grenv: I remember a few of those ideas being discussed too. This game has so many possibilities to make changes to it. Lots of variants. A dark version would be a trip. How much darkness? A little, or a lot? Would the game be skillful, or mostly luck?
How about this version we're playing now? I've only played a few games, but it seems to have a lot of skill to it. The luck is more prevelant when there's a certain critical amount of people. At the start and the end, it seems to be almost completely skill and prisoner's dilemma type of problems.
(gem) Hvis du ikke ønsker at andre kan se hvad du laver, kan du skifte over til "cloak mode" i indstillingerne. (Kun for betalende medlemmer) (pauloaguia) (vis alle tips)