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Hello, here is the new approach to play Dice Poker 6D ... something for golf lovers ... below are the rules:
1. There are 18 holes in the whole course ...
2. I introduced 3 additional categories: 1 pair, 2 pairs and 3 of a kind (nothing new, they exist in regular poker) that gives us 18 categories (holes). Below is the score table for all 18 holes:
Ones - a sum of all 1's
Twos - a sum of all 2's
Threes - a sum of all 3's
Fours - a sum of all 4's
Fives - a sum of all 5's
Sixes - a sum of all 6's
1 Pair - 2 dice with the same numbers+ 4 dice with different numbers - sum of all dice (examples for 3 new categories below)
2 Pairs - 2 dice with the same nubers + 2 dice with the same numbers(different than the first pair) + 2 different dice (different from 2 first pairs) - sum of all dice
3 of a kind - 3 dice with the same numbers + 3 different numbers - sum of all dice
4 of a kind (4 or more dice with the same number) - a sum of all dice
5 of a kind (5 or more dice with the same number) - a sum of all dice
Full House (3 dice with the same number + 2 dice with the same number, and those two numbers must be different) - sum of the dice
Full Car (2 dice with the same number + 2 dice with the same number + 2 dice with the same number, and those three numbers must be different) - sum of the dice
Full Hotel (3 dice with the same number + 3 dice with the same number, and those two numbers must be different) - sum of the dice
Large Straight (a straight of 5 or more dice) - 123456(21points) wins the hole over 23456(20 points) which wins the hole over 12345(15 points)
Full Straight (a straight of all dice) - 1 point scored immediately in the hole (when other player scores in this hole, it's a draw for this hole)
6 of a kind (all dice with the same number) - higher 6 of a kind is the hole winner (222222 beats 111111 etc.)
Chance (any dice combination) - a sum of all dice
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Now, player that get higher score in particular hole is the winner of this hole ... who wins more holes wins the whole course and becomes champion ... when players win equal number of holes it's a draw. After players score points for a particular hole, software replaces scores for O for the loser and 1 for the winner ... during the game it is very important to target scores already made in particular holes. WINNING THE HOLE IS THE SUB-GOAL (similar to real golf) ... fixed scores for hotel, car, full house etc are abolished and replaced by actual point scores and it adds more excitements to the game ...here are the examples of 3 new categories ...
1 pair ... 44 5631 (no numbers can repeat itself) - example of wrong sequence: 44 1354 (4 is repeated)
2 pairs ... 33 11 24 (no numbers can repeat itself) - example of wrong sequence: 33 11 35 (3 is repeated)
3 of a kind ... 444 132 (no numbers repeat itself) - example of wrong sequence: 444 564 (4 is repeated) ...
I would rather be golfing ... how about you ?
I wonder what do you think about this Golf Poker ...?
Herlock Sholmes: Does a player need to do those rolls in order? It can be more strategic if that wouldn't be. Then add the bankroll idea from Michael Coan (You get all extra rolls for the whole course at roll 1, and use them if you want. Therefore there are unlimited rolls per turn, but the total number of extra rolls is limited) and you would have an awesome game.
EDIT: Or even better, you have unlimited rolls but the player with the least total of rolls wins.
joshi tm: no, rolls can be made in any order based on the situation on the golf course ... I think going from hole to hole in order would be too restrictive ... although more like a real golf ... bankroll idea (or unlimited rolls) is well known feature in dice games, game of FARKLE is one of them ... I played several form of Yahztee using this system ... we can try to incorporate golf feature of "being in par" when a task is accomplished in 3 rolls, if beyond, some form of negative points could be used ... thanks for your input.
Herlock Sholmes: we can even come closer to regular golf and create a system like below:
1. Keep all the fix scores like they are, adding of course 3 new holes (1 pair, 2 pairs, 3 of a kind) to make it 18 holes course.
2. For lower six holes (categories) make 4 of a kind (at least) a requirement to score a hole ...
3. Assigned points depending on the number of rolls used to make a hole:
2 points - for comlepting a hole in first roll
1 point - for making a hole in the second roll
0 points - for making a hole in the third roll
-1 point for the fourth try, -2 points for the fifth try ... -3 points if not made in the fifth try ... (five rolls is the maximum number)
This system changes the whole idea behind collecting points for categories ... for example: it's no longer important how high you score 4 of a kind, but if you score AT ALL, and in which roll ... it creates a new game ...
For those who do not like to fall BELOW ZERO, we may use different system to record points for holes:
1 point for the first roll, 2 points for the second roll ... down to 5 points for the fifth roll and 6 points for not making a hole in the fifth roll and also for crossing out any other hole ... of course, player with the lowest score wins the game ... this system is easy to remember since points correspond to the roll number ...