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 BrainKing.com

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8. Février 2011, 10:48:20
furbster 
Sujet: Re:
Bernice: it appears you already have automatic vacation on, were they fischer clock games?

8. Février 2011, 10:47:04
toedder 
Sujet: Re:
modifié par toedder (8. Février 2011, 10:53:53)
Bernicehttp://brainking.com/en/Settings?p=1 there you can turn on automatic vacation.

8. Février 2011, 08:46:10
Bernice 
Do I have to turn on holidays or anything?....I timed out in 3 games over the 3 days I wasnt online because of the cyclone. and if I have to set anything please advise where I have to go to do it....I have read and re-read and cant see anywhere.

28. Janvier 2011, 23:12:43
Mélusine 
Sujet: Re: are others having a great deal of trouble with the speed of this site ?.
Bernice: You : and us :

28. Janvier 2011, 22:47:57
Bernice 
Sujet: Re: are others having a great deal of trouble with the speed of this site ?.
Mélusine:none for me now either LOL....12 hours later ROFLMBO

28. Janvier 2011, 12:41:29
Mélusine 
Sujet: Re: are others having a great deal of trouble with the speed of this site ?.
Bernice: No problem for me.

28. Janvier 2011, 09:08:08
rabbitoid 
Sujet: Re:
furbster: OK here.

28. Janvier 2011, 09:01:23
furbster 
all normal here, too

28. Janvier 2011, 08:55:52
Hrqls 
Sujet: Re:
Bernice: not me .... everything working perfectly

28. Janvier 2011, 07:39:32
Bernice 
are others having a great deal of trouble with the speed of this site?....all others appear to be OK.

27. Janvier 2011, 01:53:38
Bernice 
thank you both :)...much appreciated

27. Janvier 2011, 01:42:16
rod03801 
Sujet: Re:
modifié par rod03801 (27. Janvier 2011, 01:43:24)
Bernice: And another way would be, go to the Player List link on the left side. Click on the "Level" column. It will then list by membership level. If it starts with pawns, simply click it again, and it will reverse the list for you.

27. Janvier 2011, 01:38:23
Chimera 
Sujet: Re:
Bernice:Under Paid Membership, in the left column. Each type of membership has the number of people who have that membership. Click the number.

27. Janvier 2011, 01:13:13
Bernice 
is there any way I can get a list of PAID players only? I dont want to go through dozens of pages and most if not all of them are pawns.

25. Janvier 2011, 02:07:34
Papa Zoom 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Pedro Martínez: I've a way to go to get the record then

25. Janvier 2011, 00:21:54
Mélusine 
Sujet: Re: I just had the same thing on another game, with another opponent
beach: Do you mean that now we must avoid playing with you ?

24. Janvier 2011, 20:23:24
beach 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Artful Dodger: I just had the same thing on another game, with another opponent,

24. Janvier 2011, 15:17:37
Bwild 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
rabbitoid:I'm still waiting for dominoes

24. Janvier 2011, 13:30:48
rabbitoid 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Pedro Martínez: Ludo is the most exciting and intellectually demanding game on this site, no question. At least until Fencer introduces Tic Tac Toe, probably in BK version 14.3.

24. Janvier 2011, 12:08:35
Pedro Martínez 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
modifié par Pedro Martínez (24. Janvier 2011, 12:08:46)
Artful Dodger: As far as I know, the record is 48 consecutive passes. :)
Člověče, nezlob se (fretka vs. saeco)

24. Janvier 2011, 11:14:50
Mélusine 
Sujet: Re: Don't mention that Auto-Pass thing either
MadMonkey: Sure !

24. Janvier 2011, 11:13:42
Mélusine 
Sujet: Re: I recommend buying a lottery ticket, fast, before your luck runs out.
rabbitoid:

24. Janvier 2011, 11:11:00
MadMonkey 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Artful Dodger: Look on the bright side, the game is not over yet

Still, you never know, your opponent needs a 5 (well, at the moment), it could happen to them

Don't mention that Auto-Pass thing either

24. Janvier 2011, 06:49:30
Papa Zoom 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
rabbitoid:

24. Janvier 2011, 06:29:57
rabbitoid 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Artful Dodger: The probability of not getting a 6 33 times in a row are (5/6)^33 , about 2.5/1000. Not bad. I recommend buying a lottery ticket, fast, before your luck runs out.

24. Janvier 2011, 03:30:25
Papa Zoom 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Mélusine:

24. Janvier 2011, 02:13:29
Mélusine 
Sujet: Re: 33 consecutive passes in Ludo. Needs an achievement :)
Artful Dodger: So that you had enough time to talk with her.

24. Janvier 2011, 02:03:34
Papa Zoom 
Sujet: 33 consecutive passes in Ludo. Needs an achievement :)

23. Janvier 2011, 20:24:07
Fencer 
Sujet: Re: Fencer
Snoopy: I'll check it.

23. Janvier 2011, 20:08:17
Snoopy 
Sujet: Fencer
when the vacation day changed at the start of the year
ive just noticed that when a bishop buys a new bishop membership he gets all his vacation days back again
even thou he had already used 4 of them
i was just wondering if this is the norm now or is it an oversight on your part?

22. Janvier 2011, 16:29:34
cd power 
Sujet: Old Ponds
When searching for ponds to sign up for, if you click on the Fellowships ponds, there are many ponds waiting to sign up that are 2 to 4 years old... wouldn't it be great if those were simply deleted from the site?

