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19. července 2007, 12:45:17
Hrqls 
Subjekt: Re: new board ?
gogul: lol! i would love a lolboard :)
(the dutch word 'lol' means 'fun' :))

i think there might be too many boards already .. personally i am perfectly fine with a board per game type or as it is right now

people who liked the discussion about the rules of turkish checkers though didnt find it on the checkers board so i assumed they might want to have a separate board for discussions about game rules, as i think thats more important than the ordinary chats about the games on those boards, but i guess they dont need it either :)

19. července 2007, 12:41:49
gogul 
Subjekt: Re: new board ?
Hrqls: Ya, it is a categorical question to me too. For example: If I want to search for the word extrapolate on BrainKing, I'll soon have the idea to suggest to create a board exclusively for the word extrapolate. That way I wont have to invest a lot of time to find the word. With the possibilities of today (you know, hyperlink and stuff), everyone could choose the order he likes. I personaly would favorize the opption to have boards for each single word, that means a wordboard for the word "word". A thatboard for the word "that". A thatboardboard for the word "thatboard", and so on. Do you think that makes sence? The basics of Internet can put all in each favorized order. ...?

19. července 2007, 11:53:46
inpassant 
Subjekt: Re:
conan.net: That bulb is a good advertisement.
emmett: Yes, I saw that in The Gammon Cube fellowship and I thought it was a new feature of Brainking.

19. července 2007, 09:47:05
Hrqls 
Subjekt: Re: new board ?
gogul: i like to have things a bit categorized (is that an english word ? ;)) people who are interested in sports but dont play any can go to the sports board to read about it, it doesnt have to posted on this board which is about brainking in general

i admit that gamerules of games on brainking are in a grey area wether they belong more on the game board itself or on the board for the specific game .. after all the posts about turkish checkers on all boards i had to direct it to the appropriate board and hope something like this wont happen again in the future :)

19. července 2007, 00:17:46
goodbyebking 
Subjekt: Re:
coan.net: Thanks! I see what you mean now

19. července 2007, 00:15:54
coan.net 
Subjekt: Re:
emmett: ◙ The Gammon Cube ◙ - it shows up at * 28 * in the link, but if you follow the link - the * 28 * is converted to

19. července 2007, 00:08:50
goodbyebking 
Subjekt: Re:
inpassant: Can you provide me with an example of what you mean? I went to the fellowship pages and couldn't see a yellow dot.

19. července 2007, 00:08:32
srnity 
Subjekt: Re:
coan.net: ROFL Good One

19. července 2007, 00:07:01
coan.net 
Subjekt: Re:
inpassant: The fellowship owner (whoever that might be) can now put a smiley next to a fellowship name. Probable just a BIG BOSS just having fun!

19. července 2007, 00:00:57
inpassant 
Změněno uživatelem inpassant (19. července 2007, 00:01:32)
What's the purpose of a yellow bulb near the name of a fellowship?

18. července 2007, 23:22:00
alanback 
Subjekt: Re:
Bernice:  I think the answer lies in very limited access to computers and, for that matter, to telephones.  According to the link below, there were only around 190,000 internet users in Cuba as of December 2006, most of which were probably commercial users.

http://www.internetworldstats.com/car/cu.htm

18. července 2007, 23:15:40
Bernice 
I have looked and perhaps the eyes arent working properly LOL, but looking at the list of countries that play on here I cant find CUBA...is it there or do we have any players on here from there:)
and if not does anybody know why?

18. července 2007, 16:18:25
gogul 
Subjekt: Re: new board ?
Hrqls: Well what are the mods of these boards thinking about then? Peoples who don't play these games
could be interested in reading about the game, not worth going to seach over several boards to find finaly something interesting about it. Switch-overs don't hurt.

18. července 2007, 16:08:58
danheg 
Subjekt: Re: action points

Jason: There were a few people using some unothodox methods to gain action points which was probably one of the main reasons it was discontinued.


 


18. července 2007, 12:35:43
Hrqls 
Subjekt: Re: new board ?
gogul: ok, i thought so as well. i was looking for a solution for the checkers board not giving any response though :)

18. července 2007, 10:26:18
gogul 
Subjekt: Re: new board ?
gogul: I feel this is a vicious circle. Next subject?

18. července 2007, 10:20:45
gogul 
Subjekt: Re: new board ?
Hrqls: There are, Backgammonboard, Checkerboard, Chessboard ect.

18. července 2007, 09:48:58
Hrqls 
Subjekt: new board ?
might it be nice to have a board dedicated to discussion about game rules of all games on here in general ?

18. července 2007, 07:59:24
Jason 
Subjekt: Re: action points
tippycI believe action points main use was for fencer to test his site under more pressure than it was already getting (people liked to get the most points so would play many more games and make more moves a day) there was also prizes for the top positions ...........shame it has stopped for those that enjoyed it .

