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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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14. April 2007, 17:27:22
goseiger 
Subject: taken pieces in shogi
The taken peices ("in the hand") in shogi should be displayed beside the board instead of way below. And preferably the same size as the beoard.
It is difficuly to get a good overview of the situation now.

14. April 2007, 15:05:37
Kiwiyeti 
Subject: Re: Tournaments -> New!
Fencer: New filter - good

14. April 2007, 09:26:32
Fencer 
Subject: Re: Tournaments -> New!

13. April 2007, 18:27:46
Fencer 
Subject: Re: Tournaments -> New!
BIG BAD WOLF: I have a better idea.

13. April 2007, 18:24:28
goodbyebking 
Subject: Re: Username history
nabla: Absolutely. VERY good point, nabla.

13. April 2007, 18:22:21
nabla 
Subject: Username history
Under a player's profile, I would like to see his former user names. I think that it is a bit too easy to change one's identity anyway, but at least this way the information would still be accessible.

13. April 2007, 14:59:20
coan.net 
Subject: Re: Tournaments -> New!
Fencer: I think it would be a good idea to stick a red "New" next to new tournaments for let say the first 24 hours after it is created. That way if you do visit the tournaments list at least once a day, you can easily see which tournaments are newly created.

13. April 2007, 07:08:46
Fencer 
Subject: Re: Tournaments -> New!
rednaz23: The most tournaments would be displayed with New! until they expire because people usually don't visit tournaments they are not interested in.

13. April 2007, 05:30:10
rednaz23 
Subject: Re: Tournaments -> New!
aaru: That is an excellent request! We do it for all of the discussion boards! It should not be difficult at all to implement for tourneys.

Fencer?

12. April 2007, 08:41:00
goodbyebking 
Subject: Re: Tournaments -> New!
aaru: Good one.

12. April 2007, 08:37:22
aaru 
Subject: Tournaments -> New!
Sign New! in Tournaments list (like in Discoussion Boards).
It is possible?


____
aaru

11. April 2007, 22:50:20
Fencer 
Subject: Re: Go to next tourney game
rednaz23: Hek?
On the other hand, it should be easy to do.

11. April 2007, 22:15:47
rednaz23 
Subject: Re: Go to next tourney game
Any word on the go to next tournament game?

I would love to have this option, which allows tournies in general to get over a little quicker if people use it. I play my tourney games prior to regular games, and would love this option to quickly get to the next one without looking for the star in the drop down box...

We have:

go to the tournament
go to the next game of this tournament
go to the next team match game


yet we are missing the general go to the next tournament game.

Is this a possibility?

Thanks!!!

Phil (rednaz23)

11. April 2007, 09:12:28
ScrambledEggs 
Subject: can the naming
of some of the stairs and tournaments has they appear on ppls main pages be put right please
for example when i see this link it shows to me
as a slow stairs game
Triple Dice Poker (websaim vs. "Snoopy")
when it is in fact a fischer clock stairs game
when it is with my opponent it is correct

10. April 2007, 18:47:07
ughaibu 
As tablut is a quite different game, depending on whether one conducts white or black, it would be interesting to see ratings based on the different colours.

10. April 2007, 17:50:10
coan.net 
Subject: Re: Team tournament's teams
emmett: I turned all my javascript options off since my game page went from taking 2-4 seconds to load, down to mostly under 1 second to load.. with an occasional 2 second load - but a lot faster without the javascript options on for me.

Others may not have browser which supports it - like some on WebTV comes to mind

10. April 2007, 17:46:16
goodbyebking 
Subject: Re: Team tournament's teams
BIG BAD WOLF: True, true. Is the reason why some people might not have the Javascript feature on because it is slower with it on? Why wouldn't they have it on?

10. April 2007, 17:44:31
coan.net 
Subject: Re: Team tournament's teams
emmett: Well for those that have that Javascript option picked will see that feature - which not everyone has on.

