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 Froglet

Froglet and variants.


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16. February 2005, 23:54:03
John Baker 
Subject: Re:
volant: That removes the strategy of the game and makes it based on chance.

17. February 2005, 00:52:30
coan.net 
I still vote for my Bonus Froglet idea:

Bonus Froglet - include different "bonus" froglets on the board. AND you DO NOT know what "bonus" you get until after the turn. Some possible "bonus" examples are:
# 2x frogs - if you jump one of these, your score from that turn is doubled.
# 3x frogs - same as 2x except tripled
# poison frogs - You get no score for that turn

Maybe include 5 "bonus" frogs on each board - 3 of the 2x, 1 of the 3x, and 1 poison frog.

17. February 2005, 11:46:42
MagicDragon 
Subject: Re:
BIG BAD WOLF: I like that idea along w/ all the other variations...Has to make you think more about your moves

17. February 2005, 12:32:32
Hrqls 
i still like the idea of pushing frogs away on your final jump each move

or use an heron to move over the frogs eating them up, and scaring them away

each player uses the same heron or several heron on the board

2. March 2005, 17:39:47
ScarletRose 
Subject: Poor wittle froggies

22. March 2005, 04:26:45
John Baker 
Subject: Looking for a challenge
I've been doing well with Froglet and I'm looking for a challenge. Anyone game?

18. April 2005, 05:54:16
coan.net 
Subject: Mini Froglet (Island Froglet)
I think Hyper Backgammon has proved that shorter versions of games can be a pretty big hit.

I, along with others are starting to get "burnt out" of the Froglet game, and it shows on how many current games are going (Which is still very popular, a top 5 game, but falling)

Anyway, I would like to suggest a smaller verison of Froglet - maybe an 8x8 board.

64 total spaces - (32 green, 20 Yellow, 8 Red, 4 blue) - or something similar.

Or maybe some variant with "islands" randomly inserted in games - something which will help make the games a little shorter.

Other ideas?

18. April 2005, 12:15:17
furbster 
i would like teh sound of a mini froglet game, i sometimes feel that froglet can drag on, and i'd be much more inclined to play smaller versions... as proved with my reversi stats lol

20. April 2005, 21:29:47
harley 
Subject: Re: Mini Froglet (Island Froglet)
BIG BAD WOLF: The islands would have to be lily pads

21. April 2005, 10:01:06
Hrqls 
Subject: Re: Mini Froglet (Island Froglet)
harley: would that be safe havens .. where you could park that dangerous blue frog which you dont want your opponent to capture ?

21. April 2005, 14:28:55
harley 
Subject: Re: Mini Froglet (Island Froglet)
Hrqls: That could be a good idea!

21. April 2005, 14:45:30
coan.net 
Subject: Re: Mini Froglet (Island Froglet)
How about lily pads which are 1 square big - A frog can land on it, and jump over it like it is a frog - but it never moves or gets removed from the board - I would have to look a little more, but 15-20 randomly on the board would be a start.

... and of course, mini-froglet is still a good idea

13. May 2005, 01:16:27
ILOVENIRVANA 
Subject: time limit in one of my games
I was looking over my games where it is my opponent's turn to move and I came across something very funny. In one of my froglet games it shows a time limit of -12,915 days and 23 hours that my opponent was supposed to have moved. lol :)

13. May 2005, 01:24:38
ILOVENIRVANA 
Subject: my game number 778581 says.....
my opponent's last time to move in the game was 12-31-1969!! lol There was no internet in 1969!! lmao

13. May 2005, 03:02:45
Vikings 
Subject: Re: time limit in one of my games
Backgammonfan28: that is because game time is suspended for now

13. May 2005, 13:44:23
John Baker 
Subject: Re: time limit in one of my games
Backgammonfan28: Read the Server News section on your Main page.

13. May 2005, 16:50:31
ILOVENIRVANA 
Subject: Re: time limit in one of my games
John Baker: I see that now but it wasn't there when I posted here. Fencer put that there after I posted. :)

13. May 2005, 23:14:56
John Baker 
Subject: Re: time limit in one of my games
Backgammonfan28: Ah, I understand. Good luck in yer games! :-)

25. August 2005, 10:47:18
pauloaguia 
Subject: Game notation
Ohhh.... How long does froglet's notation show how many points were captured in each move?

I like it

25. August 2005, 13:23:19
John Baker 
Huh... I don't know when that showed up. I like it too. :-)

16. December 2005, 08:11:44
Nothingness 
Subject: new frog
when will we see the sphere froglet stairs come?

16. December 2005, 21:28:13
jurek 
Subject: SPHERE froglet?
Why is Sphere Froglet named as such, when it's obviously a torus? (Hint, visualize a piece of paper, connect two opposite sides to form a cylinder. Now, take the two circular ends and connect them. What you end up with is a torus, not a sphere.) Sphere Froglet would be an interesting variant, but I'm not exactly sure how you could visualize a spherical board.

17. December 2005, 02:39:20
rod03801 
Subject: Re: SPHERE froglet?
jurek: Someone mentioned this on the Brainking.com discussion board.

Here was Fencer's reply:
http://brainking.com/en/Board?bc=1&ngi=445923

17. December 2005, 07:51:07
Peón Libre 
Subject: Re: SPHERE froglet?
jurek: I'm glad I'm not the only one to notice this. Spherical boards can be contstructed of course, but they're always a bit awkward, since you can't tile a sphere using only squares, with four squares meeting at each vertex. Either some of the squares will turn into triangles, or else there will be eight vertices where only three squares meet.<p>

Fencer's position on this issue is interesting, to say the least. Obviously not everyone knows what a sphere is (or what it isn't). Given a choice between encouraging people to learn something and dumbing down this site, Fencer seems to prefer the latter.<p>

Of course, another solution would be to sidestep the whole issue and call it "Wraparound Froglet" or something similar.

