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The end is in sight for the end of the first part...down to 2 players and their last moves...Come on Kevin and KevJon...you can do it....gooooooo team!!! Rah-Rah sis boom bah....
Is there going to be another prize like in the first heap when the winners of their section got a knight membership??
Redsales, you can join our team Brains of space....we need a member for tank battles for sure.And maybe you should become a "Loop team" member later...
The first team tournament went off at 3 days per move. The new ones are all at 5 days per move. Why the change? It seemed like the participation in the first one was high. I havent heard anyone talking about a massive amount of time outs from any games. # days seems like a good middle of the road time limit that should work for everyone. Or maybe 5 days and deactivate the weekends? As it is, a 5 day tournament game can last 420 days for a 30 move game, plus vacation time, and holidays.
I think that team tournaments should be under 1 year in length, for the whole tournament, not 1.15 years+ just for one game. Our memberships are only good for a year, we should be able to play a team tournament, and have it finish within a year.
I vote for 3 days team tournaments, that is plenty of time....
Problem with one day, even for us faster players, is time outs. I had a freak day last week and didnt access the web for over a day, and got timed out of 5 games in a 1 day tournament.
I mean, you can play 25 moves pergame per day, but if you miss one day, you are out.
How about 2 days then?
It would be nice to have some sort of overall game limit, or sometging of the like.....hopefully someday :)
i like 2 days too, grenv, for the same reason! Internet can be spooty at times here in Korea. I've had a tech over at my crib thrice in 2 months.
Temo, Antje: sorry, harley and bobes got to me first. I *could* leave the tank battle team, but I onlly would if the Sunshine Club tank battle team had enough members and the other team didn't. I'm not good at tank anyway, i'd just be a body!
Because I was looking forward to a 6x6 tournie which had the likely hood of being a quick one LOL
Then the bombshell hits, not a lot of chance of getting that many players to join so may aswell give up on the idea of being in it with a team
I've always found 3 day limits to be good - which is why almost all of the "Fast Start" tournament (which I need to start some again), always have 3 day limit.
Plus as I can tell we may need 40 days to get together enough 10 player 6x6 teams, 40 days seems like a long time to wait. 20-30 days would probable be enough in my opinion.
Yeah, we need some of those on Power House as well, and we could use some help on Reversi 10 X 10, and Checkers. Any takers? Free pizza on request for membership. *a good bribe works from time to time*
Fencer: In the event of teams being level on points and games won/lost, do both teams progress to the next round or does some other determining factor come into play?
I noticed that when playing a team tournament game, there is no "Move and go to the tournament" selection at the bottom of the drop-down list. Is there a reason for this?
Also, the team tournament games in the member drop-down-list (the one that contains all of our games) are not marked with the *s like the regular tournament games. I think they should at least be marked somehow even if different from the regular tournament games.
Well done to beach, IMupChucKing & MadMonkey (oh, thats me lol) on creating a 3-way draw/win in the Madmonkeys 'Boat Battle' (4) (Battleboats Plus) Tournament.
I will sort out a new Boat tourny today as the other 2 are alomost finished :o)
oh yeah, i knew there had to be a reason, but it is for a good cause. Even with them, nothing can really change the outcome in that section of the tournament.