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    23. Februaro 2009, 19:44:57
    AbigailII 
    Temo: Poker Tournaments
    To come back of my promise of last Friday, here's is my suggestion on how
    poker tournaments could work.

    Tournament creation
    First step is to create the tournament. The organizer sets a start date
    and time, and defines a few parameters (limit/pot limit/no limit; stakes
    seconds/move, max/min number of players). (S)he also has to define the
    number of chips a player starts with - the "buy in". I can imagine two
    variants: 1) players bring in their own chips (as is done now for the
    existing poker tables) and 2) tournament chips are not related to the total
    number of chips a player owns - you get a number of chips to play with, and
    they're gone afterwards. There should be some checks so that the combination
    of parameters are sane (stakes 5/10 with 10000 starting chips or stakes
    500/1000 with 750 starting chips are not desirable parameter combinations)

    Tournament signup
    There will be no advance signup. The table(s) ought to open for players
    a few (10?) minutes before the sceduled start of the tournament. Players
    should be seated before the tournament starts - or else they cannot
    participate.

    Sitting out
    You cannot leave the table - once you're in, you have to continue playing.

    Winning condition
    The winning condition is simple: last person to have a positive number of
    chips wins the tournament.

    Blinds
    Blinds should be automatic, and there's no sitting out.

    Stake increase
    Over time, when players get eliminated, the average number of chips/player
    will go up. Stakes (including blinds) should increase during the course of the
    tournament. To pull some numbers out of thin air: a 10% increase each time
    a player gets eliminated from the table, or if the button (dealer) has passed
    around the table twice, which ever comes first.

    Timeouts
    Eliminating a player if (s)he timeouts is perhaps a bit harsh. However,
    keeping her/him in and having him/her timeout over and over again is
    very annoying of the other players. So I suggest the following. Once
    a player time outs, (s)he goes into "time out mode". A player in time
    out mode always puts in her/his blind (if (s)he is a blind); otherwise,
    as soon as it is her/his turn, (s)he folds. That way (s)he doesn't hold
    up the game, nor can (s)he win. Also, if a player times out, a button
    appears on his/her screen. Pushing the button brings her/hime out of timeout
    mode, and back into the game.

    More tables
    If a tournament has 10 players or less, the tournament can be played
    on a single table. Otherwise, the tournament has to start on more than
    one table. As soon as 5 (or, in rare cases less) players are left at a
    table, they advance to the next round (keeping their current number of
    chips). Repeat until there's one table, with one winner left. Of course,
    another cut-off number could be picked as well (perhaps only the top
    3 should advance).

    23. Februaro 2009, 20:06:52
    Fencer 
    Temo: Re: Poker Tournaments
    AbigailII: Nice tournament tips, thank you.

    23. Februaro 2009, 20:22:36
    toedder 
    Temo: Re: Poker Tournaments
    AbigailII:

    Tournament creation 1) players bring in their own chips (as is done now for the
    existing poker tables) and 2) tournament chips are not related to the total
    number of chips a player owns - you get a number of chips to play with, and
    they're gone afterwards


    How about a mix: You pay a tournament buy in - for example 500 chips - which is deducted from your chip balance and put in a price pool, and you receive tournament chips - for example 10k - which are not related to the chips in your account. Then the tournament could define a payout structure - for example, the winner gets all, or 70%/30% for 1st and runner up, or something similar. The payouts are then awarded from the price pool back to the winners' accounts.

    More tables
    If a tournament has 10 players or less, the tournament can be played
    on a single table. Otherwise, the tournament has to start on more than
    one table. As soon as 5 (or, in rare cases less) players are left at a
    table, they advance to the next round (keeping their current number of
    chips). Repeat until there's one table, with one winner left. Of course,
    another cut-off number could be picked as well (perhaps only the top
    3 should advance).


    That is one way to do it, called shootout tournaments. There is, however, a more common practice of moving players to other tables until there is only one table left. For example, 20 players start a tournament, and there are 2 tables with 10 players each. Once 2 players get eliminated, tables are balanced. So if there are 8 players on table A and 10 players on table B, one player is moved from table B to table A. Once only 10 players are left, all players from table B are moved to the free seats at table A, and the final table is played out. This is however more complicated to implement and test, so maybe shootouts should be the way to get started. Oh, and all other suggestions you made are good. Usually blinds are increased time based, but for BrainKing I think it would be fine to do it based on No. of players or No. of hands. I actually think, No. of hands would be better. But please don't do it based on No. of rounds. That way, when there are only two players left, blinds would increase every second hand, not good imo.

    23. Februaro 2009, 21:10:44
    Summertop 
    Temo: Re: Poker Tournaments
    AbigailII: Another option...Not require everyone to stay and play this big long marathon....Have a tourny start at a specific time. But also have a date/time when it ends. At which point, whever has the most chips wins. These tournaments typically run a week. Brainking could even sponsor a weekly tourny like this.

    23. Februaro 2009, 21:13:32
    toedder 
    Temo: Re: Poker Tournaments
    AbigailII: I think, at least at the beginning, if not generally, creating Poker tournaments shouldn't be a function available to everybody. Maybe do it like it's currently done with team tournaments. Have one or two members take care of it. Then you won't have to deal with a ton of never starting tourneys with weird settings. I don't think having countless tournaments on any given day would be a good thing, and people playing 10 tournaments simultaneously wouldn't either, that would only hold up the games unnecessarily.

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