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I'm not sure if ppl have mentioned this already to you Fencer, but there seem to be a ton of idle accounts that could be taking up space. I noticed there are ppl who signed up for a day or two or even a few months that never came back. How about if you auto delete any account that isnt used with in 3 months? Would that clear up a lot of wasted disk space.
Don't want to answer for Fencer, but these would not put any strain on the server, or take up much space. Disk space is cheap anyway.
What we probably need to do is reduce the number of database requests, which is why the discussion on reducing total number of games per player allowed etc. I propose a move limit per player per day might work, which could be slowly raised until capacity is reached.
I know this was posted a couple of days ago..yet I just read it.Grenv had the Idea of reducing to the moves per day, The reason I was happy coming to this gamesite was because I could move as much as I wanted. IYT styfled me on this now this site might do it. I'm hoping you all don't take this suggestion?
So to be clear I don't support restricting moves unless it is helpful in keeping the site from going down. I would only support it as a temporary measure. I notice you have only 20 games running, whereas I've seen some players with 400+ concurrent games, which basically means they must have moves to make no matter when they log in. While this is fine in theory, if it puts a strain on the server I would be in favor of limiting the number of moves.
iyt limits non-paying players to 25. This is miniscule and an attempt to get those players to pay, not to help performance.
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