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 BrainKing design

Learn how to customize BrainKing's view layer and share your CSS experiences.

Useful links
Wikipedia - for general information on what CSS is, why it is useful, and a short introduction on how to use it.
W3Schools - for a tutorial and a reference on CSS.
W3C - for detailed and advanced information for those who are interested.
CSS Zen Garden - for some trickery and demonstration of what is possible with CSS


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7. Abril 2007, 14:35:30
coan.net 
Asunto: Speed up game play
What I thought about .css files was confirmed by someone on the Feature request board - that is even though the .css file can hide and keep things off the screen, it will not speed things up since the original page loading will still take place by the BrainKing system - and the .css file will just change the display and the rendered page before it hits the browser on our computer.

SO FENCER - A suggestion for you - a "Quick-play" game pages. (This is where all unnecessary information is removed from the game page.) So all the is left is:

Game name
Submit move right under game name to submit without scrolling.
Opponent name
IMPORTANT Game info (like captured pieces, Cube points, etc..)
Game Board
Message for opponent box
notes for self box
2nd submit button
draw/resign/delete links
Link back to main page
Link to switch back to "more info" game page


What is not needed to take loading time:
User Icons
User flags
User ratings
User graph link
User "what are they doing"
user last moved
Rules link
Brainrook.com links
no smileys link
no autosave is disable link
no switch to rich text editor link
no change message area size link
Discussion board links
Tournament info & link
Game ID
Time per move info
public game info
rated game info
layout info
board size info
Weekend day into
Automatic vacation info
User agreement, Brainking staff, etc... links

Again, this is not something I want to do by .css file alone - I'm not looking for just less clutter on the page - but what I'm looking for is faster loading game pages.

When users at one time were very easily being able to get 5,000+ moves a day - Fencer can say over and over there is not a speed issue, but something has to be changing. It's funny how I will play games on a few different sites, and when I play my games (for example) on DailyGammon - I end up staying on that tab and playing all my games at one time - why, because the page loads so fast, I don't even have time to switch to a different tab before I can make my next move. But for BrainKing, most times between page loads is at least .5 seconds to 2 seconds, with many longer then that. Well in my mind, if I'm waiting for a page to load - I might as well switch to another tab and play somewhere else while I wait.... making it harder to play games.

Anyway the point is lets have a very simple game page - 99.9% of the time, I could care less what tournament a game is attached to. 99.9% of the time I could care less on how my rating will change with a win/draw/loss. 99.9% of the time I could care less about writing a message or note, so why not put a second submit button near the top under game name. (I've done that with .css file but it's moved from below, so those .1% of the time I do have to type something, it is a pain without a second button.)

So again, this is about a different game page that Fencer needs to make - not a way to still wait for the system to process all the information on the page and then hide it with a .css file. Lets skip the whole process of waiting for the system to figure out what the rating change will be and such....

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