19. Janvier 2011, 00:45:06
Gabriel Almeida 
Sujet: Re: brains
Marshmud: Yes, I remember. When Fencer first created Team Tournaments, they were prized with brains. I thought it was a great idea, and felt more addicted to BK, then. This is good, right? :)

19. Janvier 2011, 00:41:03
Marshmud 
Sujet: Re: brains
Gabriel Almeida: There has been Team Tounaments with the winning team receiving brains for their win and also many fellowship team tounament that have brains for the winning team. However you must set up the tournament. Currently the brain system is inactive but I hope it soon will change.

18. Janvier 2011, 19:46:02
Fahmin 
Sujet: hi
hi everybody

18. Janvier 2011, 18:44:54
Gabriel Almeida 
Sujet: Re: brains

thisbeme: I'm in, too!


I've already suggested, and repeat it (sorry for that), brains could be a great prize for team tournaments, and I think it would be good for the site. Team competition is an important and still not very explored potentialitty of BK, if players could be motivated to great competition in those tournaments. How about it, Fencer? You give the brains, for now!


18. Janvier 2011, 16:14:23
thisbeme 
Sujet: Re: brains
Pedro Martínez:
Awesome tourney thankyou!!

18. Janvier 2011, 01:01:47
rod03801 
Sujet: Re: brains
Thom27: Yeah, it's a shame. The brain-entry tournaments are fun.

18. Janvier 2011, 00:47:29
happyjuggler0 
Sujet: Re: brains
ScarletRose said: "if you want brains ya gotta go to school"

Scarlett, that's a no-brainer....

18. Janvier 2011, 00:37:00
ScarletRose 
Sujet: Re: brains
Thom27:  Honey if you want brains ya gotta go to school! LOL j/k I couldn't pass this up!

18. Janvier 2011, 00:24:15
Pedro Martínez 
Sujet: Re: brains
Thom27: I am offering 600 Brains to the winner of my tourney.

17. Janvier 2011, 23:53:11
furbster 
It is a little strange especially since there are achievements about buying brains! Kinda impossible to achieve it though ;o)

17. Janvier 2011, 22:36:36
cd power 
Sujet: Re: brains
Thom27: There are also "Prize Tournaments without an entry fee." This is how I won my first brains.

17. Janvier 2011, 22:35:17
Thom27 
Sujet: Re: brains
So one can only gain brains by the Referral or Promotional program? The re is something about "20 brains for free", but I don't get how it wroks, it seems it doesn't work any more...

17. Janvier 2011, 20:42:17
rod03801 
Sujet: Re: brains
Thom27: We also used to be able to purchase them, but that stopped a while ago. Fencer said he had other ideas for the "Brain" program, at some point.

17. Janvier 2011, 20:40:12
lukulus 
Sujet: Re: brains

17. Janvier 2011, 20:28:39
Thom27 
Sujet: brains
How can a player with 0 brains get some, to enter tournaments with entry fee?

15. Janvier 2011, 16:45:22
pedestrian 
Sujet: Re:
rod03801: I'm pretty sure the site checks for timeouts every 10 minutes. That would be consistent with the time that these two games ended: 16:00:01 and 15:50:01 respectively. So to be sure to win on time in a fast-paced game when your opponent has overstepped the time, you would have to wait until the site's clock shows xx:x9:50 or something and then make your move. Not an ideal way to play fast-paced games, but then again, it's not the site's main focus.

15. Janvier 2011, 16:30:48
rod03801 
Sujet: Re:
Atrotos: I took a quick look at your 2 games against that person.

Really, with the Fischer clock, you EACH have one hour of play. Your clock runs while the turn is on your page, and your opponent's clock runs when its on their turn. (Which you probably knew, except your post said "1 hour for the whole game")

The site checks for timeouts every few minutes (unless that has changed) so, perhaps he/she moved right before the site checked. I know I have seen plenty of games get to negative 5 minutes or more before timing out.

15. Janvier 2011, 16:05:21
Atrotos 
is this site's time control for real???

i played a horde chess game with Fischer time control of 1 hour for the whole game zero increment and my opponent run out of time for about 40 moves in a row but he didn't lose.

when his time run out his clock shown 0 mins or -0 mins but this continued happening all the time and he never lost on time. he had time problems from the beginning and i adapted my play to play lower quality moves for gaining time and putting time pressure on him.

that didn't work since he can lose by time running out it seems. go figure.

i saw this site as a good chance to escape from all the chess i was playing with all these variants but its great flaw in time control disappointed me.

my opponent finally lost on time as it seems and see this moment i'm writing this.

15. Janvier 2011, 00:59:36
El Cid 
Sujet: Re: The new vacation system
modifié par El Cid (15. Janvier 2011, 00:59:55)
Fencer: By the way, is it possible to "auto-remove" the auto-vacation feature if a user does not login for more than 30 days (I ask this because they are already marked in fellowships, so it is definitely possible to filter by last login date).
It is kind of annoying to have to wait 2 months for someone to timeout, just because the game timed out in january 1st or 2nd, and the user gained auto-vacation (wheter (s)he already had them or not). Besides if someone does not login because, for example, he had a surgery, or something like that, when (s)he returns to the site there are no more vacation left for the rest of the year...

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