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7. March 2009, 00:47:56
AbigailII 
Subject: Re: Fischer clock
Thad: Littlegolem has a time pace which I finds the most ideal of all the time paces I've encountered on the various games sites I have played on. Each game you start with 240 hours. After you move, you get 36 hours added to your clock, and if you then exceed 240 hours, the clock is set to 240 hours. You have 20 vacation days a year. If you time out on a game, and you have vacation days left, you get 24 hours added to the clocks on *all* your game, one day is subtracted from your pool of vacation days. You can exceed 240 hours this way, but only until you move. After a move, the time is capped at 240 hours. There are no weekends. No system holidays. No abuse. No buying of more vacation days. Noone is able to drag out a tournament, other than playing long games and moving once every 36 hours. IMO, except for a yearly lump of vacation days (I'd rather see 2 days/month added to the pool, with the pool maxed at 24 days), an ideal pace.

7. March 2009, 03:01:25
Thad 
Subject: Re: Fischer clock
AbigailII: Sounds like it. I wish Fencer would *** *** **** *** ** *** *** and implement something like that here.

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