In that game 13-5 (actually 12-20 since it was black) not only grabbed the important 5-point, but also put a checker on the bar. Without that the play 13-9, 24-20 is also not too bad, though the 5-point is the most important one to grab early.
6-5 is always a run, there is not even a close second to consider.
(hide) Tired of placing boats or Espionage pieces at the begining of the game? You can go to Game Editors and save some of your favourite positions for future use. (pauloaguia) (show all tips)