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Modificado por AbigailII (27. Abril 2009, 22:32:57)
coan.net: Of course myself I don't think I could force myself to lose on purpose, but many others would, and I think having achievements that encourage you to lose are a bad choice.
What I find even worse is the Stick around achievement which encourages people to play without autopass (you don't earn it if you play with autopass).
Fica por aí (Stick around) Obrigar o adversário a passar 10 vezes seguidas num mesmo jogo de Gamão ou variantes. (Force the opponent to pass the move 10 times in a row without using the autopass in a single game of backgammon or its variants.)
AbigailII: I never noticed that one - yea, I think that one is stupid also. I mean a pass is a pass - no matter if the so-called "autopass" so called "feature" is used.
Well I don't consider it a true autopass feature anyway, so maybe Fencer should count it anyway?????
coan.net: Ha ha! Very funny. Actually, achievements are checked only when player triggered moves are performed. To make this check contain autopasses too would mean too much extra work, ergo I won't do it. Anyway, achievements should not be too easy to accomplish, so who wants to get this one, should play a couple of games without autopass. Nothing is for free.
(ocultar) Si te interesa conocer la evolución del torneo que estás jugando, puedes charlar con tus adversarios en el foro de discusión del torneo. (HelenaTanein) (mostrar todos los consejos)