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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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26. Junio 2006, 22:31:25
CryingLoser 
Temo: Re: Move limitations and automatic for removing of tournaments
Modifita de CryingLoser (26. Junio 2006, 22:42:04)
mctrivia: Wouldn't making a terniment or game with aproprietly short time limits do the exact same thing?

No, it wouldn't. The same idea was some messages before written with title "Simple Solution?", but the idea misses an important point:

When someone creates a tournament in a new game (example: Fabrice in his excellent game "Ambiguous
Chess"), then his main motivation is to discover some strategy of the game, opening theory, etc.
Even if he creates a tournament with only 1 day per move, this doesn't prevent slow players to join in and then lose by time. You may think that then all is OK, they lost and are "punished" and the faster players have the winning point. But the intention of the tournament was to learn something about the strategy of the game and not an easy winning point by timeout!
So, to create a tournament with short time limit is not enough to prevent slow players to do harm against the intention of the tournament.
Therefore, i tried to give this species some name, remember "Specialist" or "Unrestricted Mover", hoping that would make it easier to take measures against this phenomenon.
The suggested names were 0-1-variables, only to make difference between "Specialist" and "Not specialist", but now grenv has suggested a rating, which measures even between the 0-1-extremes "how much specialist" a player is!
I think this includes the solution of the problem, and agree 100% with the suggestion of grenv, as always his idea is convincing!

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