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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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3. 八月 2005, 22:42:08
Chimera 
I really liked Chessmec's stone from Mars It goes very well with the arrow theme.

4. 八月 2005, 00:28:11
miuek 
Fencer:<br>
I have prepared some "set" of stones, it can be seen
here.
If you'd like to download resources, please try this link.

If you don't like stone color, you can change it of course :-)

4. 八月 2005, 01:43:15
BuilderQ 
题目: Amazons

4. 八月 2005, 03:27:43
Orlandu 
题目: Re:
miuek: The stone idea is a very useful idea... I hope it is put in the system...

4. 八月 2005, 05:54:06
nobleheart 
题目: hey fencer
I have another idea for a game,a word game.
a board...8X8 squares.
each play takes turn placing a letter anywere on the board.
if you make a word,you score a points.words can be horizontal or vertical or diagonal.
play continues till all squares full.
2 letter word = 1 point
3 letter word = 2 point
4 letter word = 3 point
5 letter word = 4 point
6 letter word = 5 point
7 letter word = 6 point
8 letter word = 7 point
---
what ye all think?

4. 八月 2005, 05:55:12
nobleheart 
letters that dont make words are no score of course

4. 八月 2005, 05:58:52
Orlandu 
题目: Re:
nobleheart: Not bad... But how many letters do each person get and how many letters are there total...

4. 八月 2005, 06:02:15
nobleheart 
had not worked that out the idea just came to me.
I love word games but so many places are afraid of making a scrabble clones because of copyrights they agressively monitor.
I used to like the game upwords.wish I new a place to play it online.

4. 八月 2005, 06:03:38
nobleheart 
my word game idea should be relatively easy to code.

4. 八月 2005, 06:17:39
Grim Reaper 
题目: Re:
nobleheart: my word game idea should be relatively easy to code.

Maybe not. There are words such as "ai" and "rotl" that really do mean something in the English language (and they are not acronyms either.) You would have to parse an entire dictionary every time a player sets down a letter.

4. 八月 2005, 08:00:13
ScarletRose 
题目: okay you peeps with the stones..
let me just say.. WOW.. so kewl for you to all put in your hard work findin them.. but, I think what fencer means when he says he doesn't care for the circular ones is how they get all pixelated when they are blown up.. so the line in the circle is not really a precise one.. it gets all uneven and it looks icky.. to say it nicely..

4. 八月 2005, 08:22:04
miuek 
ScarletRose:

I agree with you. I want just to mention that simple picture (maybe one provided by chessmec at http://mec.tuwien.ac.at/private/mnemetz/brainking/redstone.png ) should be used. I like his picture but I think circle could by filled with other - not red - color.

BTW you can make better picture to have regular curve, but it'll have large size. I made smallest picture and then resize them - I think if you start creating every picture separatelly, they should look much better :-)

4. 八月 2005, 08:33:42
votacommunista 
题目: Re:
miuek: my "stone" was painted on the fly in a few seconds in photoshop. just to make draft.
of course other colour patterns and so on can be used and other way of shadowing/lightning. No problem.

4. 八月 2005, 08:46:02
ScarletRose 
why not a stone that takes the arrow and the stone and places them together.. Like Hey!! an arrow head.. kewl!

Black Arrowhead

or.. you could use something like this.. where it appears round.. but is shown best as more 3 dimensinal.. it even has an arrow theme to it..

Silver Rims

now.. you have satisfied both the stone and the arrow.. :)

4. 八月 2005, 09:19:37
Luke Skywalker 
题目: fischer clock games
I'd suggest to mark fischer clock games differently on the main page. Currently there is no visible difference to other no-day-off games.

I suggest using a different colour dot and also showing the bonus time. Currently this is only visible within the game.

4. 八月 2005, 10:13:56
miuek 
题目: Amazon board layout
I have recreated pictures, IMHO they looks now much better :-)

Link is same as before - http://miuek1.freelinuxhost.com/amazons.html

You can see difference between current and suggested board layout.

Hope it wasn't waste of time to create it :-)

4. 八月 2005, 10:58:38
AbigailII 
题目: Amazon board layout
I would settle to use the checkers pieces - but preferably in a different colour than black or white, as those are the colours of the players.

4. 八月 2005, 16:51:43
grenv 
题目: Re:
Grim Reaper: ai is a south american sloth, my favorite 2 letter word, along with aa (a hawaiian word for lava that slipped into the language somehow).
I think once the dictionary is in place it wouldn't take that long to parse. I wouldn't like to create it though. Of course you'd have to have a version in different languages with different letters etc etc.

4. 八月 2005, 16:55:58
AbigailII 
题目: Re:
grenv: Checking words for their existance in a dictionary is trivial. Just stuff the dictionary words in a structure that's optimized for finding exact matches - of which there are many: a database, a DBM file, or something simple as a Perl hash, Python dictionary or AWK associative array. You just want to avoid re-reading the entire dictionary from disk for each lookup.

4. 八月 2005, 16:58:58
BuilderQ 
题目: Another go at Amazon pieces...

5. 八月 2005, 03:03:59
nobleheart 
题目: Re:
Grim Reaper: yes ,I assumed that would be a turn procedure,as in most word games.

5. 八月 2005, 03:16:48
rod03801 
题目: Message when tournies are over.
Fencer, would it be possible to send out messages to everyone entered in a tournament, when the tournament ends? (Like with the ponds)
Once I am done in a tournament, I tend to forget about the tournament, and never find out who ended up winning it. I love that feature with the ponds.

5. 八月 2005, 04:11:43
Pedro Martínez 
题目: Re: Message when tournies are over.
rod03801: Just a small correction: There are no pond tournaments. The messages we receive when a pond is finished correspond to the PMs sent by the system after a game is over.

