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 Achievements

Achievements.


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27. Abril 2009, 22:32:05
AbigailII 
Asunto: Re:
Modificado por AbigailII (27. Abril 2009, 22:32:57)
coan.net: Of course myself I don't think I could force myself to lose on purpose, but many others would, and I think having achievements that encourage you to lose are a bad choice.

What I find even worse is the Stick around achievement which encourages people to play without autopass (you don't earn it if you play with autopass).

28. Abril 2009, 00:48:20
pauloaguia 
Asunto: Re:
AbigailII: Are you sure? I wouldn't expect it to be affected by that setting. After all, even with autopass, the word pass shows up on the notation...

28. Abril 2009, 01:00:28
Pedro Martínez 
Asunto: Re:
pauloaguia:

Fica por aí (Stick around)
Obrigar o adversário a passar 10 vezes seguidas num mesmo jogo de Gamão ou variantes.
(Force the opponent to pass the move 10 times in a row without using the autopass in a single game of backgammon or its variants.)

28. Abril 2009, 01:18:20
pauloaguia 
Asunto: Re:
Pedro Martínez: Thanks for pointing it out to me. The portuguese translation is incomplete. I wonder if Fencer changed it after I translated it...?

28. Abril 2009, 01:38:11
Pedro Martínez 
Asunto: Re:
pauloaguia: I think it is probable. :)

28. Abril 2009, 02:01:29
coan.net 
Asunto: Re:
AbigailII: I never noticed that one - yea, I think that one is stupid also. I mean a pass is a pass - no matter if the so-called "autopass" so called "feature" is used.

Well I don't consider it a true autopass feature anyway, so maybe Fencer should count it anyway?????

28. Abril 2009, 09:14:42
Fencer 
Asunto: Re:
coan.net: Ha ha! Very funny. Actually, achievements are checked only when player triggered moves are performed. To make this check contain autopasses too would mean too much extra work, ergo I won't do it. Anyway, achievements should not be too easy to accomplish, so who wants to get this one, should play a couple of games without autopass. Nothing is for free.

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