I have been asked to add some Camelot variants to the site but I am not sure which of them would be good candidates. Any suggestions? (Chivalry, Cam, Camette, ...)
Fencer: Chivalry is simply Camelot with more pieces and a bigger board. Similarly, Cam is Camelot with fewer pieces and a smaller board. My invention, Camette, takes the smaller board and fewer pieces to an extreme. All three variants are fun to play, but from personal experience, I think Chivalry is a bit too crowded, and Camette is a bit too simple. So my vote for a Camelot-like variant would be for Cam.
That said.....
In my opinion, by far the best Camelot variant is Grand Camelot. Grand Camelot is Camelot for four players (two teams of two players, each). Camelot, as you probably know by now, is extremely tactical, and just occasionally strategic. Grand Camelot is a very enjoyable, relatively even blend of tactics and strategy.
Don't get me wrong--I love Camelot. But I also love Grand Camelot--it's a blast to play.
Artful Dodger: 4 player version of Frog Finder would be VERY cool.
But back on the subject of Camelot - since people on this site seem to love quick & fast games I would agree that a smaller board version "Cam" would be a good choice.
Fencer: AbigailII has reported that a Cam position where each side had one piece was declared a draw. I haven't inspected the position in question, but just in case, one vs. one is not a draw in Cam; in fact, it is always a win for one of the players, depending upon who has the opposition.
MrWCF: It is done. But it might be better if the WCF page shows just the difference between Camelot and Cam because it is not easy to find it comparing both full length rules.
Fencer: I've added a list of differences between Cam and Camelot on the WCF website's Cam page (http://www.worldcamelotfederation.com/Cam.htm), and a link to those differences on the Cam Rules page (http://www.worldcamelotfederation.com/Cam_Rules.htm). The differences between Cam and Camelot are: 1. The Cam board has 67 squares. The Camelot board has 160 squares. 2. Each side in Cam has two Knights and five Men. Each side in Camelot has four Knights and ten Men. 3. The object of Cam is to get one piece into the opponent's Castle. The object of Camelot is to get two pieces into the opponent's Castle. 4. Victory in Cam also occurs if one side, even with only one remaining piece, captures all of the opposing pieces. In Camelot, if the side capturing all of the opposing pieces has only one remaining piece, the game is a draw. (Victory in Camelot by capture of all of the opposing pieces only occurs if the victorious side has two or more remaining pieces.) 5. Stalemate in Cam is impossible. Stalemate in Camelot is possible, and is a victory for the stalemating side if it has two or more pieces. 6. In Cam, if both sides have only one remaining piece, the game continues until one piece captures the other, or one piece enters the opposing Castle. In Camelot, if both sides have only one remaining piece, the game is a draw.
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