003, 14:50:08
Spirou 
题目: Re: Time limits
Yes, additionals options.

9. 十一月 2003, 14:25:44
WhisperzQ 
题目: Re: Time limits
I might be a lone voice here, but I am happy with the time frame options we currently have here. I can also see merit in Caissus's (that a lot of esses) suggestions but would hope that they would be additional options and not replace the ones we already have.

9. 十一月 2003, 11:47:58
Spirou 
题目: Time limits
In my opinion : an outstanding suggestion!
I vote, of course.

9. 十一月 2003, 09:28:19
Caissus 
题目: Time limits
Regarding the discussion about the reformation of the time limits I want to suggest something that I saw at another server:

There are only four possibilities to choose:

1.Blitzgame: 10 moves in five days
2.Fast game :10 moves in 10 days
3.Regular game: 10 moves in 20 days
4.Slow game: 10 moves in 30 days

With weekends, vacation and perhaps with time accumulating the last suggestion seems to be more than enough for slow player too!

9. 十一月 2003, 06:56:19
The Listener 
题目: Re: Books DB
I noticed there has been a completely new board created for "Books & Stories". But what I actually had in mind was for the already existing "Books" DB to be modified (as before the crash) into "Books & Stories" (same description as previous message). Would really appreciate it!

  Thanks,
    ~ MS

8. 十一月 2003, 02:14:02
The Listener 
题目: Books DB
I'm sure there are many on the site who miss the good ol' Story-Tag game.

Books & Stories

Join in a game of Story-Tag or post your thoughts about favourite authors & books!


Fencer, could you fix this board, please?

Thanks, :·)
~ MS

8. 十一月 2003, 01:32:23
Summertop 
题目: Discussion boards
Can you make the Message window (where you type the body of your post) taller. Currently it is only three lines of text...How about 5 lines?

7. 十一月 2003, 21:47:31
grenv 
题目: Draws
Actually I believe that draws "Should" affect the bkr, but they don't. For some reason bkrs are "not" affected by drawn matches.

I believe that this is an error in the system since a low rated player should have his rating rise after a draw and vice versa.

To back my statements up: I was rated about 2000, playing against a 1300. Both of us had played many games. After the draw (doh!) neither rating was affected, much to my amazement (of course i shouldn't complain in this case ;)

I have had a great number of draws, and watched the rating closely each time. Never has it been affected.

7. 十一月 2003, 13:19:07
WhisperzQ 
题目: Re draws
It is supposed to make a difference but I am not sure that it ever does. What is does effect though is the count for wins, losses and draws. Someone like Dano takes some pride in being over 80% wins.

Some info on BKRs can be found here. The formula is supposed to be:
new BKR = ((old_BKR*Number of Games Played)+ OpponentsBKR + x)/(Number of Games played + 1) where x = +400 for a win / 0 for a draw / -400 for a loss with a failsafe to ensure that winning against a much lower opponent does not decrease BKR. Hope that helps.

7. 十一月 2003, 13:07:58
Niki 
题目: Re: jason
oh.. is that the case ?? damn, I offered loads of draws out to save resigning games.. thought it the fairest way out when I had no idea of the original result ! ;)
Where does it say about this please ? I couldn't find it anywhere.

7. 十一月 2003, 12:47:38
Jason 
niki , a high rated player would lose points in a draw against a lower rated player

7. 十一月 2003, 11:38:18
Niki 
题目: Re: Another End Game Option
but if players are happy to delete a game by mutual consent, would they not be happy to call a draw ? that doesn't affect bkr either .. same result :-)

7. 十一月 2003, 11:21:08
WhisperzQ 
题目: Another End Game Option
Fencer, I am not sure if you still have this in your "to do" list or whether it was lost, but a previous suggestion was to add another game ending option whereby players would be able to delete a game by mutual consent and have it not be recorded as a game (won, lost or drawn) or effect their BKR. This option might solve some problems which are currently arising where players cannot remember whether they won or lost and do not really wish to continue the game. Of course, this will never happen again ... but .... W:)

7. 十一月 2003, 08:01:11
puranium 
题目: Re: rhiannon and mystery man
actually, Hasbro bought the rights from Milton Bradly... Not sure when but Stratego is hasbro's puppy now!

6. 十一月 2003, 23:19:24
WhisperzQ 
题目: RE: Where to go after you resign
Ughaibu: I would not have thought you had any use for your suggestion but I guess others playing you might LOL :)

6. 十一月 2003, 22:44:54
Mystery Man 
题目: Re: rhiannon and mystery man
now WHERE do you get your ideas about getting the permission from IYT.. they don't "OWN" the game!! it's the same as "Stratego" only others can copy the game as long as they do not use the patent name (Stratego) on there sites.. same goes for BK, they can call ut something different if they like ~OR~ BK can STILL use the exact name (Sabotage) like IYT 'cause there is no lic or patent on "that" name.. Pocket-Monkey has the name "Strategy" (if that's how they spell it) for Stratego and again, it's the same game..
sorry Dmitri King, i don't claim to be an expert on licensing or patents, but this is only common sense.. :)

6. 十一月 2003, 19:19:48
grenv 
题目: Re: rhiannon and mystery man
Stratego! That's what I was referring to as well.

