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I inadvertently checked "include unrated players" on a recent game invitation. While I'm happy to play against unrated players, I thought it was bloody ridiculous to see that I will get 0 points for a win, -12 for a draw, and -24 for a loss. How on earth are unrated players meant to get to play against rated players. How about setting up some sort of rating system which is fair to players with an established rating, and which also gives new players an opportunity to move up the ratings reasonably quickly to reach their level,
I might even be prepared to accept 0 points for a loss in a game of skill, but in games like backgammon, which is maybe 70% skill and 30 % luck (I bet that gets some reaction) it seems a bit silly to award zero points for a win - why would anybody interested in ratings ever play against an unrated player?
pgt: If you're rated 400 (I think it's 400) BKR above an opponent, you'll gain zero points in a win, but lose plenty in a loss. Unrated players basically have a 'hidden' rating that starts at 1600. So if your rating is high enough, it doesn't make sense to play unrated players, but if your rating isn't that high, then playing against unrated players is fine.
Thad: I think the unrated starting point is 1300, not 1600. You can see your 'unrated' rating under Statistics/Top Players/choose the game, at the very end of the page your rating is always shown.
I think the real problem for pgt and others including me is that the BRK formula which works fine for chess does not work well for other games. I wish there were different formulae for different games based on their skill vs luck factor and other factors. Or is there a better one-size-fits-all formula that could be used?
(kaŝi) Ĉu vi emas je ludo garantie finiĝonta post 2 horoj? Kreu novan ludon laŭ via prefero, elektu 'Tempo por ludo' kaj metu 'Tempo' al '0 tagoj, 1 horo', Bonifikacio al '0 tagoj, 0 horoj' kaj Tempolimo al '0 tagoj, 1 horo'. (TeamBundy) (Montri ĉiujn konsilojn)