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I usually have my games sorted by "time of last move", descending so that the games most recently played come first. This way I can progress on my games while my opponents are online, making the games faster (and easier to keep them on my mind too).
Whenever a game shows up and I think that I need some more time to think about it, I click the PlayLater button and it doesn't show up again. If in the process I go back to the main page, it's natural the games I decided to play later will come back again. However, I've noticed that if I take too long playing through my games (usually, when I'm playing from work where I play a couple of games at a time and then go back to work) I noticed that, after some time, the "PlayLater" games come back up again, even if I have some more games that still haven't showed up.
So, what exactly does this button do? Does it just put the games on hold for a while? How long is that while? Could it be configurable? Or is this some sort of bug?
pauloaguia: I agree... i think that if you use the play later option, that game should not come back up on your screen until you select it from your main page. It is very frustrating when you want to avoid playing a few games and they keep popping back up on your screen.
Tuesday:Actually there are a few steps before that! First Czuch has to finish answering them, NOT DONE. Then he'll have to send them to me, NOT DONE. After it I'll have to read it and possibly arrange the questions in a better order since I just sent them to Czuch unarranged, NOT DONE. And finally I'll send them to Fencer, NOT DONE.
pauloaguia: Of course, if you make no action for 30 minutes, the session expires and when it's automatically recreated after your next click, the session-only data are lost. Since the "play later" data are not persistent (it would make no sense to store them to the database due to their short lifecycle), they are not recreated.
Fencer: I see. I figured it had to be something like that. And since I'm not likely to move at least once every 30 min when I'm at work, I'll have to live with that. But I'm starting to find more and more attractive the idea someone sugested about being able to flag games to (not) move to at the next turn ;) Would certainly be more usefull that many of those "Move and goto..." options that exist right now (and would have probably avoided creating some of them ;))
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