6. 十一月 2003, 18:30:07
Summertop 
题目: Re: rhiannon and mystery man
Just curious where you get you info...I bought a board game call "Statego" for my son. This game is what sabotage was designed after...

Did IYT buy the rights from Milton Bradley?

6. 十一月 2003, 18:28:57
grenv 
题目: Sabotage
But sabotage is a board game. Does iyt have some special licensing agreement with the manufacturer?

6. 十一月 2003, 17:59:22
Dmitri King 
题目: rhiannon and mystery man
Sabotage is not going to happen. IYT is not granting permission and it its their game.

6. 十一月 2003, 17:43:10
KaTtdAnCe13 
题目: Re: BK Store
I'd second that Linda. I'd Love to see a BK store!

6. 十一月 2003, 17:38:42
Linda J 
题目: BK Store
Goldtoken just launched their on line store.I loved the messenger bag.Just has the wrong logo.We need a Brainking store.
My wish list would be:
Shirts
Baby T-shirts (bringing up a future BK addict)
Coffee mugs (or tea for my English friends)
Travel mugs (for my new Dodge Quad cab,don't won't nothing spilled in it)
Key chains (got to have somewhere to put the keys to that big truck.Got a Hemi?)
Messenger bag & tote bags
Baseball Caps
T-shirts (follow me to brainking.com)

6. 十一月 2003, 13:28:22
ughaibu 
It would be nice to have a choice of where to go next after resigning a game instead of being automatically sent to the main page, somewhat as if resigning were a normal move, which it is.

6. 十一月 2003, 12:12:51
rhiannon 
题目: Re: Try someting NEW to BrainKing.. :)
Sabotage is on Fencer 'To Do' list.

Meanwhile you have a choice of 48 other games to play for free.

6. 十一月 2003, 09:32:04
Mystery Man 
题目: Try someting NEW to BrainKing.. :)
hmmmmmmm, maybe the introduction of "Sabotage" (open rush) to this site will come about and be implimented, what do ya's think!!
it would sure lift "MY" spirits.. lol

5. 十一月 2003, 23:06:19
WhisperzQ 
题目: Re: removal of a feature
Sounds like an offer grenv :)

5. 十一月 2003, 21:45:56
grenv 
题目: Re: removal of a feature
This is usually solved by mirrored hard drives. But like everything else that costs money. Somehow we need to find investors, anyone got oodles of cash? Fencer, how about selling a 49% share in the business (and future revenue)?

5. 十一月 2003, 21:08:55
Summertop 
题目: removal of a feature
I suggest removing the feature of periodic hard drive crashes. It happened on BK...It has happened to me more than once (good thing for backups). It has happened to countless numbers of my customers. Wouldn't life be better if hard drives never crashed?

Fencer/Liquid: Thank you for the time and effort you put into bringing BK back on-line. I was starting to get withdrawal symptoms. You two are great.

5. 十一月 2003, 03:49:49
rod03801 
From what I understand, the information is GONE... Your game list and all other information, look how they did on Sept 15.

4. 十一月 2003, 21:29:26
runningwolf 
题目: Re: My games are not right
thanks Chatty I hope so cause even my chess rating is lower then it should be
Have a wonderful day

4. 十一月 2003, 18:02:35
sandra... 
题目: Re: My games are not right
yes runningwolf, it will starighten out in time.. just play your games and enjoy the site :)

4. 十一月 2003, 16:56:42
runningwolf 
题目: Re: My games are not right
Thanks but Now where it Was My move on all those games shows it is There move now and two games i already won shos its there move too
Maybe the games Will get straighten out

4. 十一月 2003, 16:38:39
Niki 
题目: Re: My games are not right
if you have a read of brainking.info, it explains what has happened.. unfortunately anything between sept 15th and now has been lost.. so the 2 games that you can see where it's your move are from back then.

4. 十一月 2003, 16:35:48
runningwolf 
题目: My games are not right
just before Brainking went down for over Three days i had `7 or so games where it was MY move Now i have ONly two games with my Move What is on??going on

14. 九月 2003, 05:37:03
Eriisa 
LOL, I like that Little Boss title.

14. 九月 2003, 03:52:20
Stardust 
题目: Re:
Perhaps if the Manager were given more options??

13. 九月 2003, 19:39:37
coan.net 
... or maybe a "little boss" - to help the "big boss" ???? :-)

13. 九月 2003, 18:50:34
Eriisa 
I dont remember ever seeing anything about this, why do we have only one Big Boss for Fellowships? It sure would be easier to share some of the duties, like accepting new members.

13. 九月 2003, 18:46:14
Fencer 
题目: Re: re: Pawn - Tournament
10 slots.

13. 九月 2003, 17:29:26
coan.net 
题目: re: Pawn - Tournament
Well I answered 1/2 of my question. I just tried starting a 5 player tournament (2 games each) - meaning a total of 8 games each.

A pawn who had 8 game slots free was removed from the tournament (SORRY PAWN!)

So now the remaining question is: Do you they have to keep 9 or 10 game slots open?

Hopefully Fencer will answer soon - I like to put into the rules of my games how many game slots a pawn/knight should leave open to enter a tournament!

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