18. července 2007, 05:35:15
ScrambledEggs 
Subjekt: Re: action points
tippyc: according to Fencers blog are now dead and buried
shame cause i loved the challenge of them

18. července 2007, 05:08:07
tippyc 
Subjekt: Re: action points
Eriisa & emmett: thanks for the prompt response. i guess we will just have to wait and see what they are good for.

18. července 2007, 05:03:23
Eriisa 
Subjekt: Re: action points
tippyc: Hi tippy! We don't use the action points now. Fencer might in the future but he hasn't said.

18. července 2007, 05:02:58
goodbyebking 
Subjekt: Re: action points
tippyc: I'm kinda old and i still don't know what action points are good for

18. července 2007, 05:02:03
tippyc 
Subjekt: action points
im kinda new and i have a couple questions that i couldnt find answers for on my own.

what are action points?
what are they good for?

18. července 2007, 04:57:43
Eriisa 
Subjekt: Re: turkish checkers
Gabriel Almeida: Actually, Fencer did answer it 2 days ago right here ---> BrainKing.com (Fencer, 2007-07-15 20:56:02)

18. července 2007, 03:37:01
gogul 
Subjekt: Re: turkish checkers
alanback: I lost the correct form, and anyway I don't know which box to check

18. července 2007, 03:32:57
alanback 
Subjekt: Re: turkish checkers
gogul:  Why not?  It never hurts to ask

18. července 2007, 03:26:18
gogul 
Subjekt: Re: turkish checkers
Gabriel Almeida: You can't ask Fencer and the globs for any little unimportant thing

18. července 2007, 01:03:53
Gabriel Almeida 
Subjekt: Re: turkish checkers
Hrqls: Atila had done it a long time ago. No answers, there (checkers variants 8x8, the right place). In checkers board it's no usefull too. Well... anyway, this is not the right place for the discussion, indeed. It would take us for a long conversation that always have been avoided for Fencer and global mod's, in brainking...

17. července 2007, 09:58:08
Hrqls 
Subjekt: turkish checkers
could the discussion about turkish checkers please be moved to the checkers board ?

17. července 2007, 09:24:46
Fencer 
Subjekt: Re:
danheg: I knew that somebody would notice that. But it's just a name.

17. července 2007, 01:57:40
danheg 
Změněno uživatelem danheg (17. července 2007, 02:39:20)

this is just an observation; but,  for the names of the team torunaments,  wouldn't First Contact be better for the game of Assimiliation since the main enemy was the Borg?  Resistance is futile.  You will be assimiliated!


15. července 2007, 23:47:50
Atila 
Subjekt: Re:
Fencer: Hi Fencer. When a player has two possibilities to capture a pawn, with a pawn and with a king at the same time, the program forces to capture with the king. Players (experienced or not) has no chance to select to capture with the pawn. This is a bug. To clarify all the rules of Turkish Checkers, we have prepared and submitted an article about Turkish Checkers in Brainrook site with my user. Would you please confirm to publish it, so everyone can access and read whole rules of the game. There are many board bitmaps displaying related rules examples. When you will find time to fix these items, it is better to check and test the implementation of the rules with this document. We also understand that your work load is heavy with this nice sites support issues. Therefore, if it is within the principles, we are also ready to help to work with your team to fix, implement and test these rules, even at the programming level.

Thanks for your efforts.

15. července 2007, 22:34:55
pauloaguia 
Subjekt: Question about Team Tournaments
If a team joins a tournament but one of its players' membership expires before the tournament starts what will happen? Will the team have to rejoin (with another member) or will it still be up for play?

15. července 2007, 22:33:13
rod03801 
Subjekt: Re:
Fencer: I think if we get more frequent, small batches of Team Tournaments it will come closer to pleasing everyone. As we all know, it is impossible to please everyone. Personally, I have no complaints about this batch!

15. července 2007, 22:29:47
Summer Flame 
Hey emmett always have Star Trek movies there is 10 of them

15. července 2007, 22:24:23
Fencer 
Subjekt: Re:
emmett: When I include more games, people complain that I have included too many games. This is a compromise.

15. července 2007, 22:23:41
MadMonkey 
Subjekt: Re:
emmett: I am surprised there are not more games for the intelligent, thinking type player.
Well i know what i mean Chess, Go, Line games etc..
Three of them are dice luck games, still fun but not mind taxing.

Logik is good though

15. července 2007, 22:22:36
pauloaguia 
Subjekt: Re:
Fencer: you actually selected some of the most popular games at my fellowship (even if my favourites are not amongst those), so thanks for that

15. července 2007, 22:21:49
goodbyebking 
Subjekt: Re:
Fencer: Yeah, but you usually include more games. Six is a limited selection. And most are games of chance

15. července 2007, 22:20:44
Fencer 
Subjekt: Re:
emmett: No matter what game selection is made, there will be always someone who calls it "lame".