5. 八月 2005, 09:02:38
Bernice 
Bernice修改(5. 八月 2005, 09:03:41)
I would like to be able to cheer on members who have entered my ponds...
clicking on "discussion" only shows me what has been said....I would like to talk to the members in my ponds...expecially when it is a prize pond as is this one :(

http://brainking.com/en/Pond?g=256

**OOPS expecially should be especially hehehe

5. 八月 2005, 19:26:19
miuek 
题目: Game type on tournaments page
Hi,

it would be nice to see on page with tournaments (after clicking on Tournaments link on left menu) game type too. I know it is possible to filter game type but if I'm interested in seeing / playing more tournaments of different game types, I must choose many times game type to filter tournaments.

Thanks :-)

7. 八月 2005, 15:34:57
wekke 
题目: Automatic Invitation
It would be nice if I could send a tourney invitation to my whole fellowship...For private tournaments that is...Any possibility this might happen in the neir future? And threadened discussion boards.

7. 八月 2005, 15:38:47
Fencer 
题目: Re: Automatic Invitation
wekke: You can use the "Stuur een bericht naar alle leden van het genootschap" link on your fellowship page and post the tournament URL to the message.

7. 八月 2005, 15:40:30
wekke 
题目: Re: Automatic Invitation
Fencer: Good idea...And threatened db's? Any chance for that?

7. 八月 2005, 15:41:40
wekke 
题目: Re: Automatic Invitation
Fencer: But does it work if it's a private tournament? Or are fellowship tourneys always excluded for non fellowship members?

7. 八月 2005, 15:41:41
Fencer 
题目: Re: Automatic Invitation
wekke: What DBs do you want to threaten?
Eek, I know what you mean. Not in the development at the moment.

7. 八月 2005, 15:42:35
Fencer 
题目: Re: Automatic Invitation
wekke: If you create a tournament through your fellowship page, only the fellowship members can participate. It won't be even displayed on the Tournaments page.

7. 八月 2005, 15:43:34
wekke 
题目: Re: Automatic Invitation
Fencer: Okay, this makes my question needless.

8. 八月 2005, 06:30:34
grenv 
what is a threatened DB? Seems a little sinister to me.

8. 八月 2005, 06:39:12
Pedro Martínez 
题目: Re:
grenv: I think wekke meant threaded boards...:)

8. 八月 2005, 12:31:02
wekke 
题目: Re:
Pedro Martínez: That's what I meant indeed...Non English speaking you know...LOL

8. 八月 2005, 15:38:03
grenv 
题目: Re:
wekke: lol.

8. 八月 2005, 18:48:23
Pbarb2 
题目: Re:
grenv: I believe him. LOL

9. 八月 2005, 02:16:04
Walter Montego 
题目: Making bids for later rounds of "Run Around the Pond" in advance
Walter Montego修改(9. 八月 2005, 02:18:21)
Fencer: Can the Ponds game be made so that a player may bid later rounds in advance? This could help someone with having to be away from the site and being stuck with the auto bid set up as it is now. I was thinking a week's worth of moves at most or four rounds. grenv seems to like having every round available. In either case the later round bids would be changable by the player if he wanted to change them or made it back to the site in time. A few have posted about it on the Ponds board if you'd like to see other imput on it. It certainly seems like a good idea and should be fair for all. The auto bid feature could be left in place too.

9. 八月 2005, 19:03:29
playBunny 
题目: Multi-game matches - Previous games list
Rather than bright yellow for both players, could there be a separate colours?

9. 八月 2005, 19:14:32
Fencer 
题目: Re: Multi-game matches - Previous games list
playBunny: The bright yellow marks the winner.

9. 八月 2005, 19:22:42
playBunny 
题目: Re: Multi-game matches - Previous games list
Fencer: Ah, I wasn't clear enough then. Could there be bright yellow for a win by one player and a different colour for a win by the other?

10. 八月 2005, 00:28:25
Walter Montego 
题目: Re: Prebidding in Ponds
Fencer: Hi Fencer, a few of us are wondering if you're checking into it.

10. 八月 2005, 00:53:53
nobleheart 
we could all be armed with paintball guns & we could mark the winners that way.

10. 八月 2005, 08:49:38
Pbarb2 
题目: Re:
nobleheart: Roflol..

10. 八月 2005, 16:09:09
lukulus 
题目: Re:
nobleheart: arent in paintball marked loosers?

10. 八月 2005, 18:01:46
playBunny 
题目: Itsy bitsy request.
Could there be an extra &nbsp; between the first/prev and next/last links, please.
On a large monitor these links are pretty tiny and I keep finding myself clicking the wrong one if I don't slow right down and home in on the little chevron.
<< < becomes <<  <

or perhaps use images instead, or make them a wee bit wider, or ... but the extra space would be enough. ;-)

10. 八月 2005, 18:05:07
Maxxina 
Playbunny - why dont get your character just little bigger ?

10. 八月 2005, 18:06:35
votacommunista 
题目: Chapablanca-Chess; 10x10 Chess Variants
One question: How difficult would it be to add Chapablanca-Chess? The rules are the same of Gothic Chess, except of the starting position.

And another question: Is a 10x10 Chess variant planned to install here in the future?

10. 八月 2005, 18:17:25
playBunny 
题目: Re: Page links in multi-page lists
Maxxina: I'm not sure what you mean, but if you mean to use a larger font then it would affect all the characters on the page and other web pages too, from other sites. That's a big downside. Furthermore, I have a smaller monitor as well, so the text would be too big for that one, lol.

10. 八月 2005, 19:02:50
Fencer 
题目: Re: Chapablanca-Chess; 10x10 Chess Variants
chessmec: Grand Chess.

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