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What about incorporating a player speed rating? Each player would have a speed rating, e.g. between 0 and 100, 0 being infinitely fast and 100, playing at the time limits. The rating would be calculated and averaged for each move made as follows:
Time Taken per Move / Time Allowed per Move
and added to their overall rating:
(Total Time Taken per Move - Total Vacation time used) / Total Time Allowed per Move / Total Number of moves
For tournament creators, they could add a minimum required speed rating. For the entrants, the pending tournament could also display the speed rating of the slowest player, so they have an idea how quickly it may progress.