Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
Fencer: Is there a way to make the chat box automatically respond as a reply if a box is clicked? I hope you know what I mean... I have already seen a few times where someone means to respond in private and the person forgets the /r...
Also, it would be cool if there was a chat box for each f/s... that would be very cool.
Rambo37: Rambo, I am the one who bugs Fencer about new games and I suspect there are many, many others who do the same ... In my opinion, we got into the situation, that in order to satisfy all our demands Fencer would have to hire 2 or 3 programmers ... he does all the job alone ... it was also some 6-8 months ago when I express my thoughts about the necessity of all these little things players ask him to do and he DOES most of them in their own time ... sometimes he is not able to follow ... I am not in a position to talk for him to all of you ... he has to do this all by himself ... but one thing is for sure that someone, in this case him, has to do more important things than all our new versions of games ... Thanks, Andy.
i sent a msg to Fencer about six months ago suggesting the in the above game,you move three different tanks per move.I have written him on the same subject on two other occasions. The reply i always get back is "Not now but i will bear it in mind for the future. Could Fencer tell us when the "Future" is NOW Several other players have expressed an interest in this variation. Rambo37BB/WGF/
Nirvana: There is a Delete button at bottom of NotePad, i know because i asked for it a while ago. Just tick the ones you want to delete, and hit the Button
Marfitalu: how about fencer make some kind of encoding system like [add checker rules here] so instead of seeing like checkers but ... you see all the checker rules in a little box labeled checker rules.
This way all 22 languages or so can very easily refrence other game rules.
Fencer: true easiest. but refreshing only when needed will reduce likely hood of the problem and still allow current game list to show. In case you are waiting for a game to play
I have two feature requests about checkers: 1) post the rules... preferably with a short description of the main features in each one and not based solely on references like "same rules as Internacional checkers but with a larger board". With so many similar variants being able to find the basics of the rules on a first click is a must
2) make a different border color for Czech Checkers and Corner Checkers (and possibly others). I just found myself playing CornerCheckers thinking I was playing Czech Checkers...fortunately by the time I noticed it I was winning already
Teema: Re: Re adding new teams to create new tournie games
Mousetrap: No you are not talking Dutch unless you say something like this:
Is het mogelijk om de optie "Voeg alle teams toe" bij "Voeg team toe"?
Wanneer ik een toernooi wil maken en we moeten alle teams er een voor een inzetten voor we een nieuw toernooi definieren om de nieuwe spellen te spelen. Of kan het bij "Definieer nieuw toernooi" bijgesloten zitten?
Teema: Re adding new teams to create new tournie games
Is is possible to have the option of "Add All" As well as "Add a team"? If I want to create a tournie with a new game we have to add each team one by one before we can go to "define new tournie" to play the new games. Or maybe it could be included somewhere in "define new tournie"? Doe this make sense or am I talking double Dutch? lmbo!
Nothingness: Jump on over to the Frog Finder board - we have been discussing some ideas on the game. (maybe if there is a good enough idea, maybe we can get another version of the game on the site)
This game im noticing more and more is determined my blind luck than skill, so to avoid this i suggest have a larger amount of frogs on the board. perhaps 20 -25 frogs! Plus this will speed up the game considerably.
If you used ajax to check if a game was updated every second and return a boolean yes no value. You could refresh the page only when the game board has changed quicker with less bandwidth used then doing the full page every 30sec. Does not work for mobile or webtv users but if you autodetect or make it an option could be a great feature. Real time game play could be possible with minimal code changes.
is there any chance of seeing a Facebook application that can display a player's games (on turn) to him/her and a nice little banner to anyone viewing his profile?
On an chess server I used to play, I liked to play "wild chess" (to be pedantic, "wild chess style 3", as it has several different variants, all called 'wild chess').
The rules are as follows:
Pawns start in their normal position (second row for white, seventh row for black).
A random set of 8 chess pieces is generated, subject to the constraints that the set includes exactly one king, and no pawns.
This set is placed randomly on the first row for white; blacks setup mirrors white (just like in regular chess).
There's no castling.
All other rules are the same as regular chess.
In this game, it might happen that you play with three queens, or four rooks.
One might even think of a 10x8 wild variant, where the set of pieces to choose from includes the Marshall and the Cardinal. (Or even the Amazon).
I did send you a message ages ago about this version Fencer , ifs Fun. Please can we have it
The big difference is that you use cubes (shock there) instead of disks and the cube sides are numbered 1 to 6. ALL cubes start with 1 facing upwards. After each non-jumping move, a player may turn a different one of his cubes to its next highest number, thus increasing its power and preventing it being jumped by a lower numbered cube. A cube that becomes a 6 either by turning or reaching the opposite side of the board is deemed a king. AND thats it, just played like normal Checkers, BUT with those differences.
