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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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30. listopadu 2008, 12:34:15
MadMonkey 
Fencer, can you do something about the move notation in Camelot games. Once you start making multiple jump the screen can get very wide lol

30. listopadu 2008, 16:06:35
Fencer 
Subjekt: Re:
MadMonkey: It's simple. Use the Castle style.

30. listopadu 2008, 19:04:26
coan.net 
Subjekt: Re: Move Notation
MadMonkey: I would still like to add my request to make the move notation a user choice option on which type of games you have the move notation on.

On most games, I would rather have it off - but how some games are setup, you need to have it on to get IMPORTANT information about the game (Boat games to know which boat you are attacking - Ice Age Chess to know when the next ice age is going to happen)

So if important game information is going to be only in the move notation - I would love to be able to choose which games it will show up on - and which games it will not.

30. listopadu 2008, 23:50:58
MadMonkey 
Subjekt: Re: Move Notation
coan.net: yep, i agree

3. prosince 2008, 01:09:24
Ceiter 
Subjekt: Re: Move Notation
coan.net: I second the request for game-by-game notation settings, but for a different reason. For most games I like to have the notation, simply because it doesn't bother me and is occasionally useful, so I might as well. But with Logik, I'd rather have it hidden, because it requires so many page loads to make each move. Having that extra sidebar there makes it take longer for the page to render, and usually makes the actual content jump around a bit until it finishes, so I can't make my next click until it's all done. Without the notation it's a lot smoother.

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