19. December 2005, 11:41:21
Luke Skywalker 
Subject: Re: SPHERE froglet?
KotDB: I already suggested donut

20. December 2005, 02:18:48
Peón Libre 
Subject: Re: SPHERE froglet?
Luke Skywalker: Donut would be good. Everyone loves donuts.

20. December 2005, 05:49:22
redsales 
for the Chinese translation, I did it as Toroidal Froglet. I'm THAT anal. No spherical board, no sphere in the name.

9. April 2006, 06:31:10
pentejr 
Does Froglet exist in real life? If so, where can I buy/order it?

15. April 2006, 22:19:12
Fiona 
Subject: Re:
pentejr: its not something i have ever seen to buy sorry. why not try making a board version of it using coloured counters or something similar - just an idea.

16. April 2006, 06:08:13
pentejr 
Subject: Re:
Fiona: Because I can't make the colored counters look like frogs!

17. April 2006, 16:10:52
John Baker 
Subject: Re:
pentejr: It just wouldn't be the same without the froggies! :-)

20. April 2006, 19:09:56
Fiona 
Subject: Re:
pentejr: lol nevermind

11. September 2006, 18:51:26
plaintiger 
Subject: Re:
pentejr: the rules for Froglet say it's derived from an old English game, but i have yet to discover what game that is. Fencer? do you know?

11. September 2006, 20:43:57
joshi tm 
How about Blind Froglet?

22. September 2006, 08:23:17
Fencer 
Subject: Re:
plaintiger: All I know is written in the rules.

1. November 2006, 23:29:20
pauloaguia 
Subject: Re:
joshi tm: Blind Froglet? How would that work?

2. November 2006, 09:36:16
joshi tm 
Subject: Re:
pauloaguia: Well, at the beginning of the game, all pieces are black or something, I used white pieces of paper to play this game. On the other side of the paper are numbers (colored frogs). The first move is to remove ANYONE of the (black) frogs from the board. This can result a player remove not a green frog, so he can score more than 1 point in the first move. Then, all frogs directly next to it, are revealed. The next player makes then a normal move, but, each time a frog jumps, all frogs next to it become revealed at end of turn.

2. November 2006, 15:10:47
John Baker 
Subject: Re:
joshi tm: Sounds interesting, but I think that would make the entire game rest on chance, instead of any sort of skill. When you can see all the frogs, you can strategize and plan your moves, but if blind, there is no strategy.

2. November 2006, 15:12:30
coan.net 
Subject: Re:
joshi tm: So all frogs surronding an empty space is shown. So you know how many points you are getting, but you don't know what you are opening for your opponenet to get? Then of course as the game goes on, more open spaces - in turn, more pieces are shown.

Is this how you see dark froglet?

2. November 2006, 17:10:26
joshi tm 
Subject: Re:
BIG BAD WOLF: Yeah indeed. And. indeed, the game depends more on luck rather than skill, (but there are also more than 600 rated Ludo players, including me:))

14. March 2007, 15:40:28
joshi tm 
Subject: Variants!
Does anyone feel for:

Dark Froglet (described below)
Small Froglet (8x8)
Large Froglet (16x16)
Gothic Froglet (diagonal jumps)

??

25. May 2007, 14:05:41
Gror 
Modified by Gror (25. May 2007, 14:06:04)
LARGE froglet?? Oh my gods!! :))

25. May 2007, 15:02:20
AbigailII 
Subject: Re:
Gror: Huge froglet (24x24), Enormous froglet (32x32), Mega froglet (48x48), Gigantic froglet (64x64) and Titanic froglet (96x96) - the latter to be played as best of 21 matches.

25. May 2007, 15:16:37
coan.net 
Subject: Re:
AbigailII: I would like the bigger boards - but with the bigger boards, I would like to see the addition of either 2-turn froglet, or 3-turn froglet.

That is on the bigger boards, each person gets 2 turns. (or 3 turns for the very big boards.)

2-turn froget would allow you to set yourself up - and a lot more thinking to protect the board.

26. June 2007, 02:59:04
nodnarbo 
Subject: Re:
AbigailII: I do think different sized boards would be a good addition but good luck convincing Fencer to add Titanic, that over 9000 pieces...

18. October 2007, 18:27:33
diogenysos 
Subject: Re: Variants!
different sizes...:

yes please! also for the sphere-froglet-variants!
very important: titanic gothic sphere froglet

18. October 2007, 18:28:49
diogenysos 
Subject: Re:
coan.net:

yes. 2-turn- and three-turn-froglet!

could be spicy!

9. March 2008, 23:17:16
joshi tm 
I would like to see gothic froglet where players can jump diagonally like in gothic checkers.

Also a small (8x8) version, giving up points is deadly then!

8. October 2008, 12:56:18
aaru 
Subject: 10000
Please sign up -> 1500 ;), 10000 :D, 1600 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Anti Froglet - I need 2 players more

& other games

26. June 2010, 23:48:30
Justaminute 
During a game of floget my opponent seemed to get upset because I did not "finish my move" by taking an extra frog. The exchange was as follows:

Opponent: “how come you didn't finish you move on our game i remember you doing this before”

Me: “If you mean why didn't I play I10-I8, you can then play F8- H8- J8- L8-L6 so I get 1 extra point but give you 6. Not a smart exchange”

Opponent: “Oh no your not I'am resighing game & your all done playing with me anymore until i get this straighted out sorry my friend”

My opponent then prevented me sending messages and deleted me from his fellowships.

The rules seem to me to be quite clear, they specifically say you don't have to make multiple moves. I have no history of disputes with this opponent so I don't understand his extreame reaction. Is there something I am missing, or was he just having a bad day?

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