As MadMonkey said, there are many games which 3-4 player games would be very very very very very cool!
It would take some extra programming work by Fencer, but I would not think it would be too hard. (The hardest part might be trying to figure out how the ratings are calculated).
Time outs - for some games like chess, that would be hard since what do you do with the timed-out users pieces. Do you end the game for everyone (The people who did not time out co-winners) - what if player 3 is in a very good attack position towards player 4 - but player 3 times out - do their pieces stay on the board (limiting player 4), are they removed, which hurts player 2 since he was "attacking player 3 and now his pieces are not in a very good position", etc.....
But other games would be perfect for 3-4 players - Dice poker, boats, etc... And my favorite - the game that WAS MADE to be played with 3-4 players, Frog Finder.
I'm sure it would take a lot of work to get it made, but having the ability to play games between 3-4 players would be very cool.
As for the ratings - that is where it can get tricky - since many times, the game is played totally different between 2 players and between 3-4 players. I know other sites just clump all the ratings together.... which at that point, some avoid the 3-4 player games since it hurts their ratings too bad. Maybe a way to have 3 ratings for 1 games.
<<What should happen to a 4 player chess game if one player times out (or resigns)?>> I would have to find my instruction booklet (or google it) But I think the opponents pieces would just stay on the board. Dead pieces if you will, cant be used (taken).
or2ak.com: I have never played 4 player, but have played 3 player Chess, and that was fun
BrainKing is getting great with all the 2 player games and MANY variations, but sadly we seem to be stuck there. Many of our rival turn-based game sites now have 3 & 4 player board games and have for ages now (excluding Ponds of course).
I wish we could concentrate on 3 and/or 4 players games here soon, some great ones we have here are already lend themselves so well to it, e.g. Chess, Assimilation, Ataxx, Ludo, Scrambled Eggs, Froglet, Dice Poker etc.....
How about honoring his memory by introducing Dragonchess at BK. It's a three dimensional chess variant Gygax invented. Its played on three 8x12 boards representing the sky, the ground and the underworld.
Vikings: To be honest - I don't really know. But isn't a Pond with 16 players and 20,000 points a very different game from one with 160 players and 20,000 points? And wouldn't the latter be more similar to a 16 player pond with 2,000 points?
Also I don't think 150 points is a very smart number to go with. There was a post of BBW which Fencer seemed to like: Run around the Pond (coan.net, 2005-01-11 16:04:41), which suggested a set of predefined values. Of course it might be sensible to set an upper boundary for the bonus dependant on the starting points.
Anyway - I don't know if and how to adjust the rating for those Ponds properly, but I'd rather have those options with no extra rating than be bound to the fixed parameters.
Fencer, (just a small thing) is it possible to add the mini game board used for inviting people to a game, to the names on the top right of the screen(Friends online), beside there message envelope ?
Just, most people that i invite to a game are friends, and that is the quickest way to see you friends are here
pauloaguia: You immediately know why because BrainKing does not allow you to do so and good users don't think about BrainKing's system decisions. You are right, of course.
Fencer: That would also help to visually understand why you can't capture a specific piece because usually you can't capture the same piece twice. If it's highlighted somehow then you immediately know why.
In the new checkers variants, captured stones remain on the board until you've hit "move". This is according to the rules, but it still startles me each time it happens to me (probably because it doesn't happen in regular Checkers).
Would it be possible to mark captured, but not removed checkers? For instance, with a red (or some other distinctive colour) around the stone, just as we have blue squares indicating the start and end square of the moving piece.
Gordon Shumway: just curious, how would you sort the ratings,? I mean a pond that starts with 150 points is a completely different game than we have now
Ceiter: I would LOVE to see game-specific settings to either show or not show the game history/move list.
I do like it on the right - nice to see the board & notation on the same screen - but for 90% of the games, I would love to turn it off (since it does mess up the page loading and such and makes me mis-click often)
But for some games, the notation is handy (like Dark Chess, Battlboats), and for some games it is absolutely needed (Frog Finder, Ice Age Chess to figure out when the next ice age is going to happen).
If it was possible to have it only show on certain games - that would be an improvement I would LOVE to have for this site.
rednaz23: I'd also like to see something like that. Playing Logik with the notation at the right is a little annoying. The content jumps around a lot as the page loads, so you need to wait for the entire page to load to click, otherwise you're bound to make misclicks frequently. This isn't a problem for most games, but since Logik requires so many page loads per move, it can be a hassle.
Because of Logik, I generally keep the notation off. But really, I prefer to have it on for almost all other games. Putting it at the bottom would be a good compromise. Adding game-specific settings would be good, too, but I'm not sure if that can be implemented sensibly.