10. April 2007, 17:43:15
goodbyebking 
Subject: Re: Team tournament's teams
Fencer:
Nice feature, F.

For those of you who didn't get that, just go to Team tournaments, and put your cursor over the name of the team in a particular tournament. Without clicking, it will give you the results of each member of the team for a particular tournament game.

10. April 2007, 17:41:30
Summertop 
Subject: Main Page
On the main page, there is a table of games (both your turn and your opponent's turn) with columns for Game, Opponent, Time Left, etc.

Could the type face of the column headers be changed (bold?) to visually seperate the header from the items under it?

10. April 2007, 17:39:13
Summertop 
Subject: Discussion boards
The layout for the messages in discussion boards has changed. Specifically having to do with the "Subject" of the discussion. The Subject used to be in the top center of the little message box. Now it is the first line after the user ID.

Could the type face be changed (bold?) to more visually distinguish the subject from the body?

10. April 2007, 17:35:49
Summertop 
Subject: Message box
Messages generated when a game is finished can be kinda large when the game is part of a tournament.
It would be nice if there was a "Delete" at the top of the message. There are already buttons there, so it would take any more space.

10. April 2007, 13:17:11
joshi tm 
Subject: Re: Team tournament's teams
Fencer: Wow, that's a nice feature.

10. April 2007, 13:16:00
El Cid 
Subject: Re: Team tournament's teams
Fencer: It works with opera, and the tournament results finally do (on the old style they didn't) thanks.

10. April 2007, 09:21:49
Fencer 
Subject: Re: Team tournament's teams
El Cid: I have added a tooltip when you move the mouse cursor over a fellowship link (on a team tournament page).
Furthermore, it works with Opera at last.

10. April 2007, 02:58:12
SafariGal 
Subject: Autopass
Can we have autopass on Ludo please
Thanks

9. April 2007, 19:13:17
El Cid 
Subject: Team tournament's teams
Modified by El Cid (9. April 2007, 19:14:25)
On team tournament pages, when we click on the link of a fellowship, we go directly to it's mainpage.
Could we have a way to go to the list of team members on that particular tournament (it could, be a small link saying "team" next to the fellowship name), instead of having to select on of their "matches" to see it

9. April 2007, 12:24:14
pauloaguia 
Subject: Message Box
I was looking at the 9th page of my message box, selecting the messages I wanted deleted and the leaving the ones I want to read later.
Then I click the Delete button. And I'm taken to the first page of my message box.

Can these sort of actions maitain the page number I'm currently at, please?

9. April 2007, 09:18:01
mctrivia 
Subject: Re: SPYWARE - seriously
Fencer: That is true but I find users are generally bad at saying no to something so cute as smileys.

9. April 2007, 09:12:03
Fencer 
Subject: Re: SPYWARE - seriously
mctrivia: On the other hand, it could teach users to use an antispyware software on a daily basis. I always have all ads displayed for testing purposes and never had any problems on any of my computers.

9. April 2007, 08:57:35
mctrivia 
Subject: Re: SPYWARE - seriously
Fencer: it would be nice though if you did not allow spy wear to advertise. And smiley program is spy ware.

9. April 2007, 08:52:09
mangue 
Subject: Re: Game Filter
nabla: I want 1-2-3-6. Especially, I do not want to be ever selected for a fellowship match by my captain for 1-day no-vacation 10-wins-match.

8. April 2007, 11:32:59
Fencer 
Subject: Re: SPYWARE - seriously
TarantinoFan: Then it has nothing to do with BrainKing. Check your computer.
That helps mezzanine if he becomes a paying member. 2 Euro is what everyone can afford.

8. April 2007, 11:20:42
TarantinoFan 
Subject: Re: SPYWARE - seriously
Fencer: That won't help mezzanine as they are a pawn but the same thing happened to me this afternoon. I have http://brainking.com/en/GameList bookmarked and as soon as I clicked "log in" I was taken to the error page. And I have all ads off.

8. April 2007, 11:10:43
Fencer 
Subject: Re: SPYWARE - seriously
mezzanine: Hmmm, perhaps I should make the possibility to remove all ads on Settings page for paying members more visible.

