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Emne: Re: A piece of advice to Brain Pawns(and those that like fast games)
ThunderGr: I want to add that there is a way to lure players into timeouts who have many games running and frequently play the urgent games only, until there is no game with, say, less than 2 days until timeout on the list:
invite them to agame or set up a tournament with fischer time with high initial time and a low bonus, e.g. 12 days + 6 hours per move. If the time has almost run out and a move is made, then after the next opponent's move the time will be only 6 hours until timeout, and this may be at any time, maybe in the night, and when the player comes back next afternoon, the game is forfeited.
Emne: Re: A piece of advice to Brain Pawns(and those that like fast games)
Thom27: Don't forget that it is their fault for accepting. I feel incorrectly blamed being at the other end of this- i often put out public game invites with such time limits, because I want to *play* not *wait* around, and - who is surprised- about half of my invites are taking by people in that situation, and then lost on time. What would you recommend me to do? Warn them at every move? Resign when I see it coming???
Thom27: this will not make the slower players move faster .. they will just timeout in those fast games, but that doesnt make them use up their vacation days or let them move faster in other games
Aganju: you are correct, it is totally the fault of the one accepting the game .. i am on the other other side of this lately as my weekends seem to be quite busy, too busy to play games .. and have timed out in a couple of games lately, but i blame it all on me
i turn down all fisher clock invitations, but once in a while i do join a fisher clock tournament: when either the reward is nice, or when i like the tournament because of its organizer or theme and i want it to have a nice amount of participants ....
joining fisher clock tournaments is a bit of a gamble for me ... a lot depends on the timezones of my opponents .... i expect to lose 1 or 2 matches in the tournament, but hope to win enough of the other matches to move on to the next round ... but of course i try to win them all without timeouts :)
Emne: Re: A piece of advice to Brain Pawns(and those that like fast games)
Thom27: Nice warning Thom. One should always be mindful of the time controls of a game they accept/take and *avoid taking them* if they cannot meet the requirements. Having your games taken by a player that time forfeits on move 1 is quite irritating and people doing that end up in my blocked players list the second time they do it.
When I was posting games with such time controls, I used to put a warning in the text for those considering to take them. Nonetheless, people kept time-forfeiting. This is why I stopped posting Fischer Time games. I do not enjoy time forfeits. I like quick time controls because I want my games to end in a reasonable time but the point is to *play* the game, not just win it and, *especially* not win it by time forfeit.
My post was meant to help people with few games allowance that have to wait for ages their opponents to play a move, just because of poor time control definition, not to be a "guide to luring your opponent into time forfeits". :p
Emne: Re: A piece of advice to Brain Pawns(and those that like fast games)
Tip: learn to know your opponents playing times ...
For example: my "dead time" is between thursday 17:00 and monday 9:30
so if you want to win against me on timeout, then make sure i will have little time left on a game, and make your move on thursday evening (cet) .. there might be a chance that i wont make my next move until monday morning 9:30 (cet)
or if you want to win our game by your own skills then make sure you make your last move before thursday 17:00 to give me time until monday morning 9:30 :)
but above all: it is my own responsibility wether i timeout or not, you are not to blame for it
Emne: Re: A piece of advice to Brain Pawns(and those that like fast games)
Hrqls: Hm. 4 days "dead time" per week is certainly long...Your tip is a bit hard to follow. Unless an opponent specifically requests that I give him some time due to x reason and not play my move as soon as I am inclined to(my OCD hates logging off Brainking with games still on my turn), I will not pay any attention to a player's "dead time". It is everyone's responsibility to take games that can fit to their regular schedule but, since we are humans and sh*t happens, a reasonable request for some time will be respected by me, due to special circumstances.
Emne: Re: A piece of advice to Brain Pawns(and those that like fast games)
ThunderGr: 3 days and 16:30 :)
thats why i have my weekend days which give a dead time of less than 2 days for normal games ... and as i still have 19 vacation days left for the rest of this year, that seems to be fine
for games with green or red dots (fisher clock games) i can have a dead time of more than 3 days though, so i have to chose my games/tournaments carefully and usually login once or twice during my weekends to save the time pool ... it happened a couple of times where i didnt manage that this year though so i think i timed out in 4 games this year .. the rest i lost within the time limits :)
(not counting the tournament which started in the weekend which i didnt realize, where i lost all first games of the matches :))
my "tip" was meant sarcastically :-) ... the purpose of this site is to play games, not to try to let your opponent timeout :)
most opponents will try to cooperate with your time limits if you ask them .. you cant expect them to pay attention to it all the time ... the responsibility of the timecontrol of my games is fully mine
i had some very nice opponents save our games with fast time limits lately :)