I'm thinking about running a prize tourney in the next month or so.. I want to know what the best time control is ( i know best is subjective). I dont want to have it be a tourney that takes years to finish. I also do not want to scare away many individuals that just cant committ to a short time frame? I will also be carefully watching who enters and will be eliminating individuals who move slower than molasses in the winter time. I want this tournament to attract as many individuals as possible. I currently am in a tourney when two individuals have not made there first move yet and they are black rooks ( tons of auto vaca) and the tourney started in october. and they are using 30 day time control. Also what would attract more players for a variant and format? im looking at Open version and either elimination or 1 game each person 4 player sections. The volcano versions do not get enough love and the open versions seem to be the most played. As for the time control im looking at: 1 day plus 12 hour bonus with a 3-5 day max with auto vaca disabled? or a 1 day with 8 hour bonus with a max of 5-7 days. I'm trying to encourage fast play without making it too difficult to manage with daily life. I'm a school teacher so I have a fairly forgiving schedule, others may not. I'm open to suggestions.
I think the Fischer Clock controls are reasonable, The default for that control: 7 days with 1 bonus day added for each move seems reasonable. At the limit case, each player gets 1 day per move + weekends. The two slowest players in a tournament would both have to make 100 moves in a game in a year (200 moves + 80 weekend days + 90 vacation days) = roughly one year. Perhaps it would be more weekend days once the vacation kicked in, but close enough. If you play large sections (7 or 8 players) you should finish in two rounds.
Nothingness: if vacations are not allowed, I think it will not encourage me and a lot of players, because you can easily have any incovenience that prevents you from connecting to the site (sickness, holiday, work, connection breakdown,....). It would be better to have a short time per move. Usually players can be very slow because they have hundreds of games running and they simply play the first one in the time list. They are always near the time limit. The problem is: what is a short time for you? For me it is 2 days, with vacation on. Maybe it is too long for many others.