It seems like such a big run of people is some-what unique, and since many did/do not understand exactly how the game works yet - there is a lot of learning for the players.
I really don't see a purpose of the 0 point bid rule. Even in the later rounds, if a person has to bid 0 and get eleminiated - all it does is allow the remaining player to go after the 500 point bonus. Other then that, it is a wasted round. I would vote (next game) to just eliminated people with 0 points left instead of letting them bid next round.
I like for "unlimited players" games, the idea of eliminated multiply players for bigger sections. (2 lowest bids for games with 20+ players, 3 lowest bids for 30+ players, etc... 10 lowest bids for 100+ players)
Plus have "quick" games with limit of 10 or 20 or 30 players.
So Fencer, you talked about some-how making a rating out of this game. What sort of formula were you thinking about using? Or are there other people out there with ideas? I also like the idea to have some sort of rating/ranking/stats for the game.
(Cacher) Vous en avez marre de placer les bateaux ou les pièces d'Espionnage en début de partie? Vous pouvez aller sur l'Editeur de parties et sauvegarder quelques unes de vos positions préférées pour une utilisation future. (pauloaguia) (Montrer toutes les astuces)