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AlliumCepa: For example a checker on the 8 point requires 2 moves. if you roll 6-5 each time you will need to use 2 5s at least, which is 10 on the dice to move 8 pips.
Better way would be to see how many moves each piece needs and make sure a maximum of 50% 6s are used.
So the 2 back checkers each need 4 moves (8 6s total) The 5 checkers on 13 each need 3 moves (with no 6s needed) The 3 checkers on 8 each need 2 moves (again, no 6s - 2 4s will do) The 5 checkers on 6 could be moved out in 1 if 5 6s are used.
So,,, with 13 6s, 6 4s and 15 5s I could move them all out. That could be done with 13 6-5s and 4 5-4s (which would trade some 4s into 5s which is ok). Trading the 5-4s for 6-5s wouldn't help.
(hide) If you are waiting for your turn, click on "change" next to the "refresh" on the main page, then set refresh the page to 30 seconds to get your turn to move displayed faster. (Servant) (show all tips)