Nombre de Usuario: Contraseña:
Registro de un Nuevo Usuario
Moderador: SueQ , coan.net 
 Backgammon

Backgammon and variants.

Backgammon Links


Lista de boletines
Modo: Todo el mundo puede escribir
Buscar entre los mensajes:  

31. Diciembre 2008, 20:22:56
Thad 
Asunto: Re: Ludo Autopass
grenv: The solution is actually simpler than that. In a way, a game that encounters an auto-pass move would live in two states. The two states would be the last states viewed by each player. One of these would be the current state of the game. The other would be an old state that the other player simply hasn't viewed yet. Also, add a 'skip ahead to the current state of the game' for players who don't want to scroll thru every auto-passed move. That solves the problem of players who like to view all their moves vs. players who do not. It would be better, in fact, because I could look at one or two forced moves, then skip to the end. ;-)

Fecha y hora
Amigos conectados
Foros favoritos
Comunidades
Consejo del día
Copyright © 2002 - 2025 Filip Rachunek, todos los derechos reservados.
Volver a arriba