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 Chess variants (10x8)

Sam has closed his piano and gone to bed ... now we can talk about the real stuff of life ... love, liberty and games such as
Janus, Capablanca Random, Embassy Chess & the odd mention of other 10x8 variants is welcome too


For posting:
- invitations to games (you can also use the New Game menu or for particular games: Janus; Capablanca Random; or Embassy)
- information about upcoming tournaments
- disussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position
... speculation on who has an advantage or the benefits of potential moves is not permitted while that particular game is in progress)
- links to interesting related sites (non-promotional)


Počet zpráv na stránce:
Seznam diskusních klubů
Není vám dovoleno psát zprávy do tohoto klubu. Minimální úroveň členství vyžadovaná pro psaní v tomto klubu je Brain pěšec.
Mód: Každý může psát
Hledat v příspěvcích:  

5. března 2004, 06:36:33
WhisperzQ 
Subjekt: RE: Deciphering the database stats...
Okay muggins is now better educated, thanks, but let me clarify that the second Max_W is the number of moves for white after black has moved first and I guess, Mzugs (mutual zugzwangs - sorry, never heard the term before) are postions from which both agree that to pursue the matter is a venture into hopelessness (for one side anyway).

Thanks GI

5. března 2004, 15:09:10
Grim Reaper 
Subjekt: Re: RE: Deciphering the database stats...
The second max_w number applies to positions with black to move and win rather than white to move and win.

The "w" does not stand for white. It means Max Win Length.

Zugzwang is when it sucks to be your move. You lose as a result of it, and could draw if your opponent was to move.

Mutual Zug is very bizzarre. In super-tough endings, your side to move wins by the narrowest of margins. If your opponent could move, he can win. In fact, if you misplay, you go from a win to a loss!

5. března 2004, 18:31:42
Nasmichael 
Subjekt: Re: RE: Deciphering the database stats...
Have you ever had a mutual zugzwang in your games?

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