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grenv: May be inactivity should result in some proportional leveling up to starting rating point each time period.
Lets say 1500 is the middle:
Then for example
1000 -> 1050 +50
2000 -> 1950 -50
1500 -> 1500 =0
1750 -> 1725 -25
1250 -> 1275 +25 etc or some nonlinear
With addition the less player is playing the more rating could fluctuate and after more inactivity turn to provisional rating, best would be RD coefficient which is used on some online chess servers.
(piilota) Jos seuraat säännöllisesti vain joitakin keskustelualueita, voit lisätä ne suosikkikeskusteluihin klikkaamalla halutun palstan yläreunassa olevaa "lisää suosikkeihin" -linkkiä. (pauloaguia) (näytä kaikki vinkit)