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BTW, for some time I was not sure about Fischer clock implementation, which of 2 possibilities it covers. Now I know, but anyway I think the other option I had in mind would have some sense too, may be it can be added. It differs by this: Limit doesnt mean the maximum time left in a game, but maximum time total in the game (the length of the game for one party)
(Cacher) Vous êtes d'humeur de jouer une partie rapide qui est garantie d'être finie dans les 2 heures? Créez une nouvelle partie de votre choix, choisissez le Temps pour la partie et réglez le Temps à 0 jour/1 heure, Incrément à 0 jour/ 0heure et la Limite à 0 jour/ 1 heure. (TeamBundy) (Montrer toutes les astuces)