8. April 2007, 10:32:41
mezzanine 
Subject: SPYWARE - seriously
Hi I'm a user from Sweden and I like brainking but one thing irritates me quite a bit, when I log in I get instantly redirected about three or four times to some spyware commerical which says "major errors in your system etc. etc." I then have to close the IE window, open a new one and login again, about 3 or 4 times! This happens on ALL computers/networks I use, work, internet café, home, university etc. etc.

It's starting to get a bit irritating...

Also the banner with the 3D smileys that make sounds is a bit annoying too.

Otherwise I like the site.

7. April 2007, 11:53:59
MadMonkey 
Subject: Re: 3 feature requests I have
mctrivia: Hey, thats great news, just to know he is ok, been worried about the guy, he is always so helpful. We could post a Feature Request here and by the end of the day he would have written it into his script.
Hope he comes back soon

7. April 2007, 11:41:49
mctrivia 
Subject: Re: 3 feature requests I have
MadMonkey: I called hexkid today. he is ok. not sure when he will be back did not have much money to call portugal

7. April 2007, 11:32:55
MadMonkey 
Subject: Re: 3 feature requests I have
BIG BAD WOLF: hexkids greasemonkey script does 90% of your number 1 and does number 3, and i agree with both them. Sadly he seems to have vanished, would be nice if someone could carry on his great work.
Just hope he is ok

7. April 2007, 09:05:23
Fencer 
Subject: Re: 3 feature requests I have
BIG BAD WOLF: Yes, that would be better to use the BrainKing design board for it.

7. April 2007, 02:27:13
mctrivia 
Subject: Re: 3 feature requests I have
BIG BAD WOLF: css allows you to not show things. However you still download them even though they are not shown. So modifying your css file to not show them will not speed anything up at all.

I to want to see a quick play mode something with absolutely minimum output so even on really slow connections it will be fast. Preferably some output that needs to be interpreted by a client side application.

7. April 2007, 00:31:13
coan.net 
Subject: Re: 3 feature requests I have
Fencer: That is why I placed my request to have a quick-play game page option since I know it would be hard to have something similar with just .css alone.

Would you like a very useful request like that to also go to the BrainKing design board, or just the .css file related stuff?

7. April 2007, 00:15:29
Fencer 
Subject: Re: 3 feature requests I have
AbigailII: Server side calculations have nothing to do with BrainKing design (they are already optimized anyway) and I ask everyone to move this discussion to the BrainKing design board.
By the way, the purpose of the new CSS system is not to allow people to customize everything.

6. April 2007, 23:50:34
AbigailII 
Subject: Re: 3 feature requests I have
BIG BAD WOLF: We're talking about text here - page size isn't significant here. You won't note the difference between a few letters more. Rendering the page however may show a difference - and that's what you can surpress with display: none.

As for the size of the the CSS file, two things. First, having ids and/or classes for all elements doesn't mean the CSS file should have an entry for each id or class. Second, a CSS file is rather static - the CSS file typically doesn't change between page requests. Which means the browser only has to check the CSS file hasn't changed, and doesn't have to download it.

As for the server side calculations needed to generate a page, I have no idea how much is calculated on the fly, and how much is pre-calculated.

6. April 2007, 23:20:36
coan.net 
Subject: Re: 3 feature requests I have
AbigailII: Maybe this part of the discussion should go over to the design board, but I'm looking for speed - speed of the page loading. Right now the system has to calculate ratings change on each game page before displaying it. It has to create / figure out the time left for the move on each game page. The system has to look at all past matches between the 2 players, and display the results on each game page. Things that I would think slows the page load time down a little. And I'm new to .css files, so maybe I don't understand it - but if every element has it's own label, and you have a very long .css file saying "don't show this", and "hide this", and "show this here" - wouldn't having to read that .css file and create a custom webpage every time also slow the page load speed down? That is more then lets say having the system create the page without all those things in the first place, taking away the time it takes for the system to create the page in the first place.

