Anyone had any thought about how CBG strategy differs from regular BG? My early thoughts -- having only started a number of games -- are that there is a great advantage in seizing 3 or more points in both your own home board and your opponent's as early as possible. It can be very constricting to still have 3 or 4 checkers on the bar while your opponent holds 3 or more points in his home. While in BG it can be a disadvantage to make your own 1 or 2 point early in the game, the extra checkers available in CBG may make that less of a consideration.
More so even than in regular BG, the emphasis is on position. I have been slotting strategic points -- especially the 5 and 7 points on both sides -- more aggressively.
I have yet to fully understand the implications of being able to build a prime and still have 8 checkers left over. I will probably learn more about that as the games I am playing progress. A related point I will be watching closely is whether it makes sense to play a massive backgame, with 6 or 8 checkers (or even more) deep in the opponent's board. Timing will need to be relearned from scratch, I think, in light of the additional pipcount available.
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