15. července 2007, 22:20:06
joshi tm 
Subjekt: Re:
emmett: Well, there are only 6 Star Wars movies...

I also don't like the selection

quote:

I would like to see some strange games in the next batch, along with popular ones, think about Grasshopper or Crazy Screen Chess.

15. července 2007, 22:17:56
goodbyebking 
Is there only going to be six new team tournament games? That is one lame selection of games. Are more games going to be added?

15. července 2007, 21:36:47
joshi tm 
Subjekt: Re: Team tournaments
rod03801: O well, I would like to see some strange games in the next batch, along with popular ones, think about Grasshopper or Crazy Screen Chess.

15. července 2007, 21:28:20
rod03801 
Subjekt: Re: Team tournaments
Team Tournaments have been posted.

15. července 2007, 21:16:44
pauloaguia 
Subjekt: Re:
Fencer: Unexperienced players should learn how to play the game as accurately as possible. Making a copmparison with chess, it's like being able to castle after having moved your king or by crossing a square that is atacked by an enemy piece - experienced players wouldn't do it, but unexperienced ones might,m because they still don't know the rules very well.

Anyway, and I'm sure it would settle it for everybody - since you just admited that taking advantage of the "unenforced rule" is not the correct move, while it is not fixed, and if someone plays such a move against me, what can I do? It seems to me all I can do is not play the game, which is a shame...

Also I aggree that it is your right to set the priorities as you see fit, but it's also our right to try and make you set them more according to our likings . Here's another example to make you think: Hasami Shogi is a lot less played than Turkish Checkers. Yet it's rules were changed some time ago to make it more playable. The change was also in the line of "enforcing a new rule". Yet, even with the change, the game is still far less popular than Turkish Checkers...

And since I'm not trying to stir anything, I've rest my case (for now) and let others do the speaking on this subject from now on...
You're still doing a great job on this site, no matter what, Fencer

15. července 2007, 20:56:02
Fencer 
Subjekt: Re:
pauloaguia: Actually, there is no "bug" in the game. It is just one particular rule which is not enforced but the players must know about the maximum capture rules and do it. If experiences players play Turkish Checkers (and I think that the majority of Turkish users know their game), they simply do the correct move, although the system would allow them to do another move as well.
The only problem can happen when a good player plays which an unexperienced one who does not know the rules. This will be addressed.
And since BrainKing's background is not only about the games and there are many other things which must be done too (and some of them always have a higher priority), this issue will be solved when there is a time for that. No further complaints can make it faster.
Just to make sure that nobody misunderstands me - I know that there is a small problem with Turkish Checkers and I plan to fix it. But BrainKing is not only about Turkish Checkers and I reserve a right to set the priorities.

15. července 2007, 20:42:24
pauloaguia 
Subjekt: Re:
pauloaguia: Seems like somebody removed or hidden the message I was replying to.
For those that didn't have time to read it it was a request to fix the bug in the Turkish rules implementation. Just clarifying it so that my message doesn't look so awakward, looking like it's coming out of nowhere.

Oh, and I forgot in my previous message:

15. července 2007, 20:39:50
pauloaguia 
Subjekt: Re:
Tutagil: For all it takes you have my support. The bug in the rules has been here for years, and for years Fencer has promised it would be corrected.
It is a weird thing, since the Turkish community is such a strong one on this site, that Fencer keeps making such promises and doesn't actually do anything.
I still remember when there were similar bugs on the Check Checkers implementation and the Czech community kept complaining about it. It was a community much stronger then than it is now (proportionally to the others) and it still took him a while to fix it. Sadly he missed the opportunity to fix it for other checkers games, even though it was already know and had been pointed out at the time.

I have decided to post my comment here and not at the Turkish forum as suggested for two reasons:
1) I don't know how to speak or write Turk. So it doesn't seem right for me to post in that board.
2) This is a "Board for everybody who is interested in BrainKing itself... and future" (like all the Brainking.xx boards), and I feel I must voice my reason on this, since the way Fencer sometimes prioritizes development affects all of us as players. "This is a game site, first of all", so we're told often, so I'd like to see game related bugs have a higher priority sometimes than messages or discussion boards related issues, for instance.

Fencer (and mods): Don't take me wrong, I'm not trying to start a flame war against you, but I'm on the side of the Turkish community in that this bug in the rules has been around for far too long... especially since the game is called Turkish Checkers (which is a name associated with a very well defined set of rules) and should therefore follow its rules more accurately - and the capturing rules are an important set of the gam rules in all checkers variants.

15. července 2007, 18:11:44
hoky 
Subjekt: Brainking World Championship
Stand after Five in Line:

Medal table:

1. - 3. Dominika, Southern Korea and Russia 1 - 0 - 0
4. - 6. Germany, Uganda and Poland 0 - 1 - 0
7. Slovakia 0 - 0 - 3

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