6. April 2007, 22:59:16
AbigailII 
Subject: Re: 3 feature requests I have
BIG BAD WOLF: Yes, I'd like to have smaller pages as well. I started my CSS file with the one posted here offering the classic look, and most of what I have added since is { display: none }. Unfortunally, most classes are very generic and labelled for the visual effect (like 'to-right') instead of what it is ('user icon', 'user last move', etc). And many things are quite hard to select (due to their encapsulating element either not having a class or an id, or having a class or id that is used elsewhere as well).

6. April 2007, 22:35:28
coan.net 
Subject: 3 feature requests I have
Here are 3 feature requests that I have:

1. Quick-play game pages. (This is where all unnecessary information is removed from the game page.) So all the is left is:

Game name
Submit move right under game name to submit without scrolling.
Opponent name
IMPORTANT Game info (like captured pieces, Cube points, etc..)
Game Board
Message for opponent box
notes for self box
2nd submit button
draw/resign/delete links
Link back to main page
Link to switch back to "more info" game page


What is not needed to take loading time:
User Icons
User flags
User ratings
User graph link
User "what are they doing"
user last moved
Rules link
Brainrook.com links
no smileys link
no autosave is disable link
no switch to rich text editor link
no change message area size link
Discussion board links
Tournament info & link
Game ID
Time per move info
public game info
rated game info
layout info
board size info
Weekend day into
Automatic vacation info
User agreement, Brainking staff, etc... links

Having just what is really needed to play games would speed things up.

2. Move number is needed to be displayed on Ice Age Chess. It is stupid to have to show the game notation just for these games so i can see what move a game is on, then have to hide it again when I play something else. MOVE NUMBER IS IMPORTANT INFORMATION FOR THIS GAME - IT AFFECT GAME PLAY so it needs to be put near the board (like point total for cubed gammon games)

3. For Dice Poker, I still find it hard to always make sure the very little box is clicked. Is there ANY way that if you click on the dice, it checks the box for the dice? I can't tell you how often I have thought I had a box checked, to only find out opps - I did not.

6. April 2007, 10:48:32
MadMonkey 
Just a small little Easter request
When reading messages would it be possible to have 2 more buttons please Fencer.

Mark Unread & Next:
Archive & Next:

Would be very handy, rather than going back to the list every time we do either.

Happy Easter
(sorry no easter egg smiley lol)

6. April 2007, 02:35:39
gogul 
Subject: Re: larger dice
Modified by gogul (6. April 2007, 03:07:18)
Poker1964: Your friend should use the browser itself to display the site and letters bigger. With Firefox it is ctrl/scroll. The site still looks fine, but doesn't make the dice bigger so I agree to the request to have optional bigger dices.

As long as there aren't any this iZoom might help.

The programm mentioned on gc, Zoom 1.1 Freeware is very fine after some tuning, and easy to handle, and does not use to much recources. After you start the programm it might ask you to switch the color depth from 32 bit to 16 bit for a better performance, you can ignore this, at least for BK. A windows opens with several tabs. The Magnifer-Tab allows you to dis- or enable the Zoom, the size of the zoom, and here you choose how or where this zoom should appear. What I like most is the Docked Lens, at the top right of the screen a windows shows the place you have your mouse in big. Or you can choose "line" for reading texts or split the screen half normal size and half big, or even "full screen". These options slow down the performance a little. On the further Tabs you can tune more. Colors is ok by default, but you can try changes to make it more comfortable and save these settings and restore default. Cursorcolor can be changed, and there is a Reader too you can dis- or enable. The last tab "other" you choose if you like to have iZoom started at startup. Only thing I dislike is that with the programm running you can't change the size of the windows, its just a detail though, you can still move them.

When you start the programm for the first time, it opens with the Full Screen option. First thing is then to find the button "Disable Zoom", after that you can customize it, hope that helps.

4. April 2007, 22:00:29
Poker1964 
Subject: larger dice
hi all I have a friend that has realy bad eye sieght and I type in caps to chat...she says its a bit hard to play dice games ...I know you can change the pieces size but is there or can there be a way to make the dice larger to help all people that have her type of problem?
had this in genral db was recomended to post here...

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