And again, I said I generated the entire spectrum of bids using ranges and multiple worksheets.
Furthermore, I stated that there is a range of bets for every situation that would allow one person to finish ahead, given the 3 stipulations of:
1. non-discovery of the strategy
2. non-cooperation of others
3. non-suicidal bets
This is not the same as saying there is always a way to win. In fact, if you look at item #3, it is clear there is a way to disrupt this strategy every game. If just one player in each remaining round does something cavalier, it completely negates any gains that can be made.
This is not a "cop-out" as so many of you have said, it is something that was identified from my first post.
This is not "my idea", this is based on a paper that has been public for decades.
Anybody can do the same thing as I did.
As for Fencer's "human factor" remark: Nash's paper was PRECISELY about the human factor! You should really read it before you make such remarks that are so easy to dispute!
(piilota) Haluatko nopean pelin, joka päättyy varmasti kahdessa tunnissa? Luo haluamasi pelityypin peli ja aseta peliajaksi 0 päivää / 1 tunti. (TeamBundy) (näytä kaikki vinkit)