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I propose the following rule: if 40 consecutive half-moves are made without any pieces being captured, the game is declared a draw upon request of either player.
Lawless: 40 half-moves (i.e 20 full moves) limit is too low. As a consequence, many position, which are still full of life will be declared a draw, e.g. in this game: Dark Chess (andreas vs. Lawless) there were no captures for 28 full moves.
As alternative proposal I would suggest to keep 50-moves rule from the chess, i.e. if no capture or pawn move is made in 50 moves, a player get an option to declare the game a draw. Since players can't know when this occur, the situation should be detected by BrainKing automatically. But instead of automatically ending the game, a new button should appear on the game page: "Declare draw by 50-moves rules". The players then have an option to continue the game or finish it with a draw.
All right, 20 is not enough, but in my opinion, 50 moves is far too long for DC. Perhaps 30 or 40? Anybody ever had a game with 60 or more half-moves without a capture?
And I still can't understand why does a draw have to have anything to do with pawn moves. What is the point of making a draw dependent on something the players can't know?
(hide) If you are waiting for your turn, click on "change" next to the "refresh" on the main page, then set refresh the page to 30 seconds to get your turn to move displayed faster. (Servant) (show all tips)